View Poll Results: Which victory do you usually go for?
Cultural 10 23.26%
Conquest 13 30.23%
Domination 7 16.28%
Spaceship 13 30.23%
Voters: 43. You may not vote on this poll

 
 
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Old September 16, 2002, 18:24   #31
Nosferum
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---Conquest. Basically, I get no sense of accomplishment by setting a few cities to build something (spaceship parts) and then waiting. In fact, in Civ II the ONLY times I ever built a spaceship was in response to others, to ensure I didn't LOSE due to the Alpha Centauri mission.

---I should note that I think I've only ever completed one Civ game (1, 2, or 3) in all my life. Once it gets to the point where the end is inevitable, I quit. I see no sense in spending days squashing the last 30 or 40 cities when I already know I can't lose (or win, in some cases).
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Old September 17, 2002, 09:46   #32
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Quote:
Originally posted by Nosferum
I see no sense in spending days squashing the last 30 or 40 cities when I already know I can't lose (or win, in some cases).
I agree...unless I play for the high score, I usually don't milk the game. Anyway, there isn't much to do in the last 100 or 200 turns. Just set the workers to auto-pollution clean-up, most of your cities to produce gold and skip turn until the end. Once in awhile, I have to stop and queue up the new part for the spaceship. That's it.

In my current game, all my cities are max at size 12 and there is absolutely not a single drop of pollution anywhere in the entire planet. I even turn off the interative "end of turn" and the computer just automatically skip turns until it finishes building a wonder or something.
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Old September 17, 2002, 11:01   #33
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I recently finished a game where I had to hurry my spaceship (with a leader) because some AI started to build their last part. I was 3 turns away from a cultural victory (which is what I usually go for). Bad luck.

Being the most developed civ is my greatest pleasure (it's not that I don't enjoy destroying some unpleasant, warmongerer, insufferable AI civs ).
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Old September 17, 2002, 11:33   #34
dojoboy
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I aim for s/r victory; however, I often trigger domination enroute.
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Old September 17, 2002, 14:05   #35
Moonsinger
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Quote:
Originally posted by dojoboy
I aim for s/r victory; however, I often trigger domination enroute.
There is a "mapstat" utility that would help to determine the domination limit so that you could void triggering by accident.
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Old September 17, 2002, 14:18   #36
dojoboy
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Quote:
Originally posted by Moonsinger
There is a "mapstat" utility that would help to determine the domination limit so that you could void triggering by accident.
Is it compatible for Macs? I haven't tried it yet because I thought it was PC compatible only.
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Old September 17, 2002, 14:26   #37
Moonsinger
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Quote:
Originally posted by dojoboy
Is it compatible for Macs? I haven't tried it yet because I thought it was PC compatible only.
If I remember correctly, they also have a Java version which would run in pretty much all browser.

Here is the link to that thread:

http://forums.civfanatics.com/showth...3&pagenumber=1
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Old September 17, 2002, 15:49   #38
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Got it, thanks.
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