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Old September 17, 2002, 17:23   #1
Scouse Gits
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Succession Game - The Sticky Mouse Academy Strikes Back
This one is in MPG…Deity Raging Hordes…Standard Large World.

Simple rules: The only wonder you can build is Apollo.

You may not capture a city with an active wonder.

Sign up and we will start it on Wednesday 18 September.

I will post the save @ 4000BC tomorrow.

----------------------------

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Old September 18, 2002, 04:28   #2
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Sounds good to me - can I have a small slice please - will probably only be able to play every other turn or so if that is OK with everyone.

The BIG QUESTION - will Ming be joining us?

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Old September 18, 2002, 06:29   #3
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I can join in. Be warned, though-- if my workload gets too heavy when my turn comes up, I may have to pass.
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Old September 18, 2002, 19:23   #4
Scouse Gits
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4000 - We have one science - Bronze Working
3900 - Hut Horse
3550 - Hut Horse One Wonders founded...Silk, Gems and Fish - not perfect but I've seen many worse.
3600 - Researching Alphabet...we are probably on an island so Map Making could be the "other" tech on the Monarchy path.
3400 - Looks like a 70 square Island...and there was me thinking we should build the Lighthouse!
3250 - Not the Gardens founded.
3150 - Alphabet...now for Ceremonial Burial.
3000 - Capital building barracks which will be changed to a temple when CB comes along.

SG[1] Next then Vlad...play about 15 turns at this stage.

All welcome to join
--------------------------

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Attached Files:
File Type: sav ch_b3000.sav (134.0 KB, 9 views)
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Old September 19, 2002, 03:19   #5
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You can count me in (especially if my turn is after Ming's ).
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Old September 19, 2002, 03:36   #6
Scouse Gits
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Order of Play

SG(2) Played
SG[1] Played
Vlad
La Fayette
Hydey

More players welcome

-----------------------------

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Last edited by Scouse Gits; September 25, 2002 at 05:46.
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Old September 19, 2002, 07:03   #7
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OK - I'm on it...
One Wonder Game ...

3000 = Increase Science at expense of food...
2850 = Ceremonial Burial -> Code of Laws
2600 = Not the Gardens trains Settler and starts another
2550 = Temple in One Wonders; Code of Laws -> Monarchy (currently costs 60 beakers!)
2300 = No Lighthouse! founded on Whale - starts Settler, martial law to be provided by Warrior from capital; Reduce Science by 1 beaker so as to discover Monarchy in 2050
2250 = Time to pass on ...
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Old September 19, 2002, 18:52   #8
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Please add Hydey to your list of suspects.
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Old September 20, 2002, 06:33   #9
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You are on the list Hydey.
Vlad is playing now, so you will start after La Fayette. The order of play list is above.

-----------------

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Old September 20, 2002, 06:44   #10
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Old September 20, 2002, 08:59   #11
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Good to have you on board again, hydey...

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Old September 20, 2002, 10:32   #12
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I am 'exam guy' until November... so I can't play

However, I will watch with great interest Seems to me that the Fundy approach (& trade like crazy) might work just as well without wonders as it did in the Priestess game.

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Old September 20, 2002, 20:57   #13
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The SGs thoroughly lubricated
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Old September 21, 2002, 06:48   #14
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Meh, sorry.

I should be able to play and post the save in a few hours. (Damn workload.)
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Old September 21, 2002, 13:12   #15
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2200 BC-- Phalanx built in One Wonders. Now buildng Settler.

2150 BC-- Monarchy discovered, now on Currency (trade beeline). Revolt declared.

2050 BC-- Now in Monarchy. w00t! Increased sci rate (now 8 turns/tech, down from 10).

2000 BC-- Now ranked as the second happiest civ in the world by Lord Macaulay.

1950 BC-- Not The Gardens builds Settler. (Having it build a road to One Wonders.) Switched NtG to temple.

1700 BC-- Currency discovered, now researching Mysticism (trade wasn't available).

1650 BC-- No Lighthouse finishes Settler, begins work on another. Sending the settler west to that two-special site (first to clear the jungle, then settle there).

1550 BC-- One Wonders completes Settler. Set it to irrigate the roaded tile SE of the city.

1500 BC-- Passing off the baton.

La Fayette is next.

A word of note: After we get Trade, it may be beneficial to go for Map Making. That way, we can explore that island to the south of us.
Attached Files:
File Type: sav ch_b1500.sav (136.2 KB, 10 views)
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Old September 22, 2002, 00:06   #16
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Quote:
Originally posted by Scouse Gits
Order of Play

SG(2) Played
SG[1] Played
Vlad
La Fayette
Hydey

More players welcome
Well, if my d/l problems are over -- and I believe they are -- I'm in.

But ya gotta post the saves (as least those I'm to use) as .ZIP files.
Please post the next save in this manner so I'll know on an apples-to-apples basis.
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Old September 22, 2002, 17:29   #17
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Vlad
I hope you don't mind if the oldfarts give advice:

If SG[1] slows down research in order to discover Monarchy in 2050BC, it is because of the so-called oedo year. IMO you shouldn't have increased research and switched to Monarchy in 2150BC, because this means losing alot compared to the solution he suggested.

Anyway, here is what happened later:

1250BC: Discover Mysticism, research Trade
Keinkoloss founded
925BC: Sansoracle and Marcono founded
900BC: Discover Trade, research Mapmaking
875BC: Antigizeh founded
850BC: Byemike founded

(Hydey is next )
Attached Files:
File Type: sav ch_b850.sav (137.3 KB, 8 views)
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Old September 22, 2002, 22:18   #18
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Me, too!
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Old September 23, 2002, 06:42   #19
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Still have some problems to find some spare time to play.
And again MGE seems to be out of reach (don't have time to d/load, I know, I'm lazy )
Admiring the progress of the Academy... poor AI.

Just one thought. What if an AI wonder city is conquered? Will it be disbanded?

...again, poor AI
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Old September 24, 2002, 03:01   #20
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Re: Succession Game - The Sticky Mouse Academy Strikes Back
Quote:
Originally posted by Scouse Gits
Simple rules: The only wonder you can build is Apollo.

You may not capture a city with an active wonder.
MN - See 'The rules'

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Old September 24, 2002, 07:05   #21
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-Jrabbit

Herewith LaFayette's save enzipped - hope everything is OK for you...
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File Type: zip ch_b1500.zip (10.6 KB, 4 views)
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Old September 24, 2002, 08:19   #22
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Thx will check tonight @ home.

+1
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Old September 24, 2002, 09:17   #23
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Why can a Mac user not download a .sav file??????
Seems fairly bizarre to me ....

SG[1] ++
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Old September 24, 2002, 18:46   #24
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...and here's Lafayette's actual (850 BC) save:
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Old September 25, 2002, 04:43   #25
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Thank you, Vlad

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Old September 25, 2002, 05:51   #26
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Order of Play

SG(2) Played
SG[1] Played
Vlad Played
La Fayette Played
Hydey Played
-Jrabbit Played
Straybow

-----------------------------

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Old September 25, 2002, 07:00   #27
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Not comp-savvy enoung to have all the details, SG. You are, of course, correct in asserting that this whole d/l situation is a bit surreal. My d/lattempt at home just failed -- machine wants a plug-in in order to read the "specially formatted text" of the "document."

Next, I'll d/l on my work PC, email it to my home account, and attempt unzip. (Using the "ZipIt" shareware recommended to me on the Mac forum here.)

Recently, I got a PM from JCP (a Mac guy) informing me that this is actually quite simple with the right software. Can't remember the name of the pgm, but looks like it's worth checking out.

Obviously, if I can't get this fixed by the time Hydey is done, just bypass me this round. (sigh)
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Old September 26, 2002, 08:55   #28
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better late than never
sorry this took a while but I have been ill, seems I played like a sick man too

800 BC No Lighthouse builds settlers
Sansoracle builds warriors

725 BC Keinkoloss builds settlers
Byemike builds warriors
Marcono builds warriors

700 BC wiseman discover MAP MAKING
Barbs land 2 archers either side of Sans oracle

675 BC Antigizeh builds warriors
SansOracle builds phalanx who kills one barb archer
Barb Archer kills defending warrior L

650 BC One wonders builds hides caravan
Not the gardens builds beads caravan
Sansoracle destroyed by barb archer L

600 BC Keinkoloss builds phalanx

550 BC Wiseman discover Writing
Antigizeh builds phalanx

525 BC Marcono builds settlers
No lighthouse builds Trireme to stumble about in the dark
Not the gardens builds phalanx
Finally hunt down and kill that bloody barb archer

Note Hydey uses zip file for the rabbitman
Attached Files:
File Type: zip ch_b475.zip (13.0 KB, 8 views)
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Old September 26, 2002, 09:04   #29
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I've done the d/l on my work PC and am emailing to my home account now.

Will attempt to open file tonight and either play or bow out.
Hope you're feeling better, Hydey.
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Old September 27, 2002, 00:14   #30
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YAY!!!
Quote:
Originally posted by -Jrabbit
I've done the d/l on my work PC and am emailing to my home account now.

Will attempt to open file tonight and either play or bow out.
IT WORKS!!!

Have the Hydey save, have downloaded, emailed from work to home, unzipped, opened sucessfully in Civ MGE (Mac), inspected briefly and saved.

Nice little island nation we've got. Looks like time to go explore a bit...

No time to play tonight (need to be @ work in 6 hrs, haven't slept quite yet). Will get to it ASAP.

Thanx all for your patience in waiting for me to screw up your game. I'll try not to disappoint.
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