September 23, 2002, 14:09
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#31
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Deity
Local Time: 03:18
Local Date: November 1, 2010
Join Date: Feb 2002
Location: location, location
Posts: 13,220
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I see your point, atawa. Seems like a lot of settlers costing us growth and production if we're not intending to grow. We already have 15 or 16 cities anyway, so happiness is already an issue...
The big question is really: When can we expect Mike's? (and are there any remaining ancient wows we might still want?)
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Apolyton's Grim Reaper 2008
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
"The Borg are gay." -Drake Tungsten
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September 23, 2002, 15:57
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#32
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Emperor
Local Time: 03:18
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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In my opinion, we need to prepare to become a Republic soon. And we are not prepared for it yet. First, we need to reduce our units, because they will need a shield of support each and many of our cities cannot support that many units.
Second, we need to increase our shield production. It may be necessary to reduce our food and trade in favor of shields temporarily.
Third, we need to increase happiness factors in many cities. Temples would help. We only have 4 temples, yet we have 16 cities. Those other cities need temples even though it will cost gold to support them.
Ideally, we would arrange for the temples to be completed at the time we convert to Republican government. We should research Mysticism after getting Republic to get the 50% advantage for temples. That may be enough for us to survive the switch to Republic. We'll have to look at our situation after Mysticisn and Republic are ours.
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September 23, 2002, 17:37
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#33
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King
Local Time: 02:18
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
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Quote:
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Originally posted by cavebear
......We should research Mysticism after getting Republic to get the 50% advantage for temples.....
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sorry, you got to get the orcle to get 50% happienns
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Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
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September 23, 2002, 17:49
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#34
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King
Local Time: 10:18
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
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We might aim for oracle and mike's, but this would mean game over....
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September 24, 2002, 06:44
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#35
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Prince
Local Time: 02:18
Local Date: November 1, 2010
Join Date: Aug 2002
Location: of the Decepticons
Posts: 456
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Quote:
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Originally posted by 123john321
sorry, you got to get the orcle to get 50% happienns
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But I've read somewhere that the research of mysticism would also grant a bonus on happy people.
Don't know if it's true.
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Dance to Trance
Proud and official translator of Yaroslavs Civilization-Diplomacy utility.
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September 24, 2002, 11:31
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#36
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Emperor
Local Time: 03:18
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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Quote:
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Originally posted by 123john321
sorry, you got to get the orcle to get 50% happienns
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Oracle doubles the effect of your temples; mysticism, on its own, also increases the effect of temples. The Civilopedia does not specific the amount, but I am sure I'm seen it listed as 50% in discussion from people who gametest such things.
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Civ2 Demo Game #1 City-Planner, President, Historian
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Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
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September 24, 2002, 17:30
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#37
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King
Local Time: 02:18
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
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well I never nodise
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Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
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