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Old September 24, 2002, 04:11   #1
fittstim
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Uneditable games
I know that in the 1.21f patch, the brilliant minds at Firaxis decided to couple the .bic file settings into the actual saved file. The result was that your game settings are now locked from the get-go.

My question is why?

We are given the ability to change/cheat at anything we want but we must decide from the beginning how we are going to do this. It doesn't make sense.

Case in point (true story, happened last night):
I'm playing a HUGE/16 civ/deity game now for over a month. It's the best game I've played so far with CivIII. But...

I finally dicovered Computers which gives me the ability to produce MI. Strange, I can't seem to produce any MI in any of my mega-cities. I click on an ordinary infantry and press Shift-U to upgrade all and find out that only one unit was upgraded to MI. Searcing after this unit, I see a bizarre blurry image instead of the normal MI icon. And worst, this "new" MI has an att/def of 0. Uh-oh.

After checking the .bic file, I see that the "army" characteristic for both MI and MA was checked. Hmm. Can't change anything now. I guess I could continue to play without MI or MA but that seems rather boring and would give the Germans with their Panzars an extreme advantage over those who max out with Cavalry.

One months worth of playtime is shot. My best game so far has come to a pointless end. Why? I wish someone could tell me.
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Old September 24, 2002, 04:13   #2
fittstim
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Oh yeah...Does anyone know if a save game editor exists that can somehow solve my dilemma?
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Old September 24, 2002, 08:10   #3
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The reason they put that in is for things like Game Of The Month games to keep people honest while still allowing modding.

This won't help your current dilema, but when I mod the rules, I do a bunch of test scenarios to explicitly test each change I put in before I play a full game with the new rules. Keep it in mind for the future.
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Old September 24, 2002, 08:39   #4
miccofl
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Quote:
Originally posted by: WarpStorm
I do a bunch of test scenarios to explicitly test each change I put in before I play a full game with the new rules. Keep it in mind for the future.
Excellent advice. I would recommend that you do those tests in different ages, making sure all modded units, improvements, etc. are available at the start - if there are problems, and you will see them right away.

Edit: spelling

Last edited by miccofl; September 24, 2002 at 17:31.
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Old September 24, 2002, 08:45   #5
Dan Magaha FIRAXIS
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It was also done for stability reasons. Quite a few of the bug reports we were getting were a result of a player changing game rules in a BIC and then continuing a saved game which used those rules.

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Old September 24, 2002, 08:51   #6
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Hi, Gackey! Thanks for the info.
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Old September 24, 2002, 12:46   #7
Willem
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Re: Uneditable games
Quote:
Originally posted by fittstim

One months worth of playtime is shot. My best game so far has come to a pointless end. Why? I wish someone could tell me.
Because you were careless?
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