Thread Tools
Old September 24, 2002, 05:07   #1
TacticalGrace
Prince
 
TacticalGrace's Avatar
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Invisible, Silent, Deadly.
Posts: 310
What IS the point of the stealth fighter?
It can't do air supremacy (why?)
and it can't bomb better than the "WWII" bombers
__________________
Do not be too proud of this technological terror you've constructed...
TacticalGrace is offline  
Old September 24, 2002, 05:49   #2
Minmaster
Warlord
 
Local Time: 00:29
Local Date: November 1, 2010
Join Date: Nov 2001
Location: California
Posts: 151
its just for show...



dont build the damn thing if u dont like it!
Minmaster is offline  
Old September 24, 2002, 08:06   #3
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 03:29
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
In RL, it can't do Air Supremacy either. It was built for use with precision strike in mind. The SB is still better though.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old September 24, 2002, 08:27   #4
miccofl
Civilization III PBEM
Prince
 
miccofl's Avatar
 
Local Time: 03:29
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Micco, FL
Posts: 811
The term "fighter" is a misnomer In the game, just as in reality the stealth fighter is a bomber or ground attack vehicle.

Quote:
From air force-technology.com
The mission of the aircraft is to penetrate dense threat environments and attack high-value targets with high accuracy.
I have never built one as the stealth bomber is available, but if construction time were to become an issue I would consider it's use.
miccofl is offline  
Old September 24, 2002, 11:18   #5
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 01:29
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
The point of the Stealth Fighter is that you can increase its strength in the editor to an 8 (I left its RoF at 2), and that in an intense air defense environment it is still safe to use.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Jaybe is offline  
Old September 24, 2002, 11:52   #6
Lucarse
Warlord
 
Lucarse's Avatar
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: Sep 2002
Location: United Kingdom EX New Zealand
Posts: 118
Its possibly because you don't have the patch 1.29 until i upgraded precision bombing or air sup never worked, now it does.
__________________
If he is taking his ease, give him no rest. If his forces are united, separate them. Attack him where he is unprepared, appear where you are not expected - SunTzu
Lucarse is offline  
Old September 24, 2002, 12:50   #7
Boris Godunov
Civilization II MultiplayerApolytoners Hall of FameCivilization IV: Multiplayer
Emperor
 
Boris Godunov's Avatar
 
Local Time: 01:29
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Portland, OR
Posts: 4,412
If you use the editor to give it Air supremacy, you can make it a nice upgrade to the jet fighter.
__________________
Tutto nel mondo č burla
Boris Godunov is offline  
Old September 24, 2002, 13:12   #8
Catt
PtWDG Gathering StormApolyton University
King
 
Catt's Avatar
 
Local Time: 01:29
Local Date: November 1, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
I've always believed that it is simply a less powerful but half-price stealth bomber.

And if you do mod it to allow air supremacy, be sure to also mod it so that it has attack and defense values - otherwise, it will lose every dogfight it engages!

Catt
Catt is offline  
Old September 24, 2002, 13:35   #9
Akaoz
Prince
 
Akaoz's Avatar
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: May 2001
Location: Europe
Posts: 457
It can do recon with low chance of being shot down? But I'm not sure you can be shot down on recon missions, so...

-Alech
__________________
"Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames
Akaoz is offline  
Old September 24, 2002, 15:29   #10
Carver
Prince
 
Carver's Avatar
 
Local Time: 02:29
Local Date: November 1, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
Quote:
Originally posted by Akaoz
It can do recon with low chance of being shot down? But I'm not sure you can be shot down on recon missions, so...

-Alech
You won't get shot down doing recon. But since you mention it, a dedicated recon aircraft would be a nice addition.
Carver is offline  
Old September 24, 2002, 16:32   #11
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 03:29
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
I rarely build them, but when I do it is usually because a city can crank them out. With precision strike enough of them can demolish a city.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old September 24, 2002, 22:52   #12
Jethro83
Prince
 
Jethro83's Avatar
 
Local Time: 18:29
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Newcastle, Australia
Posts: 834
I rarely ever get to the point where I can build stealth units. So not only is the Stealth Fighter useless to me, the Stealth Bomber is also useless.
Jethro83 is offline  
Old September 25, 2002, 00:42   #13
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 04:29
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
But if you did get that late into a game, the stl bomber is very useful. No concern over jets on air patrol, much larger range, too bad they still miss as much. Turn of all victories except conquest and you will get to use them.
vmxa1 is offline  
Old September 25, 2002, 03:09   #14
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 01:29
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
Quote:
Originally posted by vmxa1
But if you did get that late into a game, the stl bomber is very useful. No concern over jets on air patrol, much larger range, too bad they still miss as much. Turn of all victories except conquest and you will get to use them.
They only miss as much because they are probably bombing Mech Infantry, and perhaps those MI are in a metro (assuming they get the metro bonus during bombardment). OTOH, IRL the stealth bombers are being used as single bombers instead of in formations of dozens of bombers as in previous wars.

To simulate guided bombs (as opposed to iron bombs), perhaps their bombardment strength should be increased 12 or 16, which could be quite devastating. (Oh no, not another trip to the editor! )
Jaybe is offline  
Old September 25, 2002, 04:52   #15
TacticalGrace
Prince
 
TacticalGrace's Avatar
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Invisible, Silent, Deadly.
Posts: 310
Quote:
Originally posted by Lucarse
Its possibly because you don't have the patch 1.29 until i upgraded precision bombing or air sup never worked, now it does.
I have got the 1.29 patch but I don't appear to have a precision strike option anywhere. in the manual it says to press "P" but that doesn't do anything.
__________________
Do not be too proud of this technological terror you've constructed...
TacticalGrace is offline  
Old September 25, 2002, 06:33   #16
Lucarse
Warlord
 
Lucarse's Avatar
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: Sep 2002
Location: United Kingdom EX New Zealand
Posts: 118
Mr Tactical Grace,

Its the swirly concentric circly type button down with the command buttons or indeed the'P' key,

You may need to keep you finger on the P key while clicking on the city you want to reduce to rubble.. you may need to repeat this.
__________________
If he is taking his ease, give him no rest. If his forces are united, separate them. Attack him where he is unprepared, appear where you are not expected - SunTzu
Lucarse is offline  
Old September 25, 2002, 11:02   #17
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 01:29
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
TacticalGrace, surely you have the Smart Weapons advance and version 1.29??
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Jaybe is offline  
Old September 25, 2002, 11:12   #18
TacticalGrace
Prince
 
TacticalGrace's Avatar
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Invisible, Silent, Deadly.
Posts: 310
Smart Weapons advance... I see. Thanks!

which does lead to the question what flamin' use are stealth fighters until you get Smart Weapons
__________________
Do not be too proud of this technological terror you've constructed...
TacticalGrace is offline  
Old September 25, 2002, 11:21   #19
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 01:29
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
Quote:
Originally posted by TacticalGrace
...
which does lead to the question what flamin' use are stealth fighters until you get Smart Weapons
With a bombardment of 4, not much, even AFTER Smart Weapons. That's why I changed mine (see above).
Jaybe is offline  
Old September 25, 2002, 17:24   #20
planetfall
Prince
 
planetfall's Avatar
 
Local Time: 01:29
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Incoming from CO
Posts: 975
Quote:
Originally posted by LordAzreal
I rarely ever get to the point where I can build stealth units. So not only is the Stealth Fighter useless to me, the Stealth Bomber is also useless.
If you want them to be useful, edit properties so have "hidden nationality" like the privateer. AI doesn't do much, and still don't hit all the time; but is a nice way to get back at that annoying civ you don't want to take to war YET. Once war starts their only value is if trying to reduce AI happiness by using smart bombs.

-- PF
planetfall is offline  
Old September 26, 2002, 14:32   #21
Anaximander
Civilization III Democracy Game
Warlord
 
Anaximander's Avatar
 
Local Time: 02:29
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Huntsville, Texas
Posts: 116
The name "Stealth Fighter" is not always a misnomer. It just depends on which air craft you are talking about. In reality the F-117, which is called the Stealth Fighter, is really a light bomber. It was designed for conducting precision strikes. The F-22 Raptor is the Air Forces newest toy. It too is a "Stealth Fighter", but unlike the F-117 it was designed to be a real bad a$$ in air combat, independently targeting 10+ enemy air craft and shooting them down with out being seen. So, I guess it is up to you. Would you rather have a unit that is hard to shoot down and can do smaller precision strikes (as the F-117 has a very small pay load) or would you rather have the ultimate air-suppremecy fighter.
Anaximander is offline  
Old September 29, 2002, 08:02   #22
meriadoc
Warlord
 
meriadoc's Avatar
 
Local Time: 04:29
Local Date: November 1, 2010
Join Date: Dec 1999
Location: Troy, NY
Posts: 188
True, the term "fighter" doesn't always mean that the aircraft is used to the attack other aircraft. Like the F-117, the F/B-111 was a small bomber. However, the F-22 isn't exactly the greatest fighter built either. True, it's fast and it's manuverable. But, in exchange for it's speed and manuverability some things had to be given up. It may be able to target 10 enemy aircraft at once, but it can't shoot that many down as it can only carry 8 missiles (at most) inside of it's missile bays. Carrying more missiles on the outside of the aircraft would reduce it's stealth abilities. It's stealth abilities, by the way, are already far less than those of the F-117. In truth, the F-22 can be seen by radar, just no easily. Of course, the Air Force would never admit that, not at the steep price of the aircraft.
__________________
The Electronic Hobbit
meriadoc is offline  
Old September 29, 2002, 16:47   #23
1
Chieftain
 
1's Avatar
 
Local Time: 03:29
Local Date: November 1, 2010
Join Date: Dec 1969
Location: USA
Posts: 46
Honestly, its not like any of you work for these defense contractors. So how would anyone really know the exact specs of a fighter aircraft not even completed yet? That being the F-22. You are all basing these numbers either off of old figures, or assumptions. Some of which might be true, but don't try to pass it all off as fact.
1 is offline  
Old September 29, 2002, 17:55   #24
miccofl
Civilization III PBEM
Prince
 
miccofl's Avatar
 
Local Time: 03:29
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Micco, FL
Posts: 811
Quote:
From the US Air Force Equipment Files
F-22 RAPTOR - ADVANCED TACTICAL FIGHTER AIRCRAFT, USA
The F-22 Raptor advanced tactical fighter aircraft is being developed for service with the US Air Force from the year 2005. The USAF requirement is for a fighter to replace the F-15, with emphasis on agility, stealth and range. By 1990, Lockheed Martin, teamed with Boeing and General Dynamics, had built and flown the demonstration prototype aircraft, designated YF-22. The first F-22 fighter aircraft was unveiled in April 1997 and was given the name Raptor.The decision to proceed to low-rate initial production (LRIP) was authorised in August 2001, when Lockheed Martin was awarded a contract to deliver 10 F-22 by 2003. A further 13 aircraft were ordered in February 2002. The F-22 is planned to be operational by December 2005 and to enter full rate production of 90 aircraft per year in 2006.The USAF has a total requirement of 295 aircraft and the first operational wing of F-22 Raptors will be based at Langley AFB in Virginia, eventually replacing F-15 Eagle aircraft.During flight tests, the F-22 has demonstrated the ability to 'supercruise', flying at sustained speeds of over Mach 1.5 without the use of afterburner. Assembly of the first operational F-22 began in March 2001. In September 2001, the F-22 successfully launched an AMRAAM air-to-air missile against a target drone during tests. Operational testing is expected to begin in April 2003.
DESIGN
The F-22 construction is 39% titanium, 24% composite, 16% aluminum and 1% thermoplastic by weight. Titanium is used for its high strength-to-weight ratio in critical stress areas, including some of the bulkheads, and also for its heat-resistant qualities in the hot sections of the aircraft. Carbon fibre composites have been used for the fuselage frame, the doors, intermediate spars on the wings, and for the honeycomb sandwich construction skin panels.
COCKPIT
The cockpit is fitted with hands-on throttle and stick control (HOTAS). The cockpit has six color liquid crystal displays. The Kaiser Electronics Projection Primary Multifunction Display provides a plan view of the air and ground tactical situation including threat identity, threat priority and tracking information.Two displays provide communication, navigation, identification and flight information. Three secondary displays show air and ground threats, stores management and air threat information.A BAE SYSTEMS head-up display (HUD) shows target status, weapon status, weapon envelopes and shoot cues. A video camera records data on the HUD for post-mission analysis.
WEAPONS
A variant of the M61A2 Vulcan cannon is installed internally above the right air intake. The general dynamics linkless ammunition handling system holds 480 rounds of 20mm ammunition and feeds the gun at a rate of 100 rounds per second.The F-22 has four hardpoints on the wings, each rated to carry 2,270kg, which can carry AIM-120A AMRAAM or external fuel tanks. The main under-fuselage weapon bay has the capacity to carry AMRAAM AIM-120A or AIM-120C missiles, and the joint direct attack munition (JDAM).The Raytheon AMRAAM air-to-air missile is an all-weather, short- to medium-range fire-and-forget missile, with a range of 50 nautical miles. The side bays can be loaded with Lockheed Martin/Raytheon AIM-9M Sidewinder all-aspect, short-range air-to-air missiles.
RADAR
The AN/APG-77 radar has been developed for the F-22 by the Electronic Sensors and Systems Division of Northrop Grumman and Raytheon Electronic Systems. The radar uses an active electronically scanned antenna array of 2,000 transmitter/receive modules, which provides agility, low radar cross-section and wide bandwidth.
COUNTERMEASURES
The aircraft's electronic warfare system includes a radar warning receiver and a BAE Systems Information & Electronic Warfare Systems (IEWS) (formerly Lockheed Martin Sanders) missile launch detector.
NAVIGATION AND COMMUNICATIONS
The TRW CNI communications, navigation and identification system includes an intra-flight datalink, joint tactical information distribution system (JTIDS) link and an identification friend or foe (IFF) system. Boeing is responsible for mission software and avionics integration. The aircraft has a Northrop Grumman (formerly Litton) LTN-100G laser gyroscope inertial reference, a global positioning system and a microwave landing system.
ENGINE
The F-22 is powered by two Pratt and Whitney F119-100 engines. The F119-100 is a low-bypass afterburning turbofan engine, providing 156kN thrust. The F119 is the first fighter aircraft engine equipped with hollow wide-chord fan blades, which are installed in the first fan stage.Thrust vectoring is controlled by a Hamilton Standard dual redundant, full authority digital engine control (FADEC). The FADEC is integrated with the flight control computers in the BAE SYSTEMS Astronics vehicle management system.
Uhmm, 1, what are you talking about? Or are you working for a defense contractor, trying to violate your national security agreement to tell us something our government wants to keep quiet?

Last edited by miccofl; September 29, 2002 at 18:05.
miccofl is offline  
Old September 29, 2002, 18:17   #25
spy14
Prince
 
spy14's Avatar
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Birmingham
Posts: 521
True the F22 will be less stealthy with missiles on external hardpoints, but it will still eliminate the opposition long before being detected itself. Which was the reason for building it...
__________________
"Bite my shiny metal ass" - Bender B. Rodriguez
spy14 is offline  
Old September 29, 2002, 21:49   #26
Demerzel
Warlord
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 219
exterior missiles would make any stealth plane extremely unstealthy, so it would be a mistake to provide one with them.

iirc, stealth planes rely on contoured lines and radar absorbing material to avoid giving off a radar signal, missiles just don't get very stealthy which is why they are kept internally.

so i'd be surprised if they 'eliminated the opposition at long range before being detected' though of course, I like to be surprised
Demerzel is offline  
Old September 30, 2002, 07:29   #27
miccofl
Civilization III PBEM
Prince
 
miccofl's Avatar
 
Local Time: 03:29
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Micco, FL
Posts: 811
Check this: http://www.af.mil/photos/fighters_f22_0009.html
miccofl is offline  
Old September 30, 2002, 09:36   #28
Demerzel
Warlord
 
Local Time: 08:29
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 219
yup all munitions carried internally. guess the US has some common sense after all!
Demerzel is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:29.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright Š The Apolyton Team