Thread Tools
Old October 5, 2002, 15:35   #1
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 05:59
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
What does set target do?
Does the nuke order Set Target have any effect in the game???
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Pedrunn is offline  
Old October 5, 2002, 16:21   #2
Wittlich
lifer
Call to Power II MultiplayerCivilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMPtWDG Vox ControliCivilization III Democracy GameCiv4 SP Democracy GameC3CDG EuphoricaIron CiversCivilization IV: MultiplayerCivilization IV PBEMC4WDG United Dungeon DwellersDiploGamesC4BtSDG TemplarsPolyCast Team
Deity
 
Wittlich's Avatar
 
Local Time: 01:59
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
Good question. I myself, have never used it before...
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
Wittlich is offline  
Old October 6, 2002, 07:09   #3
Martin Gühmann
staff
Call to Power II Democracy GameCall to Power Democracy GameCTP2 Source Code Project
Super Moderator
 
Martin Gühmann's Avatar
 
Local Time: 10:59
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
Well I think it is supposed that the nukes stay at their place and if someone attacks you nucleary, then all you nukes with target of him will attack immediatly.

-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Martin Gühmann is offline  
Old October 6, 2002, 09:39   #4
mapfi
Call to Power II Democracy GameCall to Power II Multiplayer
Prince
 
Local Time: 09:59
Local Date: November 1, 2010
Join Date: Jul 2002
Location: San Francisco, CA
Posts: 848
This is MAD - mutual assured destruction. A nuke unit has the two orders set traget and clear target.
As far as I know it works - look at the nuclear war scenario that comes with the game. I couldn't find any slic that sends the nukes so I suppose it works exactly with this.

I've tried to give another unit than the nuke a target and trigger MADLaunch - but when I triggered that event my game would crash...
mapfi is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:59.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team