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Originally posted by Meshelic
Arnelos - you are correct in that we need to build our infrastructure and defense and I will not disagree with you there, I DO think we should build up culture and our industrial base, but much of that comes with the clearing of our jungles, which is being taken care of by a huge force of 'volunteers' from our conquered foes. Through conquest (err, foreign volunteers) we have accumulated a massive workforce that will accomplish just that...but is still seperate from the military
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Temples = More people producing, & trading in a city.
Courthouse = Less resources lost to corruption in a city.
Market = More cash from a city (to rush build and so on) & happy faces (more people producing & trading).
Aqueduct = More people in a city, therefore, more people producing and trading in it.
Library = Increased research (future plans) and a cheap source of culture (total culture prevents flipping).
Cathedral = Further production and culture.
Preferably built in that same order, slower cities should rush build one or another improvement. It is after all in slow cities where saving yourself 18 turns can cost 50 gold.
It would also be a good idea to buy workers whenever it is possible.
After that, each of our cities would be capable of producing troops averagely 3 or 4 times faster and generating about 4 or 5 times as much gold (so necessary for upgrades) than they do right now.