View Poll Results: military orders->840AD
2 defencive units/city is enough 9 39.13%
I want more then 2 units to defend each city 2 8.70%
continue previous orders 5 21.74%
I changed my mind I want to make a U-turn on those previous orders 1 4.35%
Long Live The Banana 6 26.09%
Multiple Choice Poll. Voters: 23. You may not vote on this poll

 
 
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Old October 10, 2002, 14:01   #1
shade
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military orders 840AD
I've taken a look at the save and not that much changed on the military front

-> suggestions would be to continue the previous orders
*explore
*WoW+Gunpowder
*diplo to explore

almost all cities have their 2 defenders(wich is good enough for now)--> we are not cabable for any form of war

poll is over 2 days...

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Old October 10, 2002, 17:22   #2
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lets keep it simple sudpid (do what we are doing from the last turn.
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Old October 10, 2002, 18:14   #3
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Two units per city should be enough for now, especially since we want to become a Republic and will have to pay a shield per unit each turn.

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Old October 10, 2002, 19:24   #4
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With no immediate threat of attack, it seems we're doing fine with just two per. Don't want to clog up our support or delay other production.
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Old October 11, 2002, 02:13   #5
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the only reason I put up the choice for 2 units or more was to get someoptions in the poll...no one with a sane mind could suggest the option for more units...I hope

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Old October 11, 2002, 02:57   #6
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Sotto Voice

John, what do you mean when you say:

"lets keep it simple sudpid "
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Old October 11, 2002, 05:17   #7
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Yup, two units are definitely enough as our cities aren't really threatened and let's continue with the almighty plan to success we decided in the other poll.
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Old October 11, 2002, 07:59   #8
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Quote:
Originally posted by atomant
Sotto Voice

John, what do you mean when you say:

"lets keep it simple sudpid "
having 2 unitls in each city is fine
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Old October 11, 2002, 08:42   #9
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2 units is more than sufficient. Some interior cities will be fine with one vet and a dip, as long as there's an attack unit with 2x movement available by road in a nearby town.

In Repub, city walls and a good vet defender allow adequate defense without burning a shield per turn.
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Old October 11, 2002, 14:09   #10
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Wil we ever destroy a civ again?
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Old October 11, 2002, 16:05   #11
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Wil we ever destroy a civ again?
not soon(or it has to be by accident. )

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Old October 11, 2002, 16:08   #12
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Old October 11, 2002, 17:29   #13
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I'm sure we'll find a *few* cities with such great resources that we just *have* to permit them to join our peace-loving and benificent Republic/Democracy!
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Old October 11, 2002, 19:35   #14
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Quote:
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I'm sure we'll find a *few* cities with such great resources that we just *have* to permit them to join our peace-loving and benificent Republic/Democracy!
agreed 200% but take a look at our current army-> this is a No-NO at this moment...when we grow up, we can (and should) terrorise the world...

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Old October 11, 2002, 19:56   #15
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2 is plenty.
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