October 11, 2002, 21:04
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#1
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Chieftain
Local Time: 09:15
Local Date: November 1, 2010
Join Date: Aug 2001
Location: DFW Texas.
Posts: 60
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? about max luxuries on world.
I am playing a computer generated world. I have just traded maps with all of the AI civs and I have found that my neighbor on an Island next to me has 11 Incense luxiries. That I can see. There are all together, around a couple of their cities. Also, there are around 10 sources of ivory. I control 4, and my other neighbor has 5, all located together. The rest of the island has spices and gems. That is it for the luxuries. Now, there are probably more luxuries on the rest of the planet, but it has not been discovered yet. Has anyone seen such a concentration of luxuries before? Also, this is not a user made map, it was generated by the computer. I will post a screenshot of the 11 incenses, if anyone wants one. I was wondering, if this happens all the time, or if it just me.
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October 11, 2002, 21:08
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#2
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Chieftain
Local Time: 10:15
Local Date: November 1, 2010
Join Date: Jan 2002
Location: The Netherlands
Posts: 76
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I've seen this before. I'm sometimes a bit dissapointed; because it means there's little chance of monopolies, either by me or the computer. I always feel pretty good to control all the spice (ex.) in the world, but that's often just impossible. You can make the comp. not have it, perhaps, but that's just different
Not only are luxuries often too frequent, IMO, so are strategic rescources. Ok, unless you're playing with 16 civs, that is.
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October 11, 2002, 22:19
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#3
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Prince
Local Time: 09:15
Local Date: November 1, 2010
Join Date: May 2002
Location: Hobbits Armpit
Posts: 311
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I think this is to encourage trade between civs
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October 11, 2002, 22:50
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#4
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Deity
Local Time: 11:15
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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If there are too many, It makes the Ai too passive too.
I personally find it much more fun to have very few luxuries and resources
It kind of makes it a game in the game
I usually set them all to be able to dissapear too
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October 12, 2002, 07:04
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#5
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King
Local Time: 04:15
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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In general, the map builder clumps luxuries together. This is to allow a player to get at least partial control of the resource and have something useful to trade. I read somewhere (maybe the manual) that the map builder tries to place 1 less of each luxury than there are players in the game. If you have a lot of players, there will be a lot of resources. A 24 player tiny world will have to have something on nearly every tile.
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October 12, 2002, 08:03
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#6
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Prince
Local Time: 10:15
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 768
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Quote:
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Originally posted by WarpStorm
In general, the map builder clumps luxuries together.
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Yes, it's true. On every computer-generated map I've played, this happens every time. Some resources, like wine, I think should spread out more. It's not only one country in the world making wine...
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October 12, 2002, 08:47
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#7
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King
Local Time: 04:15
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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But then agian only a few regions are world reknowned known for their high quality wine.
Luxuries tend to clump, strategic tend to be spread.
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October 12, 2002, 12:56
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#8
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Deity
Local Time: 11:15
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Quote:
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Originally posted by WarpStorm
But then agian only a few regions are world reknowned known for their high quality wine.
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Portugal,
France,
Germany,
California,
Chili,
Australia,
South Africa,..........
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#There’s a city in my mind
Come along and take that ride
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October 12, 2002, 13:09
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#9
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Chieftain
Local Time: 09:15
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 94
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....Italy, Greece
Luxury resources usually come in three or four, but that is not bad. It encourages trade. Of course 11 Incense is something different.......it just happened randomly. Nothing special about it.
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October 12, 2002, 23:14
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#10
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Deity
Local Time: 11:15
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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@Athitis:
He did say good wines :
Italy??
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#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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October 12, 2002, 23:22
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#11
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Emperor
Local Time: 05:15
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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Hey, alva, California is a state!
There are some very good grapes being cultivated around the US.
I offer you one New York State wine, and require all of the spices, gems, furs, dyes, incense, and silks in Europe (you are off the hook for ivory).
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