October 14, 2002, 18:52
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#1
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Prince
Local Time: 09:22
Local Date: November 1, 2010
Join Date: May 2002
Location: Hobbits Armpit
Posts: 311
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City in the Mountains
Dunno if this has been raised before, but why can we not build cities in mountains. Its seems perfectly feasible, and Im sure there must be examples of peole living in mountains or caves or whatever.
Certainly in just about every fantasy/sci-fi world you have a fortress built into mountainside somewhere.
It just seems logical from a tactical viewpoint to have fortress cities in areas that are thick with mountains (obviously these kind of city squares should produce no food - which raises the point as to why all city square initially provide only 2 food).
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October 14, 2002, 18:55
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#2
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Prince
Local Time: 01:22
Local Date: November 1, 2010
Join Date: Dec 2001
Location: of the Sierra Nevada foothills
Posts: 527
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You could probably mod the rules to allow mountainous cities... never tried it myself, tho..
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October 14, 2002, 22:00
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#3
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Prince
Local Time: 04:22
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Join Date: Jun 2002
Location: Micco, FL
Posts: 811
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You can do it, it works fine. Use the terrain settings in the editor.
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October 14, 2002, 22:28
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#4
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Local Time: 04:22
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Location: ACK!! PPHHHHTTBBBTTTT!!!
Posts: 7,022
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It will just cause more AI REXing though.
I don't allow cities on tundra, desert, or jungle either.
Although, jungle just has to be cleared to made livable.
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October 14, 2002, 22:33
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#5
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Deity
Local Time: 02:22
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Location: Las Vegas
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I think you should be able to. No food in the city square of course.
but you can always put up fortresses in the mountains. They serve the tactical purpose almost as well.
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Focus, discipline
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October 14, 2002, 22:58
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#6
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Local Time: 04:22
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Quote:
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Originally posted by Dissident
I think you should be able to. No food in the city square of course.
but you can always put up fortresses in the mountains. They serve the tactical purpose almost as well.
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If it doesn't produce food in the city square, it won't be able to remain an even size 1 city.
1 pop point requires 2 food.
__________________
"I think Bigfoot is blurry, that's the problem. It's not the photographer's fault. Bigfoot is blurry, and that's extra scary to me. There's a large out of focus monster roaming the countryside. Look out, he's fuzzy, let's get out of here."
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October 14, 2002, 23:53
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#7
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Deity
Local Time: 02:22
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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but cities can work 2 squares even at size one. So you just need 1 square that can produce 2 food.
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Focus, discipline
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October 20, 2002, 18:55
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#8
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Prince
Local Time: 09:22
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Join Date: May 2002
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Posts: 311
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Yeah, the point is not to have huge mountainous cities, but a way of expanding your bordrers in areas you coldnt otherwise claim (Ive seen Iron in some pretty unacessable areas).
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The strength and ferocity of a rhinoceros... The speed and agility of a jungle cat... the intelligence of a garden snail.
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October 20, 2002, 19:03
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#9
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Prince
Local Time: 04:22
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 733
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Quote:
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Yeah, the point is not to have huge mountainous cities, but a way of expanding your bordrers in areas you coldnt otherwise claim (Ive seen Iron in some pretty unacessable areas).
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That's what colonies are for
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Last edited by CiverDan; October 20, 2002 at 19:13.
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October 21, 2002, 00:26
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#10
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King
Local Time: 05:22
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Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
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Colonies are for something?
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