October 16, 2002, 10:06
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#1
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Prince
Local Time: 03:26
Local Date: November 1, 2010
Join Date: Apr 1999
Posts: 414
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Defensive units for pillaging fun
Sometimes its better to just tear down an enemy slowly instead of trying to capture their cities. If I am at war with a nation somewhat stronger then me, I will build lots of defense units in my frontal cities. When they come at the city and attack, hopefully they will lose many of their attacking units in turns. If I have enough units in the city, over time I will gradually start moving them out and into the enemy territory. I will basically setup a wall of infantry and just keep moving them in, slowly. All the while I am pillaging one improvement after another. Next thing I know, those big cities are becoming small and starving. Then I will be able to relax as the enemy now has to fight my D units and can no longer attack my cities. If those enemy cities are around mountain or hill terrains it will really be effective because my units will be even harder to destroy.
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-PrinceBimz-
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October 16, 2002, 11:39
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#2
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Emperor
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 7,017
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When playing the Aztecs, I keep all of my JWs around for the entire game just to conduct extensive pillaging campaigns. Not only does it work, but it's really fun to see a half-dozen Jags hide behind an Infantry's back, leaping to and fro every so often to cause havoc. Fun fun.
Dominae
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October 16, 2002, 12:27
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#3
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Prince
Local Time: 01:26
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Seattle
Posts: 555
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I personally like the 3 movement units for pillaging. MI doesn't really make calvary obsolete
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October 17, 2002, 05:28
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#4
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Warlord
Local Time: 09:26
Local Date: November 1, 2010
Join Date: Nov 2001
Location: drifting across the sands of time....
Posts: 242
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Nothing beats the defensive army/explorer combo for denuding your enemy's countryside. The army slowly plods along while the explorers fan out -- two spaces out, pillage, then back to the army -- and quickly strip the terrain bare of all improvements. I'll bet this'll be even more effective with the new guerilla units PTW will have.
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October 17, 2002, 10:24
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#5
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King
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
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This is one of the few strats that I believe will increase in value during MP. I think two evenly matched humans would be quite likely to begin this sort of campaign, and I wouldn't be surprised if it tipped the scales of what would otherwise be a stalemate.
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"I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
-me, discussing my banking history.
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October 17, 2002, 20:52
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#6
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Chieftain
Local Time: 09:26
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Austin
Posts: 66
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I personally find pillaging to be a nuisance, and I rarely do it, unless it's a strategic resource within range, and I haven't built an offensive army yet. I like to capture cities more or less intact, if possible.
What I find even more irksome is when I'm allied with, say, England, and the only thing the Queen has to offer in support of my conquest of, say, the Aztecs, is a bunch of Ironclads in the late Industrial Age, who tear up the roads along the coastline that I'm trying to capture, thus impeding my mobility (I like to capture a few cities per turn).
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I've increased my medication and I am now able to experience pleasure... especially when my Legions march on Berlin and capture the Great Wall! >:-)
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