October 17, 2002, 11:00
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#1
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Prince
Local Time: 09:30
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Haliburton, Ontario, Canada
Posts: 525
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How do I give a worker back?
I've reduced India to two pathetic cities but he has a few techs I'd like to get. I also have a slew of workers, some of them his. I thought I could give a couple of them back to him via these cities. But I can't find a button or command that lets me do that.
There's nothing about workers in the drop-down list of deals I can make with him.
If you can help, thanks.
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Jack
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October 17, 2002, 11:07
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#2
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Warlord
Local Time: 09:30
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 168
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Workers must be in your capital to be used during negotiations. When you talk to a civ you can give it to them like money or tech (but you get very little for it)
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"Where I come from, we don't fraternize with the enemy - how about yourself?"
Civ2 Military Advisor
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October 17, 2002, 14:04
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#3
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King
Local Time: 03:30
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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Has anyone noticed that when you Right-click on a captured worker, it shows where he originally came from, but when you TRADE a captured worker, the trade window gives YOUR nationality?
It's really annoying and slightly scary - I usually play industrious Civs, so I don't want to accidentally give away one of MY workers, I just don't want anyone ELSE'S workers, since they tend to upset the other AIs.
Slave trade - bad. Huh, go figure.
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"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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October 17, 2002, 14:11
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#4
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Warlord
Local Time: 09:30
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 168
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I noticed the same thing about the trade window, but are you sure about the AI getting pissed if you use their workers? I try to get slave labors if I can, especially early on, I never noticed a negative effect.
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"Where I come from, we don't fraternize with the enemy - how about yourself?"
Civ2 Military Advisor
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October 17, 2002, 17:51
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#5
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King
Local Time: 03:30
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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I forget if I read it here or in the manual, but I definitely recall hearing that the AIs don't like "slavers".
It's not as bad as breaking a trade agreement, but it's not "good".
Of course, wherever I read that could have been mistaken, too.
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"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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October 17, 2002, 23:11
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#6
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Warlord
Local Time: 01:30
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Milwaukee, Wisconsin
Posts: 227
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Just from what I've read on the forums, I've gotten the impression that the AI doesn't like you keeping workers of their nationaliy. So selling those workers to someone else could actually improve their opinion of you. But maybe they don't like that either; I dunno.
To make sure that you only trade workers of the nationality you wish to trade, just make sure that only workers of that nationality are in your capitol when you negotiate. And yeah, this is an annoying bug, even more so if it works the other way as well (that is, if you see the incorrect nationality for the AI's workers); I'm not sure if it does.
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"God is dead." - Nietzsche
"Nietzsche is dead." - God
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October 18, 2002, 09:12
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#7
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Warlord
Local Time: 19:30
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Sydney, Australia
Posts: 126
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Yep, the AI does not like you holding on to its workers. Usually they comprise the bulk of my workers, with my Civ's workers going back into cities after I've improved everything but before getting railroads.
And a worker loses its "industriousness" when you give it away. So if you are Aztec and capture an American worker it loses its industrious bonus. On the other hand, if you are America and capture an Aztec worker, then it now gains that bonus.
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October 18, 2002, 11:00
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#8
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Warlord
Local Time: 09:30
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 168
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At least I know now why they all hate me
I will try to give some of my foreign workers away, especially the Aztec ones....
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"Where I come from, we don't fraternize with the enemy - how about yourself?"
Civ2 Military Advisor
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October 18, 2002, 12:02
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#9
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Warlord
Local Time: 09:30
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 219
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heh I've never ever considered giving back a captured worker, for me they're war booty in reward for the enemy being dumb enough to attack me.
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October 18, 2002, 13:23
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#10
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Warlord
Local Time: 09:30
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 168
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Guess, you're right, the best civs are dead civs and they can't moan about their workers.
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"Where I come from, we don't fraternize with the enemy - how about yourself?"
Civ2 Military Advisor
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October 18, 2002, 17:25
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#11
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Warlord
Local Time: 01:30
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Milwaukee, Wisconsin
Posts: 227
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You dont have to just give captured workers back; you should be able to trade them for something. (I don't think I've ever done this, but I don't see why the other civ wouldn't offer something for them.) This should doubly improve the other civ's attitude toward you, as you've both traded with them and stopped using their workers.
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"God is dead." - Nietzsche
"Nietzsche is dead." - God
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October 18, 2002, 18:03
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#12
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Queen
Local Time: 10:30
Local Date: November 1, 2010
Join Date: Aug 2000
Location: The Netherlands, Embassy of the Iroquois Confederacy
Posts: 1,578
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I've had games I which I had 50+ slave workers without any noticeable effect on the AI's attitude, so I really don't think they care.
Slave workers are great since they don't cost any upkeep, and you can get them cheap.
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October 18, 2002, 18:32
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#13
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Deity
Local Time: 05:30
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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They pay around 20-30 gold when I have sold them. I tend not to, but sometimes I do not need all of them and figure why not get some gold.
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October 18, 2002, 18:34
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#14
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Deity
Local Time: 05:30
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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I should have said, I often sell my workers and keep theirs. Mine cost upkeep and theirs do not. Yes they are 1/2 speed, so I use twice as many, they are free.
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October 18, 2002, 18:36
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#15
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Prince
Local Time: 04:30
Local Date: November 1, 2010
Join Date: Mar 2002
Posts: 368
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If the AI was irritated about me owning their people, why would they have sold them to me dirt cheap in the first place?
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October 18, 2002, 18:43
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#16
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Emperor
Local Time: 05:30
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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Quote:
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Originally posted by Bambul
And a worker loses its "industriousness" when you give it away. So if you are Aztec and capture an American worker it loses its industrious bonus. On the other hand, if you are America and capture an Aztec worker, then it now gains that bonus.
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Just to be clear, as America you would gain a double-speed slave... still half the speed of your own industrious workers.
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The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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October 18, 2002, 20:54
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#17
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Deity
Local Time: 05:30
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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To keep it really simple, all captured workers work at half of the speed of your workers, regardless of traits.
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October 18, 2002, 21:02
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#18
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Warlord
Local Time: 09:30
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 168
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I don't get it can u plz explain that again?
btw, vxma1, you're right, you can save some coins using foreign workers, but for sheer convenience and less micromanagement I like my workers more. I use the foreign workers from my ancient wars for city grwoth after sanitation
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"Where I come from, we don't fraternize with the enemy - how about yourself?"
Civ2 Military Advisor
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October 18, 2002, 21:10
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#19
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Deity
Local Time: 05:30
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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SanPellegrino, understand, I am mostly talking about once I have RR done and only pollution to deal with, except for hostile areas, which require care. In those case I just unload my workers, by join or sell or even disband (if the game is nearly over). I find that dozens are just sitting in cities with nothing to do. I just want to get rid of some, so I do not have to scoll to see all the other units there.
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October 19, 2002, 02:06
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#20
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Warlord
Local Time: 05:30
Local Date: November 1, 2010
Join Date: Apr 2002
Location: USA
Posts: 158
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Worker's got back!
If you are the Zulu, your workers should already got back!
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