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Old October 17, 2002, 11:00   #1
MyOlde
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How do I give a worker back?
I've reduced India to two pathetic cities but he has a few techs I'd like to get. I also have a slew of workers, some of them his. I thought I could give a couple of them back to him via these cities. But I can't find a button or command that lets me do that.

There's nothing about workers in the drop-down list of deals I can make with him.

If you can help, thanks.
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Old October 17, 2002, 11:07   #2
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Workers must be in your capital to be used during negotiations. When you talk to a civ you can give it to them like money or tech (but you get very little for it)
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Old October 17, 2002, 14:04   #3
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Has anyone noticed that when you Right-click on a captured worker, it shows where he originally came from, but when you TRADE a captured worker, the trade window gives YOUR nationality?

It's really annoying and slightly scary - I usually play industrious Civs, so I don't want to accidentally give away one of MY workers, I just don't want anyone ELSE'S workers, since they tend to upset the other AIs.

Slave trade - bad. Huh, go figure.
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Old October 17, 2002, 14:11   #4
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I noticed the same thing about the trade window, but are you sure about the AI getting pissed if you use their workers? I try to get slave labors if I can, especially early on, I never noticed a negative effect.
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Old October 17, 2002, 17:51   #5
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I forget if I read it here or in the manual, but I definitely recall hearing that the AIs don't like "slavers".

It's not as bad as breaking a trade agreement, but it's not "good".

Of course, wherever I read that could have been mistaken, too.
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Old October 17, 2002, 23:11   #6
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Just from what I've read on the forums, I've gotten the impression that the AI doesn't like you keeping workers of their nationaliy. So selling those workers to someone else could actually improve their opinion of you. But maybe they don't like that either; I dunno.

To make sure that you only trade workers of the nationality you wish to trade, just make sure that only workers of that nationality are in your capitol when you negotiate. And yeah, this is an annoying bug, even more so if it works the other way as well (that is, if you see the incorrect nationality for the AI's workers); I'm not sure if it does.
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Old October 18, 2002, 09:12   #7
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Yep, the AI does not like you holding on to its workers. Usually they comprise the bulk of my workers, with my Civ's workers going back into cities after I've improved everything but before getting railroads.

And a worker loses its "industriousness" when you give it away. So if you are Aztec and capture an American worker it loses its industrious bonus. On the other hand, if you are America and capture an Aztec worker, then it now gains that bonus.
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Old October 18, 2002, 11:00   #8
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At least I know now why they all hate me

I will try to give some of my foreign workers away, especially the Aztec ones....
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Old October 18, 2002, 12:02   #9
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heh I've never ever considered giving back a captured worker, for me they're war booty in reward for the enemy being dumb enough to attack me.
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Old October 18, 2002, 13:23   #10
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Guess, you're right, the best civs are dead civs and they can't moan about their workers.
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Old October 18, 2002, 17:25   #11
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You dont have to just give captured workers back; you should be able to trade them for something. (I don't think I've ever done this, but I don't see why the other civ wouldn't offer something for them.) This should doubly improve the other civ's attitude toward you, as you've both traded with them and stopped using their workers.
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Old October 18, 2002, 18:03   #12
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I've had games I which I had 50+ slave workers without any noticeable effect on the AI's attitude, so I really don't think they care.
Slave workers are great since they don't cost any upkeep, and you can get them cheap.
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Old October 18, 2002, 18:32   #13
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They pay around 20-30 gold when I have sold them. I tend not to, but sometimes I do not need all of them and figure why not get some gold.
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Old October 18, 2002, 18:34   #14
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I should have said, I often sell my workers and keep theirs. Mine cost upkeep and theirs do not. Yes they are 1/2 speed, so I use twice as many, they are free.
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Old October 18, 2002, 18:36   #15
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If the AI was irritated about me owning their people, why would they have sold them to me dirt cheap in the first place?
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Old October 18, 2002, 18:43   #16
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Quote:
Originally posted by Bambul
And a worker loses its "industriousness" when you give it away. So if you are Aztec and capture an American worker it loses its industrious bonus. On the other hand, if you are America and capture an Aztec worker, then it now gains that bonus.
Just to be clear, as America you would gain a double-speed slave... still half the speed of your own industrious workers.
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Old October 18, 2002, 20:54   #17
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To keep it really simple, all captured workers work at half of the speed of your workers, regardless of traits.
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Old October 18, 2002, 21:02   #18
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I don't get it can u plz explain that again?

btw, vxma1, you're right, you can save some coins using foreign workers, but for sheer convenience and less micromanagement I like my workers more. I use the foreign workers from my ancient wars for city grwoth after sanitation
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Old October 18, 2002, 21:10   #19
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SanPellegrino, understand, I am mostly talking about once I have RR done and only pollution to deal with, except for hostile areas, which require care. In those case I just unload my workers, by join or sell or even disband (if the game is nearly over). I find that dozens are just sitting in cities with nothing to do. I just want to get rid of some, so I do not have to scoll to see all the other units there.
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Old October 19, 2002, 02:06   #20
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Worker's got back!
If you are the Zulu, your workers should already got back!
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