October 17, 2002, 17:55
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#1
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Reasons why you DON'T want to use ICBMs
I was wondering if declaring war to France or not when all of sudden they basically trashed our peace treaty and used 4 ICBMs on my most populated cities- of course I had to reply to such a kind gift with at least 36 ICBMs
And here's why you should never use nuclear weapons
1880 AD one turn before France attacks- german population is up to 160 millions, greengrass everywhere -yes, I was STILL researching Integrated Defense
1972 AD France is wiped out of the continent- german population shrinks to 40 millions, desert expands over ocean tiles (south of Montpellier)- Frankfurt pop collapse from 28 citizens to 3
When I'll end this game I'll never use ICBMs again- even if it's so damn fun
Your thoughts?
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
Last edited by Datajack Franit; October 17, 2002 at 19:34.
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October 17, 2002, 18:14
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#2
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Emperor
Local Time: 02:31
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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I use nukes only when I am going to follow up with ground troops to take the city (metro usually), or if there is a Stack of Doom (SOD) to be devastated.
I had forewarning about the environmental consequences of nuclear holocaust, so I haven't done it.
BTW DF, what graphic format did you use? I can't see them on my Mac.
(I understand that AI SODs are going to be rare in PTW.)
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JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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October 17, 2002, 18:29
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#3
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Mac? ehm.. yes I'm stupid
I used bitmap- btw nukes are very important only in the early modern times, using 3-4 of them is still ok- but then, using ICBMs in every single enemy city is definitely not the smartest thing to do
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 17, 2002, 18:32
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#4
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Deity
Local Time: 05:31
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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I can not see them on my PC either.
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October 17, 2002, 19:35
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#5
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Ok now it works properly- many apologies but this was my first attempt
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 17, 2002, 21:20
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#6
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Emperor
Local Time: 02:31
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Much better now, DF. Thank you.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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October 17, 2002, 22:38
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#7
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King
Local Time: 04:31
Local Date: November 1, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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How curious! The desert also spread into the ocean south of Lyon...it now includes a fish bonus resource!
Does that fish still provide extra food, I wonder?
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October 17, 2002, 23:36
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#8
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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yes it does, and I even planted a forest there, so it's a forested fish now
But it was a matter of one turn and it became desert again
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 18, 2002, 09:48
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#9
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Prince
Local Time: 01:31
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Seattle
Posts: 555
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That has to be a new record for pollution.
This is why I only nuke everything after the scoring has ended. Nuke everything and quit so you don't have to deal with stuff like this. I wonder what would happen to naval units when their tile turns to desert (beached?).
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October 18, 2002, 11:30
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#10
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Prince
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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How many 'Global warming' alerts did you get each turn?
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 18, 2002, 12:32
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#11
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Deity
Local Time: 05:31
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
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Just imagine what that would have done in CivII. Global warming was worse in CivII. I shudder at the thought.
-Arrian
__________________
grog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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October 18, 2002, 13:26
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#12
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Quote:
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How many 'Global warming' alerts did you get each turn?
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About 10 tiles every turn, but curiously there are still lots of tundra tiles in the south of the continent
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 18, 2002, 14:59
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#13
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Prince
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Datajack Franit
About 10 tiles every turn, but curiously there are still lots of tundra tiles in the south of the continent
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Tundra can not be changed due to global warming. When a tile is subject to global warming, its 'value' is decreased by 1 (grassland -> plains -> desert and planted tile -> unplanted tile). Desert and tundra have the lowest 'value' and hills and mountains are not subjects to global warming.
So, to protect a tile, you can plant trees on it. That's what I am trying to do to protect what remains me (30 alerts per turn now and 60 some turns ago).
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 18, 2002, 15:07
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#14
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Actually I had 156 workers doing that, but it was so damn boring that I trashed the game and started another one
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 18, 2002, 15:49
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#15
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Prince
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Datajack Franit
Actually I had 156 workers doing that, but it was so damn boring that I trashed the game and started another one
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I agree, but I want to test global warming evolution; and it seems to decrease with time.
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 18, 2002, 15:57
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#16
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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My game's pollution would have started to decrease around 5000 AD
Ah what was again the command for automatic forest planting/pollution removal?
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 18, 2002, 16:21
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#17
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Prince
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Datajack Franit
My game's pollution would have started to decrease around 5000 AD
Ah what was again the command for automatic forest planting/pollution removal?
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SHIFT P for automatic pollution removal
SHIFT F for automatic forest removal
SHIFT J for automatic jungle removal
there is no command to automate forest planting
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 18, 2002, 16:41
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#18
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Many thx- moving workers by yourself is fun in the modern times btw
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 18, 2002, 16:49
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#19
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Deity
Local Time: 05:31
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Kneel before Grog!
Posts: 17,978
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Shift + A, which is "automate but don't change existing improvements" will prioritize pollution cleanup, by the way. Once I have my cities all set up, I will shift A the bulk of my slav... err... workers, and pollution typically won't last a turn (without nuclear holocaust, that is).
-Arrian
__________________
grog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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October 19, 2002, 04:52
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#20
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Prince
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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Quote:
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Originally posted by Arrian
[...] pollution typically won't last a turn (without nuclear holocaust, that is.
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Yes, it's easier without nuclear holocaust. With nuclear holocaust it is impossible, pollution last at least one turn (as there is no more road to polluted tiles).
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 20, 2002, 20:57
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#21
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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So pollution can decrease after a while? Of course, tiles cannot reverse from desert to their previous status
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 20, 2002, 22:07
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#22
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Emperor
Local Time: 04:31
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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are those boreholes instead of mines?
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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October 20, 2002, 22:25
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#23
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Just a mod
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 21, 2002, 20:54
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#24
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King
Local Time: 04:31
Local Date: November 1, 2010
Join Date: May 2002
Posts: 1,088
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I love ICBMs. If I am the most powerful and the only one to have them then I will use them. Of course all the other AI civs declare war whenever I launch one. It is weird that the AI declares war on me when I am the only one to have ICBMs. Their capital will be next and they are basically digging their own grave but whatever floats their boat.
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October 22, 2002, 00:20
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#25
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Prince
Local Time: 03:31
Local Date: November 1, 2010
Join Date: Apr 1999
Posts: 414
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I will not use nukes unless absolutely necessary. If the AI uses them against me then I may return them. I normally avoid them and prefer conventional wars. It saves my enviorment and I get a better score and do better in the end. But sometimes nukes may become necessary and then I will use them.
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-PrinceBimz-
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October 22, 2002, 11:55
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#26
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King
Local Time: 01:31
Local Date: November 1, 2010
Join Date: May 2002
Location: near the magic kingdom
Posts: 1,001
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Datajack,
IIRC, the global warming stops once you've cleaned up the pollution from the nuclear weapons. Takes a long time though. You could look on the bright side...All those rivers eventually will run through deserts producing flood plains!! Some cities will shrink in size, some will grow. I had a 20+ city turn into a 37 city after a nuclear war.
And if you wanted to reduce the effect of pollution on the cities, for the coastal cities, make the warhead detonate over the ocean with the city still in the blast radius. The units will still take lots of damage, but the city will keep it's large population and the surrounding terrain won't be nearly as polluted. I often used nukes in civ 2 to destroy enemy ships without the adverse pulluting effects!
badams
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badams
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October 22, 2002, 12:01
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#27
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King
Local Time: 01:31
Local Date: November 1, 2010
Join Date: May 2002
Location: near the magic kingdom
Posts: 1,001
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Nym,
I too thought hills and mountains are unaffected by global warming, but there must have been a bug since one of my hills deevolved and turned into flood plains with an iron resource!
badams
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badams
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October 22, 2002, 12:33
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#28
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Deity
Local Time: 05:31
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Quote:
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Originally posted by badams52
Datajack,
IIRC, the global warming stops once you've cleaned up the pollution from the nuclear weapons.
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I thought that pollution on the ground has no impact on warming, it wil ony damage the tile and improvements?
Warming will not stop unless cities are no longer polluting. All cities, not just yours contribute to world wide warming. At least that is my understanding.
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October 22, 2002, 14:21
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#29
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King
Local Time: 10:31
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Well, so I basically have to crush every single enemy city? Consider it done
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 22, 2002, 15:48
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#30
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King
Local Time: 01:31
Local Date: November 1, 2010
Join Date: May 2002
Location: near the magic kingdom
Posts: 1,001
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Quote:
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Originally posted by vmxa1
I thought that pollution on the ground has no impact on warming, it wil ony damage the tile and improvements?
Warming will not stop unless cities are no longer polluting. All cities, not just yours contribute to world wide warming. At least that is my understanding.
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I stand corrected. After further testing (nuking the ocean over 50 times), it seems that the pollution on the ground does not affect global warming. I don't know if there is a way to decrease the global warming effect from nukes unless it just takes time. After about 10 turns, I was still getting 5-10 global warming terrain alterations per turn. Just too much to worry about!
But I did find out that if you nuke the ocean over 50 times you will cause yourself and the AI cities much grief with global warming. If you want to decrease your opponents city size, you could nuke the ocean.
badams
__________________
badams
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