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Old December 22, 2002, 10:22   #151
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Does anybody know the locations of villas in Italy and Gaul?


I only have those in Brittain.
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Old December 24, 2002, 18:45   #152
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Designing information
1. How can i increase the corruption rate of communism?
2. How can i increase the unit upkeep of communism, so that all military units require one shield and one food?
3. In the picture below the cursor points at the historical location of Nicaea. Should i include it? It was an important city of Asia Minor and for a brief period the capital of the Roman Empire. However if i include it, it will jam up the place(i.e-too many cities).



P.S. Does anyone have any better city graphics in mind?



Thanks and Merry Christmas to all!!
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Old December 25, 2002, 06:27   #153
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1.Should i use Latin names for the cities and buildings or normal English ones?


For example: Belgrade=Singidunum
Lutetia=Paris




2. Does anyone has in mind a graphic that could be used as a Patriarchate building? It will replace something worthless such as SDI, but i want to include it for historical reasons.
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Old December 25, 2002, 07:02   #154
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Use the Roman ones, since the modern-day denominations didn't come up until quite late in the middle ages(until the time of the Carolingian revival in the west and in the east the names fluctuated between slavic and latin up to about 1200).
And you really should include Nicaea, since it later became the mainstay of Roman power in Asia Minor(thought I'm guessing that this scenario won't stretch to the time of Alexios Komenos )
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Old December 25, 2002, 10:26   #155
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Quote:
Does anybody know the locations of villas in Italy and Gaul?
I'm sending you the maps you asked for right now. One has imperial villas near Neapolis and Rome (red empty squares). The little red dots near Naples are villas also.
Just so you won't be surprised, I split the maps up, and there's five mails with a total of ca. 3MB.

Quote:
1. How can i increase the corruption rate of communism?
You can't. It's hard-coded.

Quote:
2. How can i increase the unit upkeep of communism, so that all military units require one shield and one food?
The cosmic parameters at the start of the rules.txt:

3 ; Communism pays support for all units past this

You can't make them cost food, though. You can only do this by giving them the settler flag, thus making them be able to perform all settler actions.

Quote:
3. In the picture below the cursor points at the historical location of Nicaea. Should i include it? It was an
important city of Asia Minor and for a brief period the capital of the Roman Empire. However if i include it, it will jam
up the place(i.e-too many cities).
Yes, you should definately include it.

Quote:
P.S. Does anyone have any better city graphics in mind?
I attached one I made with this post. Maybe you can use it.

Quote:
1.Should i use Latin names for the cities and buildings or normal English ones?
Yes. "Internationally", many of the cities, particularly those in Germany were known with their Latin ones in any case, as the present names origined in local dialects.
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Old December 27, 2002, 07:32   #156
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hello palailogos!

i´m currently working on a scenario about the ottoman empire and i´m creating the units right now. i found a pic of byzantine troops some pages ago in your thread. the pic shows roman/byzantine troops of the 14th century.

my question is: constantinepolis fell in 1453. were there other troops in the first half of the 15th century or not?

(i won´t be offended if you can´t/won´t help me, it was just out of curiosity and a bit of information gathering for my scenario )

best wishes for your scenario

jim panse
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Old December 27, 2002, 10:05   #157
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How do you mean other troops? There were troops of mostly albanian origin still stationed in the Morea, but were mostly dispersed by 1461 due to infighting between Thomas and Demetrios Palaiologos.
Byzantium had virtually ceased to exist in 1362 as the Turks captured Adrianopolis and had lost its last remaining possesions in Thrace(except for a few cities such as Selymbria and Mesembria).
The last Byzantine expedition against the Sultan in Thrace was in 1384.
From then on Nea Roma held only 2000 Centurian guards and the elite Cretan archers.
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Old December 27, 2002, 15:23   #158
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Valuk is correct. Mainly Albanian troops were used by the Despots of Morea. In Constantinople itself there were foreign mercenaries mostly. At the siege of Constantinople the Emperor ordered a "draft". 4.973 men presented themselves out of a population of 60.000. These results were disapointing since the majority of those men had never carried arms before. The defence of the City fell to the 2.000 Italian mercenaries.

These 4.973 men however were well armed. They had western type mettalic armour along with a shield and spear. The empire of Trebizond employed lightly equiped horsemen mainly.

If you like i can e-mail you pictures of the varying uniforms of the Medieval Roman army.
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Old December 27, 2002, 19:02   #159
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In 217AD the restriction of Roman citizenship to qualify for enlistmen in the Legions was lifted. Does that mean that there were no more auxiliary regiments after 217AD?

Last edited by Palaiologos; December 27, 2002 at 19:08.
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Old December 27, 2002, 19:21   #160
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If i remember correctly it was Diocletean that created the regional field armies. What was the situation on the German frontier at his time( i mean apart from chaotic). What were the positions of the Legions before the creation of the Limitanei units?

Were they the same as in the 1st century AD?
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Old December 28, 2002, 06:37   #161
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it would be very kind of you to help me out of my misery.

steph_sander@hotmail.com

thanks in forward for your good-will. i need these units to represent East Rome, you know
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Old December 30, 2002, 22:44   #162
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Aid
It seems this scenario is more massive than i expected.

The only way to cope with the differents epochs in the Roman Empire's evolution is to use batch files. Not only that, but it has taken me a lot of time to track down all the legionary possitions and naval stations( I found them at last!). I still have to work out the Tech tree and Civil buildings.

I am already receiving help in the form of information and graphics by Fairline and Stefan, but....
So i find myself in the disgraceful possition of asking for aid. If anybody is interested in CO-DESIGNING this scenario with me, send me an e-mail at PericlesDervisis@hotmail.com, or a PM. His part in the design will be as big as he wishes. Even the smallest of aids will be welcome.

I am determined to finish this scenario, by myself if i have too, but it is impropable that i will meet the deadline of the end of the christmas vacations.
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Old December 31, 2002, 08:22   #163
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Quote:
Originally posted by Palaiologos
In 217AD the restriction of Roman citizenship to qualify for enlistmen in the Legions was lifted. Does that mean that there were no more auxiliary regiments after 217AD?
IIRC the Auxilia continued into the later empire as limitani alongside vexillations of the former legions, and often retained their earlier names. When Diocletion set up the central field army he introduced 2 new infantry formations - the legio Palatina and Auxilia Palatina - so, in this form the 'Auxilia' unit title was retained until at least the end of the Western Empire.

I think the old Auxilia were retained as they were often specialist troops, such as archers or cavalry, even though their soldiers may well have been either citizens or barbarian recruits
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Old January 2, 2003, 21:39   #164
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First of all what the hell does this "IIRC" mean? I see it everywhere in this forum.



1.I plan to have the Sarmatians, Slavs, and maybe Alans as one generic civ, the Slavs. Would that be historically accurate?

2. The vassal states of Armenia, Palmyra and Bosphorus will obviously not be other civs, but in the Roman civ. Now, since these kingdoms were at the borders of the Roman world surrounded by barbarians they must have had some sort of military(The Palmyreans repelled the first Persian invasion by themselves alone), which certainly was not Roman legionaires. Any info on their army?
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Old January 2, 2003, 21:57   #165
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Many of the barbarian areas outside Roman control are uncharted by the maps. I have found no maps that have the major non-Roman cities on them. Therefore i will use modern names and locations for them. Since i do not have the cities' founding dates either, i will use my judgement. Some are obvious(Hamburg) but for the rest......


So if anyone feels offended by the blasphemy of my upcoming actions must wait no more, and send me some info!.


And before anyone asks i do not want to name cities "Cimbrii", "Teutons", "Huns"etc.

Thanks.
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Old January 3, 2003, 03:57   #166
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A little secret for you

This has the barbarian cities you might be looking for
http://www.wmw.ca/rome/rome.html
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Old January 3, 2003, 07:17   #167
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Re: Designing information
Quote:
Originally posted by Palaiologos
1. How can i increase the corruption rate of communism?
You can and it's very easy:
With the Effects-Editor (Rules.txt)
There you have the option:

20; Communism is equivalent of this palace distance.

You can enter a number from one to 20. Normally in communism every city act like a palace would be there (NO corruption) but when you enter a higher figure the cites will act as the palace would be away the specified amount of squares. So 20 means palace is 20 squares away from this city and this produce much of corruption.

Hope I made myself clear and understandable
Greetings
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Old January 3, 2003, 08:18   #168
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Actually Galvy i had already figured this out, but thanks anyway.
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Old January 3, 2003, 08:27   #169
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Quote:
Originally posted by Civfan
A little secret for you

This has the barbarian cities you might be looking for
http://www.wmw.ca/rome/rome.html








If only i could get my hands on this earlier!

It took me two days to track down the location of Brigetio, and i still hadn't find Lauriacum.


Excellent!!!!!!!!!!!!!!

Thanks a lot!
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Old January 3, 2003, 09:19   #170
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Quote:
Originally posted by Palaiologos
First of all what the hell does this "IIRC" mean? I see it everywhere in this forum.

1.I plan to have the Sarmatians, Slavs, and maybe Alans as one generic civ, the Slavs. Would that be historically accurate?

2. The vassal states of Armenia, Palmyra and Bosphorus will obviously not be other civs, but in the Roman civ. Now, since these kingdoms were at the borders of the Roman world surrounded by barbarians they must have had some sort of military(The Palmyreans repelled the first Persian invasion by themselves alone), which certainly was not Roman legionaires. Any info on their army?
IIRC means 'if I recall correctly', IIRC

In answer to 2: The Palmyran army consisted of two principal unit types, infantry archers (used extensively by the Romans as auxilia) and cataphract/clibanarii cavalry modelled after the Parthians. Wall paintings in Dura Europis also show camel troops and heavily armed infantry. Apparently Queen Zenobia of Palmyra also used Roman legionaries during her rebellion. After Aurellian defeated her he introduced clibanarii into the Eastern Roman army. As you say, their military appears to have been highly proficient, both as a border defence against the Parthians and later Sassanids, and also in capturing a large part of the Eastern Empire.

Do you need unit graphics for Palmyran troops?
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Old January 4, 2003, 13:25   #171
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Answer to 1: "Slavs" was a relative turn in Roman times, since the Slavs were not well known and had the habit of mixing with the Baltic tribes.
The Sarmatians were an Ukrainian people of the same origin as the Parthians(that is, Skythic) if I understand correctly and had mostly moved to Asia due to Gothic migrations by the year 200.
The Alans, on the other hand, still exist today in Iran and are probably of Parsic origin.
They were the elite core of the Byzantine army(much as the elite Gothic Optimates before the Turkish invasions), for some time, and existed until about 1305, when the Alan garrison of Nicomedia surrendered to the turks due to starvation.
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Old February 12, 2003, 01:45   #172
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so hows things going?
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Old February 13, 2003, 13:57   #173
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Dilema
Things are proceeding as planned.


I am curently into a dilema. Which of the two terrains should i use?

I am more inclined to use the old terrain, but i think some elements of the new one are excellent as well.

My way of thinking is that scenarios should be as close to classic civ as possible, but if people prefer the new graphic i will follow their opininon.


Germanic frontier c.a 228AD
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File Type: gif germanborder old.gif (443.3 KB, 117 views)
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Old February 13, 2003, 14:00   #174
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And the refined version....
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Old February 13, 2003, 14:03   #175
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Messopotamia c.a 240AD...
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Old February 13, 2003, 14:06   #176
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And the new graphics version....
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Old February 13, 2003, 15:10   #177
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Hey,what program?
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Old February 13, 2003, 19:59   #178
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Your English is unfortunately unclear to me. If you mean where did i get the terrain from, fairline sent it.

If you like i can sent it to you.With fairline's permission of course. Just post your e-mail here.

If you mean something else then please be more specific.
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Old February 14, 2003, 04:37   #179
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I would use the new terrain: it looks really nice!!
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Old February 14, 2003, 05:41   #180
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I MEAN WHAT PROGRAM THESE CHANGES ARE DO.
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