October 19, 2002, 22:11
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#1
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Warlord
Local Time: 19:36
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Sydney, Australia
Posts: 175
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Two problems...
The other day I was playing a game of civ3 and I had my battleship bomard an enemy tile. The tile had pollution, road and irrigation on it. Once I bombarded it I had the liitle message telling me that some improvements had been destroyed, but the pollution disappeared but the road and irrigation stayed! Has this happened to anyone else?
My other problem is that if an enemy captures my villagers they send them to 1 tile on their side and they stay there, but when it comes to my turn, they are always gone... this has happened many times, and they haven't been on roads or railroads ether, so they shouldn't of been able to move again.... What's up with that?
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October 20, 2002, 00:43
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#2
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Emperor
Local Time: 02:36
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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You bombarded a polluted tile? Never even tried that, myself. Thanx for the heads up!
[EDIT:] -- Wait a minute! You mean that if we lack the workers, then we can BOMBARD the pollution away? WOW!! [/EDIT]
Workers captured by the AI are often (not always) disbanded. The AI appreciates how good the player is at recapturing workers, so they often put them to the sword.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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October 20, 2002, 01:10
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#3
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Emperor
Local Time: 04:36
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by Jaybe
You bombarded a polluted tile? Never even tried that, myself. Thanx for the heads up!
[EDIT:] -- Wait a minute! You mean that if we lack the workers, then we can BOMBARD the pollution away? WOW!! [/EDIT]
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hmmmm.......will have to try.
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October 20, 2002, 06:37
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#4
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Deity
Local Time: 11:36
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Did you have a clear view of the tile???
My guess is that the pollution was allready gone and that you destroyed the railroads or a fort.
Just the sreen refreshing and updating IMO
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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October 20, 2002, 11:49
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#5
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Chieftain
Local Time: 03:36
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Exactly where I'm at
Posts: 44
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If you don't update your maps you are seeing old data in the other civ's land. This happened to me also. the next turn I bought a world map from another civ and then looked at the civ I was attacking and everything was different.
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October 20, 2002, 14:21
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#6
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Prince
Local Time: 09:36
Local Date: November 1, 2010
Join Date: Jan 2001
Location: USA
Posts: 815
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The map will not update until you actually have units to see their territory. Never has, never will. So when one gets the territory map, its only good for that turn.
Until later, when space age happens and the whole map is revealed.
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October 21, 2002, 03:43
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#7
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Warlord
Local Time: 19:36
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Sydney, Australia
Posts: 175
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It was in view of my battleship... the purpose of doing that was so that i could try to destroy the roads so that the workers would have to waste to a turn getting onto the tile, thus prolonging the cleanup for the enemy... but i cleaned it up for them... I must see if a I have a save or something to try and replicate it.
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October 21, 2002, 10:19
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#8
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Warlord
Local Time: 10:36
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Aachen, Germany, Old Europe, Axis of Evil
Posts: 182
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Quote:
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Originally posted by Jaybe
-- Wait a minute! You mean that if we lack the workers, then we can BOMBARD the pollution away? WOW!!
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