October 22, 2002, 04:23
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#1
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Chieftain
Local Time: 01:42
Local Date: November 1, 2010
Join Date: Mar 2002
Posts: 33
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Question about amount of civs.
Does anybody know if you can play with more than 16 civilizations.
Now with the PTW expansion there is going to be 24 civs.
Will you be able to play all 24 in one giant game or just choose 16 from the list?
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October 22, 2002, 05:12
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#2
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Prince
Local Time: 10:42
Local Date: November 1, 2010
Join Date: Mar 2002
Location: France
Posts: 545
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AFAIK it is not possible with 'basic' civ3 and I do not think it is possible with a mod.
Concerning PTW, you should try the PTW forum, you will have more chance to get an answer.
__________________
Nym
"Der Krieg ist die bloße Fortsetzung der Politik mit anderen Mitteln." (Carl von Clausewitz, Vom Kriege)
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October 22, 2002, 05:42
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#3
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King
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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You can play 24 at once now if you have 8 spare civs with a few minutes in the editor.
PTW is supposed to allow 31 at once.
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October 22, 2002, 08:02
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#4
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Emperor
Local Time: 06:42
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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Anyway, 24 civs in anything below super-extra-hyper-huge maps will make the game unplayable, IMHO. And a super-extra-hyper-huge map will render the game unplayable too, so...
__________________
'Yep, I've been drinking again.'
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October 22, 2002, 08:12
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#5
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King
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Actually, I've tried 24 on a standard size map and it's far from unplayable. It's different. You only have room for a handful of cities before you can't peacefully expand  . Keeping track of diplomacy is much harder due to the fact that you can only see the relations between 8 civs at a time. Early techs were coming very fast, but it slowed down because small empires can't have massive research budgets. In addition, the Wonder Cascade effect made getting wonders very difficult with 12+ players trying for the same wonder. Since I played on a standard random map it was jam packed with strategic and luxury resources.
Hmmm, maybe I'll have to try a 24 tiny.
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October 22, 2002, 12:42
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#6
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Deity
Local Time: 05:42
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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How painful it must be to try to look at the foreign advisor screen with 24 civs.
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October 22, 2002, 17:26
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#7
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Chieftain
Local Time: 01:42
Local Date: November 1, 2010
Join Date: Mar 2002
Posts: 33
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I made a tiny map with 16 civs. Fun as hell. everyone had like 3-6 cities, action throughtout the whole thing. If you can get 24 well then that would be awesome.
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October 22, 2002, 17:35
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#8
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King
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Quote:
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Originally posted by vmxa1
How painful it must be to try to look at the foreign advisor screen with 24 civs.
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You can't. You can only see 8 at a time. What's painful is trying to get the entire diplomatic picture in your mind at once. I can't. I usually figure out who the players I care about are and figure out their relationships.
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October 22, 2002, 18:59
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#9
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Deity
Local Time: 05:42
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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That was my point, you have to keep clicking to see them and try to remember what it was you saw.
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October 23, 2002, 00:00
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#10
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Chieftain
Local Time: 01:42
Local Date: November 1, 2010
Join Date: Mar 2002
Posts: 33
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All I do is click on the link in the bottom right hand corner and that brings up a list of all the civs, and then i talk to them one at a time.
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October 23, 2002, 00:40
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#11
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Emperor
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by WarpStorm
Actually, I've tried 24 on a standard size map and it's far from unplayable. It's different. You only have room for a handful of cities before you can't peacefully expand . Keeping track of diplomacy is much harder due to the fact that you can only see the relations between 8 civs at a time. Early techs were coming very fast, but it slowed down because small empires can't have massive research budgets. In addition, the Wonder Cascade effect made getting wonders very difficult with 12+ players trying for the same wonder. Since I played on a standard random map it was jam packed with strategic and luxury resources.
Hmmm, maybe I'll have to try a 24 tiny.
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How do you enable the 24 civs to be played in regular Civ3? I have the apolyton civ pack added, and can pick from 24 civs, but can't seem to change it in the editor.
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October 23, 2002, 20:19
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#12
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Prince
Local Time: 03:42
Local Date: November 1, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
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Quote:
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Originally posted by asleepathewheel
How do you enable the 24 civs to be played in regular Civ3? I have the apolyton civ pack added, and can pick from 24 civs, but can't seem to change it in the editor.
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I would like to know this also. Please?
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Sorry....nothing to say!
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October 23, 2002, 21:02
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#13
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King
Local Time: 02:42
Local Date: November 1, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Quote:
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Originally posted by asleepathewheel
How do you enable the 24 civs to be played in regular Civ3? I have the apolyton civ pack added, and can pick from 24 civs, but can't seem to change it in the editor.
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Quote:
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Originally posted by ACooper
I would like to know this also. Please?
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Launch the editor application (Civ3Edit). Under the heading "Scenario" click "Custom Rules." Click through the annoying (but probably appropriate) "Rules Editor Enabled: Use caution as changes made using the rules editor can have unpredictable results" pop-up. Under the heading "Rules" select "Edit Rules." Within the rules window, select the "World Sizes" tab. From the drop down, select your desired world size. Move to the info box and adjust the "Number of Civs" variable. Save as a scenario (i.e., "Crowded World Scenario"). Launch Civ 3 and choose "Load Scenario" instead of New Game. Select your scenario with the modded rules re: number of civs, and then proceed as you normally would (map size, randomness of world properties, civs, etc.).
Disclaimer: I haven't done this with 24 civs -- this is just how to do it with more (or less) than the "standard" number of civs on any given map size.
Have fun!
Catt
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October 23, 2002, 21:08
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#14
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Emperor
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by Catt
Launch the editor application (Civ3Edit). Under the heading "Scenario" click "Custom Rules." Click through the annoying (but probably appropriate) "Rules Editor Enabled: Use caution as changes made using the rules editor can have unpredictable results" pop-up. Under the heading "Rules" select "Edit Rules." Within the rules window, select the "World Sizes" tab. From the drop down, select your desired world size. Move to the info box and adjust the "Number of Civs" variable. Save as a scenario (i.e., "Crowded World Scenario"). Launch Civ 3 and choose "Load Scenario" instead of New Game. Select your scenario with the modded rules re: number of civs, and then proceed as you normally would (map size, randomness of world properties, civs, etc.).
Disclaimer: I haven't done this with 24 civs -- this is just how to do it with more (or less) than the "standard" number of civs on any given map size.
Have fun!
Catt
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I think i've tried this, but will double check.
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October 23, 2002, 21:09
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#15
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Deity
Local Time: 11:42
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Quote:
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Hmmm, maybe I'll have to try a 24 tiny.
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Sounds like one massive muti OCC
PTW will have bigger maps, so game like these could be feasable.
They might take up to a year to finish, but still
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Come along and take that ride
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October 23, 2002, 21:24
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#16
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King
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Oops, my bad.
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October 23, 2002, 21:38
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#17
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Deity
Local Time: 02:42
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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you get more resources with more civs?
I never knew that. I was playing a premade map I downloaded and it had many resources. but I also played a large map with more civs. I usually only play standard maps with 8 civs.
__________________
Focus, discipline
Barack Obama- the antichrist
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October 23, 2002, 21:55
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#18
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Prince
Local Time: 03:42
Local Date: November 1, 2010
Join Date: Apr 1999
Location: In a dark and scary hole!
Posts: 728
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Quote:
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Originally posted by Catt
Launch the editor application (Civ3Edit). Under the heading "Scenario" click "Custom Rules." Click through the annoying (but probably appropriate) "Rules Editor Enabled: Use caution as changes made using the rules editor can have unpredictable results" pop-up. Under the heading "Rules" select "Edit Rules." Within the rules window, select the "World Sizes" tab. From the drop down, select your desired world size. Move to the info box and adjust the "Number of Civs" variable. Save as a scenario (i.e., "Crowded World Scenario"). Launch Civ 3 and choose "Load Scenario" instead of New Game. Select your scenario with the modded rules re: number of civs, and then proceed as you normally would (map size, randomness of world properties, civs, etc.).
Disclaimer: I haven't done this with 24 civs -- this is just how to do it with more (or less) than the "standard" number of civs on any given map size.
Have fun!
Catt
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Ok. I have done this to make 16 civs on a tiny map and above but, you can't choose an integer more than 16 on any map size.
__________________
Sorry....nothing to say!
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October 23, 2002, 22:10
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#19
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Emperor
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Quote:
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Originally posted by WarpStorm
Oops, my bad.
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So how is PTW, eh Warpstorm?  I guess they gave you a copy in thanks for the sweet tileset, right?
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October 23, 2002, 22:11
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#20
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Emperor
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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Or are you a betatester, Warp? Did you blow your cover? 24 civs? hah!
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October 24, 2002, 01:20
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#21
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Chieftain
Local Time: 01:42
Local Date: November 1, 2010
Join Date: Mar 2002
Posts: 33
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In Play The World, you can select up 31 civs on any size map, but for scenario only.
Weird how they just didn't make it 32 and the fact that with the addon there is still only 24....
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October 24, 2002, 02:02
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#22
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Emperor
Local Time: 04:42
Local Date: November 1, 2010
Join Date: Mar 2002
Location: listening too long to one song
Posts: 7,395
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I think the 32nd civ are the barbarians, but I could be wrong.
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October 24, 2002, 06:44
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#23
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Deity
Local Time: 11:42
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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your right, the 32 are the barbarians.
edit:
*removed as promised *
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
Last edited by alva; October 24, 2002 at 11:50.
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