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View Poll Results: What do you think of the scheme?
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Love it - FM and Demo ASAP and change out of Demo when we need to found a new base
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6 |
33.33% |
Nope. Sticking to Planned and Democracy
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11 |
61.11% |
Am I indecisive? I can't decide whether I am or not!
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1 |
5.56% |
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October 24, 2002, 11:33
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#31
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Emperor
Local Time: 19:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Washed up SMAC/X University Specialist
Posts: 3,022
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Oh, it'll work. Hell, the current situation is seems to be better and less risky than even I'd hoped. In previous days we've been given the impression of faction-wide riots if we switch to FM, even after the scouts are returned. Very glad to hear that's far from the case. Those 2 bases can be controlled easily enough within the boundaries of the current scenario, and once they've got Psych improvements...
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Veni Vidi Castravi Illegitimos
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October 24, 2002, 13:18
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#32
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Prince
Local Time: 04:44
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Washington, DC, USA
Posts: 565
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Our situation is premature for the switch to FM. Let's keep the Planned industry bonus for quicker SP and facility production, as well as its boost to growth. With tiles capped at 2 energy, the boost from FM economy will have much greater impact (in terms of labs/ $$/ psych effect) once restrictions are lifted.
FM essentially causes our exploration to cease: drones from absent units, as well as the killer -30% worm combat (exacerbated if we switch to Wealth, as is a possibility).
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October 24, 2002, 15:53
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#33
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King
Local Time: 09:44
Local Date: November 1, 2010
Join Date: Jul 2002
Location: of Xanadu, Scottish Section of the Apolyton Must Crush Capitalism Party
Posts: 1,529
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/me nods at Earwicker.
Thats true, we forgot abou the energy restriction, many energy that could be brought by FM wont be available due to our poor knowledge of Planet.
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"Just because you're paranoid doesnt mean there's not someone following me..."
"I shall return and I shall be billions"
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October 24, 2002, 15:56
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#34
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King
Local Time: 09:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: soon to be a major religion
Posts: 2,845
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so FM isnt good just yet! GOOOOO Earwicker!
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October 24, 2002, 16:14
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#35
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Emperor
Local Time: 19:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Washed up SMAC/X University Specialist
Posts: 3,022
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Quote:
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Originally posted by Earwicker
Our situation is premature for the switch to FM. Let's keep the Planned industry bonus for quicker SP and facility production, as well as its boost to growth. With tiles capped at 2 energy, the boost from FM economy will have much greater impact (in terms of labs/ $$/ psych effect) once restrictions are lifted.
FM essentially causes our exploration to cease: drones from absent units, as well as the killer -30% worm combat (exacerbated if we switch to Wealth, as is a possibility).
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Have you even *read* the thread? You're repeating the same strawman arguements that were shot down on the first page for the most part. The only thing that's even barely valid is the energy cap, but since we'd still have a *lot* more energy (Plus Commerce with Morgan putting it up further), it's irrelevant. It'll actually let us get to the energy restriction lifting tech quicker for starters.
And you've obviously not read about the Planned switch either. -_-;;;
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Veni Vidi Castravi Illegitimos
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October 24, 2002, 16:20
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#36
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King
Local Time: 09:44
Local Date: November 1, 2010
Join Date: Jul 2002
Location: of Xanadu, Scottish Section of the Apolyton Must Crush Capitalism Party
Posts: 1,529
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Anyway Archaic, the people has spoken : two polls have quite the same results, even if this one is not finished.
Please dont even try to start a third one.
__________________
"Just because you're paranoid doesnt mean there's not someone following me..."
"I shall return and I shall be billions"
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October 24, 2002, 16:22
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#37
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Emperor
Local Time: 19:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Washed up SMAC/X University Specialist
Posts: 3,022
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15 votes. We have more citizens than that. And I do hope that DBTS will use those mod powers to check polls and weed out the votes by non-citizens.
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Veni Vidi Castravi Illegitimos
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October 24, 2002, 16:45
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#38
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Local Time: 11:44
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
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DeathByTheSword doesn't have that superpower AFAIK.
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Mods: SMAniaC (SMAC) & Planetfall (Civ4)
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October 24, 2002, 17:23
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#39
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Emperor
Local Time: 19:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Washed up SMAC/X University Specialist
Posts: 3,022
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No edit poll ability? Drat. I'm aware of a hack to display the voting record to those who have the ability. It'd be very useful in these sort of situations. "Branch Stacking" is a serious problem.
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Veni Vidi Castravi Illegitimos
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