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Old October 24, 2002, 18:11   #1
ManicStarSeed
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Question about conquest
I have never been able to win via conquest. It always turns out to be domination. Logicly I do not see how you can ever win via conquest as domination will happen sooner.

Does anyone have any input on this?

Thanks
Mss
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Old October 24, 2002, 18:14   #2
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Re: Question about conquest
Quote:
Originally posted by ManicStarSeed
I have never been able to win via conquest. It always turns out to be domination. Logicly I do not see how you can ever win via conquest as domination will happen sooner.

Does anyone have any input on this?

Thanks
Mss
You have to raze a lot of cities instead of occupying them, as long as you don't own the land, I.E. have it within your cultural border, it doesn't count as part of the 2/3 total land needed for domination.

If you want to conquest either:

A: turn of domination or,

B: raze enemy cities instead of occupy them.
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Old October 24, 2002, 18:22   #3
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Thanks.. so it is 2/3s LAND MASS, not population. Good to know.
Thanks

I always play with all victory conditions on so that I have more to be concerned with. I usually set my own victory target by 10 AD as I like having to prevent various AI victories. I have found myself scurrying to start wars, give cities away to prolong wars, build the UN (always), eliminate cultural giants and so on just to keep from loosing.

I am like a cat with a ball of wool sometimes....

Thanks
Mss
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Old October 24, 2002, 20:12   #4
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Just turn of all conditions but conquest. This will make the game much longer and the bigger the map the more work for you. I once did that on a huge map, big mistake.
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Old October 24, 2002, 23:19   #5
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Conquest = boring. Trust me on this one

Quote:
Thanks.. so it is 2/3s LAND MASS, not population. Good to know.
Thanks
IIRC it does have something to do with population, not sure what though. I think it was 80% of total world population ?
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Old October 24, 2002, 23:52   #6
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Originally posted by alva848
Conquest = boring. Trust me on this one



IIRC it does have something to do with population, not sure what though. I think it was 80% of total world population ?
It has to require land area, population by it's self won't work.
You would never be able to acheive conquest if it was just population.

It may be a combination of the 2 though.
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Old October 24, 2002, 23:57   #7
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that was what I meant: land + pop
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Old October 25, 2002, 14:15   #8
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Yes - it is 2/3 of land and 2/3 of pop. The only time a military win for me is via conquest instead of domination (assuming all conditions are turned on) is when I win in the ancient age or very early middle ages -- lots of size 1 cities get auto-razed, and others are far enough away to not covet.

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Old October 25, 2002, 15:02   #9
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Quote:
Originally posted by Catt
Yes - it is 2/3 of land and 2/3 of pop. The only time a military win for me is via conquest instead of domination (assuming all conditions are turned on) is when I win in the ancient age or very early middle ages -- lots of size 1 cities get auto-razed, and others are far enough away to not covet.

Catt
Thanks... I suspected as much. I am much more of a builder so often I am well into the middle/industrial ages before I begin my campaign. I never really raze cities unless it is strategicly necessary or have a settelers ready to reoccupy the area.


All this information helps. I will not exclude any victory conditions as that creates a "too-static" game for me. I just will remember .... RAZE EM for conquest.

It seems that domination is a real gift. It spares you from wasting another 10-15 hours of busy work after the game is mostly decided.

Mss
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Old October 25, 2002, 16:57   #10
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Domination was created to allow someone to win without finding every last city, which was a great idea IMHO. The only time it sucks is if your going for high score with all victory conditions on and you accidently go over the domination limit too early.
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Old October 25, 2002, 17:31   #11
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