October 25, 2002, 08:42
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#1
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Warlord
Local Time: 09:50
Local Date: November 1, 2010
Join Date: Mar 2000
Location: State of the Animal
Posts: 227
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The more I play Civ3, the better it gets, but-
Despite the fact that the game improves the more you play it, and the more ways you realise it can be played, there are still some things that would make it better still (I can't remember if this is becouse of the latest patches or not).
Off the top of my head- stacking with allies with whome you have and allegiance and a RoP agreement would be excellent, then you could have situations like the American and British bases in Germany during the cold war etc, and airbases, I know there's an addon you can get- but it would be far better to have PROPER airbases, that can also stack with Allied RoP'ed air-units.
Your thoughts generaly?
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October 25, 2002, 09:40
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#2
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Emperor
Local Time: 10:50
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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Re: The more I play Civ3, the better it gets, but-
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Originally posted by problem_child
Off the top of my head- stacking with allies with whome you have and allegiance and a RoP agreement would be excellent, then you could have situations like the American and British bases in Germany during the cold war etc, and airbases, I know there's an addon you can get- but it would be far better to have PROPER airbases, that can also stack with Allied RoP'ed air-units.
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These are quite high on the players' wishlist. But rather unlikely to be introduced in any Civ3 XP ever. If we are lucky, they will be in Civ4...
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October 25, 2002, 10:05
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#3
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Prince
Local Time: 05:50
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Tansi (USA)
Posts: 519
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Yea, those are features I really like in SMACx. I especially like entering cites of allied (Pact) factions.
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October 25, 2002, 10:52
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#4
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King
Local Time: 17:50
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of anchovies
Posts: 1,478
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Agree... Would also be nice, after a war where many are implicated, to be obliged to make a "post-war treaty" where it's not only about you and the enemy, but also includes giving back territories to which it was before and all... Of course, it should be in a simple and logic/coherent way. Quite a few kinds of conditions may exist in these treaties, like after WW II towards Germany and Japan.
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October 25, 2002, 11:03
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#5
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Emperor
Local Time: 06:50
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Brasil
Posts: 3,958
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SMAC rules. I also would like to see this option in Civ.
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'Yep, I've been drinking again.'
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October 25, 2002, 13:41
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#6
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King
Local Time: 04:50
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Cyclo-who?
Posts: 2,995
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Well, I would never use ally stacking with those bastard backstabbing AI civs in SP... but I can see using it in MP. What would happen if you decided to break an alliance with somebody you were stacked with, though? How would that be solved?
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October 25, 2002, 14:03
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#7
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King
Local Time: 17:50
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of anchovies
Posts: 1,478
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Quote:
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Originally posted by cyclotron7
Well, I would never use ally stacking with those bastard backstabbing AI civs in SP... but I can see using it in MP. What would happen if you decided to break an alliance with somebody you were stacked with, though? How would that be solved?
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Same as in reality... some consequences are in the contract and you get some other people in your back (nice with many playing civilization since multi-alliances are possible).
Look at NATO. Someone braking it gets all its other members on his back: embargos, less commercial exchanges, diplomatic HUGE consequences (you'll have problem trading, get back confiance and all), even war and other revendications.
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