October 25, 2002, 23:45
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#1
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The President Reports - 1440 AD
The Tale of the Years - 1440 AD
A long session this time, as things went well, and I had long-term recommendations from the Ministers to follow.
1160 - Begin Revolution! Set Luxuries to 50% for safety.
1180 - REPUBLIC achieved. Checked all cities and reset tax rate down in steps checking for unhappiness. Lux rate at 10% and everyone is content/happy! We gain 12 gold per turn and tech rate is down to 10 turns @ 70% science. 4 Barb Horses appear near Saragossa, so I rush a Phalanx and move an Elephant out of Avila.
1200 - Barb Horse attack Saragossa and we lose a Horse. We are "Most Advanced Civ" according to world traveller Thucydides. Cloth Caravan to Tsingtao for 260 gold and beakers. 1/3 way to Invention in one trade. Discover Chinese city 'Izumo'.
1220 - Lose 2nd Phalanx at Saragossa, but kill Barb Leader there (snuck up on him with the Elephant) for 150 gold. Rush Warrior. Tip Hut for a NONE Crusader!
1240 - Move Elephant to protect Saragossa. Moving Triremes and Caravans. Exploring.
1260 - Chinese learn Engineering. Fortify Elephant in Saragossa.
1280 - Barb Horse kills 3rd Phalanx at Saragossa; 3 Barb Horse and we lose fortified Horse and 2 Phalanx! Elephant kills last Barb Horse and becomes Vet. We chain a Silk Caravan toward Chinese with convenient Triremes. That Caravan advances 7 squares along polar waters.
1300 - Cordoba in Disorder; I thought they were OK with a new citizen with Temple and Mike's but was wrong. I make a Worker into a Scientest.
1320 - We finish INVENTION!
Gunpowder is not offered, so I choose Economics. Tip Hut and get NONE Legion. Spice Caravan to Shanghai for 270 gold.
1340 - Tip Hut and find Barb Horses. The Warrior is doomed, so I move the Trireme along.
1360 - Decide to finish Leo's early. With the Barb attacks, I want upgrades, and the buyout is only 288 gold. I feel we are in a race against more Barb attacks, and we have only Warriors in most places…
1380 - We have LEO'S.
1 Elephant becomes a Crusader, but no other upgrades. Why didn't the Warriors all become Phalanxes? Tip 2 Huts for 100 gold each.
1400 - Tip Hut for 100 gold.
1420 - We finish researching Economics, start Gunpowder (finally).
1440 - Silk to Shanghai for 294 gold! Bribe remote Carth Trireme for 102 gold. Tip Hut and discover more Barb Horses, but Crusader can get back on ship and is safe.
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October 25, 2002, 23:49
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#2
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Cities 1440AD:
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October 25, 2002, 23:50
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#3
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Defense 1440AD:
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October 25, 2002, 23:51
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#4
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Demographics1440AD:
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October 25, 2002, 23:52
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#5
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Foreign1440AD:
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October 25, 2002, 23:54
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#6
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Science1440AD:
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October 25, 2002, 23:55
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#7
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Powergraph1440AD:
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October 25, 2002, 23:56
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#8
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Top5Cities1440AD:
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October 25, 2002, 23:58
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#9
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Wonders1440AD:
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October 25, 2002, 23:59
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#10
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World1440AD:
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October 26, 2002, 00:02
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#11
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We are in Republic, we are exploring, we are growing. If we can set ourselves militarily in the next few years, we will be on our way! My thanks to all the Ministers for their excellent reports. Those reports definately help! And, of course, there wouldn't be good reports without all the Citizens who vote in the polls. We need more Citizens!
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Last edited by cavebear; October 26, 2002 at 10:37.
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October 26, 2002, 00:08
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#12
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Emperor
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For those who wonder:
Game session: 5:45 pm to 10:00 pm
Transcription of game notes: 10:00 pm to 10:45 pm
Screenshot production: 10:45 pm to 11:15 pm
Posting: 11:15 pm to 12:05 am.
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October 26, 2002, 04:56
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#13
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King
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Re: The President Reports - 1440 AD
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Originally posted by cavebear
1380 - We have LEO'S.
1 Elephant becomes a Crusader, but no other upgrades. Why didn't the Warriors all become Phalanxes?
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--> phalanxes aren't the upgarded version of warriors.
Musketmen are the upgraded version of warriors/phalanxes/legions/pikemen/archers/...
(take a look at the rules-file and see when they are outdated(I believe it's gunpowder))
btw nice play
and very strong barbs
Shade
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October 26, 2002, 08:55
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#14
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King
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Re: The President Reports - 1440 AD
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Originally posted by cavebear
......1300 - Cordoba in Disorder; I thought they were OK with a new citizen with Temple and Mike's but was wrong. I make a Worker into a Scientest........
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Maybe because it wants a Colosseum?
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October 26, 2002, 10:52
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#15
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Emperor
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Re: Re: The President Reports - 1440 AD
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Originally posted by 123john321
Maybe because it wants a Colosseum?
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I'm sure that would take care of the problem. But think about the happiness count. Cordoba has a Temple, 2 Phalanx, and a Cathedral (Mike's). Those should make 1+2+3 unhappy citizens content on their own, and there is a Marketplace and good trade with 10% Luxuries. And we have Mysticism which "increases the efficiency of Temples". I think that *ought* to take care of 7 citizens. Yet it went into Disorder at 6.
Is it because there is some corruption? We are "at war" with other civs? Our reputation is "Dishonorable"? 20 cities?
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October 26, 2002, 12:20
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#16
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King
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Well, your thinking of the Orcale, it doulbe the efficiency of the temples, Mysticsim just increases the efficiency, (It dosen't tell by how much though.)
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October 26, 2002, 12:30
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#17
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Emperor
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Quote:
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Originally posted by 123john321
Well, your thinking of the Orcale, it doulbe the efficiency of the temples, Mysticsim just increases the efficiency, (It dosen't tell by how much though.)
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That's what I said: "increases the efficiency of Temples".
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October 26, 2002, 12:51
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#18
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King
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Re: Re: Re: The President Reports - 1440 AD
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Originally posted by cavebear
I'm sure that would take care of the problem. But think about the happiness count. Cordoba has a Temple, 2 Phalanx, and a Cathedral (Mike's). Those should make 1+2+3 unhappy citizens content on their own,
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Martial law doesnt work under rep.
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October 26, 2002, 15:22
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#19
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Emperor
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Re: Re: Re: Re: The President Reports - 1440 AD
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Originally posted by atawa
Martial law doesnt work under rep.
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I forgot that!
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October 27, 2002, 00:53
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#20
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Deity
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Well it's kinda obvious that I need to do my damnedest to get Gunpowder ASAP. With no more immediately urgent WoWs (and right now none of much importance but Adam's anyway), this is what I will do - trade routes WHEREVER cargoes are demanded, even our own cities if it helps.
Sound good?
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October 27, 2002, 06:30
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#21
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King
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Quote:
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Originally posted by MrWhereItsAt
this is what I will do - trade routes WHEREVER cargoes are demanded, even our own cities if it helps.
Sound good?
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We will get more money when sending goods that are not in demand to Canton then sending demamded goods to our own city's.
(Unless they are both big and on different island)
Under no circumstances trade on the same island
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October 27, 2002, 09:02
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#22
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King
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Re: Re: Re: The President Reports - 1440 AD
Quote:
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Originally posted by cavebear
Is it because there is some corruption? We are "at war" with other civs? Our reputation is "Dishonorable"? 20 cities?
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what about double unhappy ppl(black citizens)
Shade
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"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
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October 27, 2002, 09:11
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#23
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King
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Re: Re: Re: Re: The President Reports - 1440 AD
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Originally posted by shade
what about double unhappy ppl(black citizens)
Shade
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Whats that? Never got it I guess.
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October 27, 2002, 09:21
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#24
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King
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Re: Re: Re: Re: Re: The President Reports - 1440 AD
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Originally posted by 123john321
Whats that? Never got it I guess.
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when playing Diety(or one of the higher levels) your citizens are made unhappy very easy.(eg IIRC if you have more then 7 or 8 cities in monarchy you start your next city with a red face...if you keep building cities and end up round city number 14 or so you start with a black face. If you then introduce something that would make an unhappy citizen content , a black citizen improves to a red face. eg a temple makes a black face content or 2 red faces content)
try a save of a deity game with big cities and go check out the happinesdistribution in the city(happinessbutton in city-screen) then you'll see black faces/red faces/content/happy.
Shade
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"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
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October 27, 2002, 09:31
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#25
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Emperor
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We need to start building things other than just Caravans and Diplomats. We need Libraries, Banks, Universities, Harbors, etc. If we don't do some serious tech development to get to Factories and such real fast, we'll never get *close* to a spaceship.
I suggest we keep a stash of Caravans for Wonders, and trade a bit with the Chinese, but mainly focus on city infrastructure for a while.
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October 27, 2002, 12:17
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#26
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King
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Quote:
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Originally posted by cavebear
We need to start building things other than just Caravans and Diplomats. We need Libraries, Banks, Universities, Harbors, etc. If we don't do some serious tech development to get to Factories and such real fast, we'll never get *close* to a spaceship.
I suggest we keep a stash of Caravans for Wonders, and trade a bit with the Chinese, but mainly focus on city infrastructure for a while.
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I dont agree, a caravan with goods in demand by Chinese will bring us 150-200 beakers at least
Add to that the same amount of gold and the caravans pay for the harbours and library's.
I suggest we make sure every low corruption city have 3 traderoutes with Chinese before rushbuilding improvements.
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October 27, 2002, 16:43
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#27
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Emperor
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I've always depended on improving cities by production rather than buying improvements with gold, but I'm willing to give a other methods a try. That's one of the reasons I'm playing the Demo games; to learn new ways of success that did not occur to me on my own.
We are currently building 12 Caravans among our 20 cities, so we should have plenty of them coming along for a trading civ that buys all the city improvements. If the Citizens want to pursue our game strategy that way, I will implement that and learn from the experience. It sounds interesting. I have to admit that I am intruiged!
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October 27, 2002, 19:53
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#28
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Emperor
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Why not rush the Oracle? It only expires with Theology, and we are the only nation with even Monotheism. This will help if we try to go into WLTPD strategy and grow all of our cities up to size 8! After we get gunpowder- why don't we flip to 70% Lux and start celebrating?
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October 27, 2002, 21:15
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#29
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Emperor
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Welcome, obiwan! The WLTxD is a good strategy. It's just that we have just now gotten into Republic and need to consolidate our poisition in that. City growth via WLTxD can start soon, and I look forward to us doing that.
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October 28, 2002, 06:12
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#30
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Prince
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Again good turns , even if less lucky with Barbs than Hydey !
Quote:
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- Cordoba in Disorder; I thought they were OK with a new citizen with Temple and Mike's but was wrong.
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As other posts says : with our number of cities, the "riot factor" is to be taken in account !
At this level, I often must put luxury to 20% !
And don't forget the units outdoor !
For the following, we urge to discover powder, to secure our cities by Leo's.
Then we may increase luxury to 50% for WLT*D, but the growing will be limited as we have no acqueduc !
One of the next aim would be democracy, to eradicate corruption !
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Last edited by JCP; October 28, 2002 at 09:16.
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