October 30, 2002, 04:11
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#1
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Prince
Local Time: 04:01
Local Date: November 1, 2010
Join Date: Mar 2000
Location: Chicago, IL
Posts: 669
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Scenario Objectives
Do setting cities as objective cities cause the AI to try and take over those cities?
Does it have any effect on the AI attacking, defending, etc...?
Thanks
Pap
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October 30, 2002, 04:30
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#2
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Emperor
Local Time: 04:01
Local Date: November 1, 2010
Join Date: Apr 1999
Location: of the frozen North.
Posts: 4,197
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Interesting questions, but somehow, I doubt it.
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October 30, 2002, 18:23
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#3
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Emperor
Local Time: 11:01
Local Date: November 1, 2010
Join Date: Jun 2001
Location: Madrid, Spain, Europe
Posts: 7,795
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I haven't checked it, but some people said me that yes: AI will get more agresive if there are objective cities...
__________________
Trying to rehabilitateh and contribuing again to the civ-community
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October 31, 2002, 02:25
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#4
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Emperor
Local Time: 11:01
Local Date: November 1, 2010
Join Date: Dec 2000
Location: The European Union, Sweden, Lund
Posts: 3,682
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Does it matter if you have objective victory switched on or not?
Could there be objective cities in a non objective based scenario, which caused the AI to act differently?
__________________
No Fighting here, this is the war room!
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October 31, 2002, 18:26
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#5
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King
Local Time: 05:01
Local Date: November 1, 2010
Join Date: Jan 2001
Location: of underdogs
Posts: 1,774
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While we're at it, does the presence of WoW's have an effect on AI behavior? The city's population?
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October 31, 2002, 19:03
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#6
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Prince
Local Time: 04:01
Local Date: November 1, 2010
Join Date: Mar 2000
Location: Chicago, IL
Posts: 669
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Can anyone figure out the AI?
People can manipulate the AI, sort of, but does anyone really understand it?
Pap
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October 31, 2002, 19:59
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#7
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Emperor
Local Time: 12:01
Local Date: November 1, 2010
Join Date: Dec 1969
Posts: 3,079
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I thought it was mainly setting the protagonist that affected the AI. That is, the protagonist would be more aggressive (  or was it all others teaming up against it?  ).
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