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Old October 30, 2002, 04:41   #1
Pap1723
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Singleplayer 2194 Gigamap
As the playtesting on the Multiplayer version of my scenario advances, I am going to start workign on a huge singleplayer version of the scenario.

Thanks to some great ideas by Choke, I am going to be making the scenario playable by each side.

I am going to be making variable events files that will always evolve through the war based on what the computer player and the human player does. I am going to use many of the ideas pioneered by Captain Nemo in Red Front and Second Front to have an always evolving front based on cities and objectives taken over.

I am going to need a lot of help, and any ideas are greatly appreciated. If anyone has any ideas, or would like to help, please respond here.

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Old October 30, 2002, 05:35   #2
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As I said to you when I was testing the earlier version of this scenario, you need to only reveal the relevant parts of the map for each nation. Otherwise you end up watching 5-10(!) minutes worth of meaningless combat on the other side of the world.
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Old October 30, 2002, 05:36   #3
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Thanks Case.

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Old October 30, 2002, 09:28   #4
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Make sure that the map isn't all visible to all players at all times, or it becomes hell on earth to wait for each turn to finish.
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Old November 2, 2002, 02:01   #5
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Wait what do you mean not have it revealed? Would the cities still be visible?
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Old November 2, 2002, 09:48   #6
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Like the original 2194 scenario. You didn't have the entire map revealed, that way you'd only see attacks pertinent to you. It really sped the game up.
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Old November 14, 2002, 18:16   #7
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Re: Singleplayer 2194 Gigamap
Quote:
If anyone has any ideas, or would like to help, please respond here.

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Oh man please post v0.6 here, I can't download the one at your site, it comes down corrupt!
I am currently playing v.03 singleplayer, it is sooo great!
But v0.6 sounds even better.
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Old November 14, 2002, 18:20   #8
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I'll post it here tanelorn...

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