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Old October 30, 2002, 13:40   #1
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PTW Patch 1.04f!!
http://www.firaxis.com/downloads_detail.cfm?file_id=59

this brings me back to the smac days...
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Old October 30, 2002, 13:45   #2
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Hehehehe.... At least I can claim to have the package open and the CD inserted before the patch was released on Apolyton.


hehehehe
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Old October 30, 2002, 13:48   #3
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Additions in v1.04f:
* Added autopatching ability via GameSpy
* Added the Pillage ability to Armies
* Added confirmation message for building outposts on top of colonies.
* Added ability to airlift to and from airfields.
* Added ability to airdrop from airfields.
* Added confirmation message for building airfields on top of colonies.

Changes in v1.04f:
* Removed Explore action from Cruise Missiles.

Fixes in v1.04f:
* Fixed several Multiplayer stability issues.
* Fixed bug with being unable to contact players who have used the espionage screen
* Fixed bug that caused players to win when they, in fact, lost.
* Fixed bug with draft button not updating in MP.
* Fixed memory leak with advisor screens.
* Fixed crash with advisor screens.
* Fixed bug with multiple advisor screens being open.
* Fixed bug with era not advancing.
* Fixed crash on replay screen.
* Fixed bug with goody huts not redrawing properly in some cases
* Fixed bug that caused starting locations in scenarios to be incorrect
* Fixed bug that caused civilopedia entries to be incorrect on the espionage screen
* Fixed bug that caused cities with air units to be unable to be captured in Multiplayer.
* Fixed bug that caused air units to not be destroyed if they are not in a city.
* Fixed bug that caused Play-By-Email mode to not function.
* Fixed bug that caused barbarians to receive victory points.
* Fixed typo in password popup.
* Fixed redraw bug that occurred after capturing/destroying airfields, towers, outposts, and colonies.
* Editor: Fixed bug causing invalid prerequisites after changing a tech's era
* Editor: Fixed bug causing commas to be added to some fields on the tech property page
* Editor: Fixed bug causing non-numeric characters to be allowed to be entered on the terrain property page
* Editor: Fixed bug that caused tech rate to have a comma in it
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Old October 30, 2002, 13:52   #4
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The whole thing is

Quote:
Originally posted by MarkG
Additions in v1.04f:
* Added ability to airlift to and from airfields.
* Added ability to airdrop from airfields.
*
These sound promising! A good reason to build airfields.
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Old October 30, 2002, 13:52   #5
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amazing.

firaxis is a bunch of crazy bastards
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Old October 30, 2002, 13:53   #6
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Will the fixes that apply to the original work if you don't have PTW yet?
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Old October 30, 2002, 13:54   #7
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That was fast! I seem to remember that some Firaxis guy said he hoped PTW didn't need any patches, but they must have worked some time with this?
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Old October 30, 2002, 13:58   #8
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Wow, that was fast. I should have the game in 5-10 minutes; as soon as someone comes back to work at my dorm's front desk so I can claim my package.
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Old October 30, 2002, 13:59   #9
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1) probably gold status happened a bit earlier than announced. between gold status and shipment of copies there can not be any changes in the code so it's normal to have a patch ready a couple days after the game starts arriving in stores
2) the same thing happened with SMAC
3) i'm almost certain that this patch wont work with the original civ3
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Old October 30, 2002, 13:59   #10
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Quote:
Originally posted by MarkG
Changes in v1.04f:
* Removed Explore action from Cruise Missiles.
Not bad!
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Old October 30, 2002, 13:59   #11
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"Fixed bug that caused players to win when they, in fact, lost."

Now that is a good one to fix!
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Old October 30, 2002, 14:01   #12
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Guess you're right, Mark. I think we should be happy for anything that makes the game better!
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Old October 30, 2002, 14:13   #13
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* Added autopatching ability via GameSpy

Hope this isn't the only way we can get further patches.
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Old October 30, 2002, 14:18   #14
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I've got the patch before the game. Now that's a first for me!
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Old October 30, 2002, 14:20   #15
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Quote:
Originally posted by Amadan
Hope this isn't the only way we can get further patches.
You will still be able to download patches normally. However, if you connect to GameSpy and a new patch is available, it will download it for you. MP will not allow you to join games created with a different version of PTW.

Quote:
Originally posted by punkbass2000
Will the fixes that apply to the original work if you don't have PTW yet?
No.
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Old October 30, 2002, 14:47   #16
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Am I the only one who who

a) thinks it's really funny that there's a patch before the product is release?

b) is pissed off that Infogrames forced the rush-release of PTW, just like they did with Civ3? Bet that's why we're not getting a goddamned scenario editor!!!!
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Old October 30, 2002, 14:56   #17
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I just returned from my local Game Stop store with PTW in hand (the box is still warm ) and logged onto Apolyton and see this note about a PTW patch!

IMHO, I wouldn't knock Firaxis too much for doing this since it probably means that they got the game out to us earlier then if they were to fix these things first.
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Old October 30, 2002, 15:06   #18
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Quote:
Originally posted by Mike Breitkreutz FIRAXIS

You will still be able to download patches normally. However, if you connect to GameSpy and a new patch is available, it will download it for you. MP will not allow you to join games created with a different version of PTW.

Will never visit GameSpy, as Multiplayer is something I will not use.
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Old October 30, 2002, 15:33   #19
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Quote:
Originally posted by Mike Breitkreutz FIRAXIS
MP will not allow you to join games created with a different version of PTW.
...
So, if you are in a long-running MP game, what happens if a patch is released? Must you wait until the game is complete? This may cause aggravation in PBEM games.
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Old October 30, 2002, 15:34   #20
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Re: PTW Patch 1.04f!!
Quote:
Originally posted by MarkG
http://www.firaxis.com/downloads_detail.cfm?file_id=59
this brings me back to the smac days...
and it's quite obvious that some bugs fixed, non-existent before PTW, were (again) skipped or forgotten or delayed by previous beta testing. I really hope that doesn't bring Civ III back EXACTLY to the smac days when the economy system was all messed up at higher diff levels when playing Crossfire before its first patch.....
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Old October 30, 2002, 15:36   #21
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Good question! This might be a problem. If not the game will be compatible backwards, but not the other way around. Was that what you meant, Mike?
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Old October 30, 2002, 15:54   #22
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Quote:
Originally posted by Slax


So, if you are in a long-running MP game, what happens if a patch is released? Must you wait until the game is complete?
No but if one of the players applies a patch, the other players will not be able to continue the game until they also apply the patch.
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Old October 30, 2002, 16:00   #23
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OK. Sounds okay for me. Thanks for the reply, Mike!
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Old October 30, 2002, 16:23   #24
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OK, -I am a fan, and can't wait until I get my copy,- which will be as soon as it is available in the UK. But you gotta laugh at the list of bug fixes, I mean how the heck does this happen-

Quote:
Originally posted by MarkG
* Fixed bug that caused players to win when they, in fact, lost.
Gee! What a way to run a business!
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Old October 30, 2002, 16:33   #25
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firaxis had a bit too much to drink that night.
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Old October 30, 2002, 16:43   #26
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Scenario Editor
What you mean "No Scenario Editor "was included? I thought there was supossed to be one?
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Old October 30, 2002, 16:43   #27
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Utterly amazed
So I get my copy delivered to me at work today and during my lunch break I install it on my laptop...a perfect espionage mission.

I am sitting at my desk with this maniacal grin from ear to ear and day dreaming abount how nice it will be to get home and start playing. I log onto the forums to see what other people's initial reactions are, and I see...

A patch has been released! A game that has been in the hands of the consumers less than 1/2 day and already there is a patch.

Now I have the shivers...What can I expect to be wrong with this game next?

Tehy had to fix a bug that allowed the player to win even though they had really lost?!?!?!?

Wouldn't a minor detail like this be something that would have been tested before it went gold?
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Old October 30, 2002, 16:45   #28
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Re: Scenario Editor
Quote:
Originally posted by roalan
What you mean "No Scenario Editor "was included? I thought there was supossed to be one?
Uh, the scenario editor was released free of charge in the 1.29 patch months ago.
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Old October 30, 2002, 16:58   #29
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Huff
I bought this (mostly) for the MP. I have not yet seen more than 1-3 games listed. Each time I attempt to join a game it crashes for me and everyone in the room. And this is after the 1.04f patch!!!

The game does not work or does not work in full. Whats with this and how long is it going to take for them to write a finished product?
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Old October 30, 2002, 17:04   #30
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Re: Huff
Quote:
Originally posted by FattyLumpkin
I bought this (mostly) for the MP. I have not yet seen more than 1-3 games listed. Each time I attempt to join a game it crashes for me and everyone in the room. And this is after the 1.04f patch!!!

The game does not work or does not work in full. Whats with this and how long is it going to take for them to write a finished product?
thats happened to me... i mean, a lot of those dirty pirates, but we, i mean they, assumed that would be fixed before release.

anyway, i should be getting it tomorrow (friday the latest), and i'll be prepared for FULL UBER RIOT MODE if something is sub par
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