As mentioned, I'm opposed to sezing any of Zululand, but all the war werrious problems would be on this forum and kept out of the game if the war was done right. (The fleet built first and the Calvary all in an ocean square off the coast of Zululand set to invade when the Zulu treaty expires.)
Yes, there would be a considerable resources. Three of the Caravels Aggie wants would need to be built. (Alternative: Wait for us to have Combustion and then only 1 Transport would need built. (With 2 existing Carvels upgraded to Transports) But this would require the Zulus not to have gotten too many free techs by then. And in addition, by then we would need 1 or 2 Iron Clads to protect our Transports during the trip.
The oppertunity cost for development would be huge as well. So many of our coastal cities haven't finished building all the structures they can in the middle ages and Hospitals & Factories are right around the corner.
Thankfully though, all the waste and corrpution will be confiend to the Zulu cities under a Democracy. They are so far away, they won't displace any of our existing cities in distance to capital / forbiden palace.
On the idea of leaving Zulu some cities after the conquest, it's a bad idea. With only 7 cities, Zulu has got to have above average cultural per city ratings. (Primarly from early Temples)
I note that the Chinese capital is just across a short channel from Zululand as well. It will exert culutral pressure over any south western citys in Zululand we don't remove. (Will need to be done carefully so that no AI turns around and tries to establish a city there.)
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Originally posted by Togas
I'm in support of seizing the gems, but I'm hesitant towards the idea of taking all of the Zulus. On one hand, they have only 7 cities and if we left them with a few their culture might cause distress to our cities. On the other, the war would generate substantial war weariness, would take considerable resources which would be away from Apolytonia for civil defense, and would may cost us quite a bit in development and corruption.
We would have a lifetime monopoly of gems, though. It's hard to calculate just how much profit that would result in. Right now we get gems for "free" as we're trading insignifigant techs for them, but such a deal will not last forever.
--Togas
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