November 11, 2002, 13:52
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#181
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Warlord
Local Time: 10:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: What? You want to visit?
Posts: 269
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For Celts, I've decided to be a tribe called the Jibbers. We speak the common language but mangle our words so bad that almost no one can understand us (almost exactly like the Scots) so people refer to our dialect as Jibberish.
PS- If we had gone with the Chinese I would have leaned toward the tribal name of Ghengols who would host Ghengolian BarBQues after every victory. (Named after GhengisFarb Suck up points! Can I get a 20% discount on my auction bids now?)
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Proud member of the Hawk Party.
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November 11, 2002, 15:38
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#182
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Prince
Local Time: 11:06
Local Date: November 1, 2010
Join Date: May 2002
Location: Stockholm, Sweden
Posts: 459
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LOL!! anywya when we getting the civgroup thingy?!? we should run some polls for ruler and stuff etc. cya all around, mebbe would be nice with another chat one day!! I dun know about celtic tribes so i'll guess i'll start my own, anyone wanna join the McEnnet clan?
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Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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November 11, 2002, 15:43
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#183
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Prince
Local Time: 11:06
Local Date: November 1, 2010
Join Date: May 2002
Location: Stockholm, Sweden
Posts: 459
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opps saw it's up nice icon btw approve me donegeal
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Proud member of the PNY Brigade
Also a proud member of the The Glory Of War team on PtW-DG
A.D 300, after 5h of playing DonHomer said: "looks like civ2 could be a good way to kill time if i can get the hang of it :P"
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November 11, 2002, 19:40
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#184
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Emperor
Local Time: 10:06
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Apolyton's Resident Law Enforcement Officer.
Posts: 4,811
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This was how I originally wrote the matters of who votes on what:
C. Matters that get voted on.- Great Leaders.
- City Names (High Council only).
- Appointment of High Kings (High Council Only).
- No-Confidence (High Council Only).
a. Anybody (Emperor, High King, King and Lords) can make a call of No-Confidence of any elected or appointed Official.
b. Must coinside with a person to take the place of deposed official.
- Emperors cannot take the place of High Kings and vise versa.
- Example: "I call a vote of No-Confidence on blah-blah and blah-blah to take his place!
- War and Peace.
- What we research.
- Forgien trade deals with Human Civs.
- Unforseen matters (High Council Only).
- to include matter of Law.
This, obviously will no longer work. These are just some examples of what we will be voting on. Please give some input as I don't want to feel like I am ramming things down your throats. Give me your opinions.
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November 11, 2002, 19:50
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#185
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Deity
Local Time: 04:06
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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I wonder if we will have people "join" the Glory of War just to get our icon by their name?
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November 11, 2002, 22:17
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#186
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Emperor
Local Time: 06:06
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Queens University, Kingston, Ontario
Posts: 3,183
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Quote:
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Please give some input as I don't want to feel like I am ramming things down your throats. Give me your opinions.
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In my opinion, the emperor/high king/whatever we call our leader should decide what we vote on and if we do vote. This does not create an impossible beaurocracy where every small matter gets voted on. One may argue that this gives the emperor too much power, but thats what the no-confidence vote is for. The emperor is held accountable with the threat of being replaced.
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November 12, 2002, 16:13
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#187
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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Panzer32
i respectfully disagree with you, just as i have with donegeal in the past, and here is my reasoning
*everyone on this team knows that we are playing a team game, and they accept that this means there will be more beaurocracy than either a multiplayer succession game or a normal multiplayer game
*everyone on this teams deserves to participate in the game, if you can't participate then why even play?
*without clearly defined rules some people will abuse their positions, and it could get to the point where a nocon vote is pointless because even if you do replace the person in power, whoever takes over next will do the same thing
we can have votes and team participation without making our system unworkable, what need need to do is to give the mundane matters to elected officials and make the big choices the things we vote on
here is what i would have the team vote on
*government changes (high council)
*what science to research (house of kings)
*trades with human civs (hc)
*war and peace (with both AI(hok) and human civs(hc))
*wonders (hok)
*what to do with great leaders (hc)
*our mobilization status (hok)
*authorization for the emperor to overrule somebody's build queue (hok)
*nocon votes (hc)
*election of the emperor (hc)
*approval of the emperor's ministers (hok)
*declare a temporary state of emergency that grants the emperor more powers and a temporary immunity from nocon votes (hc)
other than adding in a finance and treasury minister and making the military minister optional (the emperor is commander in chief but he can delegate if he wishes) it looks pretty good too me
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November 12, 2002, 19:40
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#188
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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wait, so all of the warlods have an equal say in the government? well, thats depressing
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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November 12, 2002, 21:00
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#189
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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Quote:
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wait, so all of the warlods have an equal say in the government?
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not exactly, votes in the house of kings depend on the population of your city, and since the emperor gets the capital plus his normal cities it gives him an advantage and encourages politics
really, besides trying to appeal to some kind of barbaric, feudal machismo...
...which is bs anyways, the most successful armies have always been professional armies supported by advanced societies...for example the individual native american warriors were individually much better than the individual US army soldier, but they didn't have the logistics or command structure to even mount a successful guerilla war...
...why shouldn't we try to involve all the people on the team in the game? i mean if only one person makes all of the decisions for the entire team is that really going to make being on this team more fun for everyone?
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November 12, 2002, 22:09
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#190
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Deity
Local Time: 04:06
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Hey, guys good news! I'm getting my but KICKED in the Domestic Minister election for the Civ3 Demo Game!
That means I'll have all kinda free time to waste over here.
Who is going to be our first leader to play the game? Do I need to make a custom leaderhead set for our civ?
What is our civ name going to be, and what are we going to name our first city?
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November 13, 2002, 00:29
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#191
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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November 13, 2002, 05:01
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#192
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Emperor
Local Time: 10:06
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Apolyton's Resident Law Enforcement Officer.
Posts: 4,811
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Quote:
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Originally posted by GhengisFarb
Hey, guys good news! I'm getting my but KICKED in the Domestic Minister election for the Civ3 Demo Game!
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Sorry if I had anything to do with it. I guess that I might have been a detriment to your campaign by supporting you and posting such controversial comments about ET. I actually have to say that I am almost glad that you might loose because we already have to split Aggie as it looks like he is going to be the first prez of the NewCon in the SP DG.
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November 20, 2002, 22:56
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#193
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King
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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so, GoW has chosen to go with celts? Why not japan or Aztec instead of celtic swordsmen? do you like the +1 mov on a gallic swordmen better? It does cost +20 shield more ya kno...
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:-p
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November 20, 2002, 23:09
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#194
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Emperor
Local Time: 06:06
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Queens University, Kingston, Ontario
Posts: 3,183
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+1 movement can do wonders, especially on surprise (oops, did I say that?) attacks...
Thats why were playing as the Cs
__________________
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
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May God Bless.
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November 20, 2002, 23:26
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#195
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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I've played the Celts in single-player... that Gallic swordsman is NOT all it's cracked up to be... the additional EXPENSE, IMO, makes it actually less valuable than a stack of normal swordsmen.
The most powerful thing about playing the Celts is the Militaristic+Religious traits... best traits if you're playing for early REX and warmongering. However, I agree with Calc II that Japan is the better civ with those traits because of the better UU.
But hey, that's just my opinion...
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November 21, 2002, 18:20
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#196
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King
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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Quote:
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Originally posted by Panzer32
+1 movement can do wonders, especially on surprise (oops, did I say that?) attacks...
Thats why were playing as the Cs
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Arnelos pretty much said what I wanted to say. +1 mov creates some wonderful strategy but its still not worth adding +20 shield to a UU that should be getting +1 stat w/o penalty.
Except Arnelos, I prefer the aztecs, they get an armed scout, which gives thema pseudo expansionistic trait as well as with mil/rel. But of course if one is going for a good fighting unit I think samurai is still far superior than a gallic. You get the role of both musketmen and knight roled into one unit! and musketmen are the unit that creates the most production waste (2X production for mere +1/+1 stat???).
Well I guess you cant argue the fact that gallic comes much earlier. Which is debateable whether this counters all disadvanatge VS samurai. There's also iroquois if you want mobile fat unit... Whatever, its your team its up to you guys, but Im just giving honest opinion as an advice.
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November 21, 2002, 22:54
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#197
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Emperor
Local Time: 06:06
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Queens University, Kingston, Ontario
Posts: 3,183
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Thanks for your advice, but we have already decided on our team choice.
__________________
Proud Member of the ISDG Apolyton Team; Member #2 in the Apolyton Yact Club.
King of Trafalgar and Lord of all Isolationia in the Civ III PTW Glory of War team.
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May God Bless.
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November 22, 2002, 00:21
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#198
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Deity
Local Time: 04:06
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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My my, it seems Fairyland has been hiding aggressive warmongering attributes. Here, I thought you were all about playing the roleplay and yet you post in our thread all kinds of analysis on our unit and potential civ choices.
We may have to upgrade your threat level status.
And we have stereo sounds coming from Lux Vaseline and Fairyland. Have you two formed some kind of pact, and if so why wasn't FisherPrice involved?
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November 22, 2002, 00:59
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#199
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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Quote:
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Originally posted by GhengisFarb
My my, it seems Fairyland has been hiding aggressive warmongering attributes. Here, I thought you were all about playing the roleplay and yet you post in our thread all kinds of analysis on our unit and potential civ choices.
We may have to upgrade your threat level status.
And we have stereo sounds coming from Lux Vaseline and Fairyland. Have you two formed some kind of pact, and if so why wasn't FisherPrice involved?
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The Roleplay team's top choices were Spain and Carthage, both admitedly more builder-friendly civs (and explicitly selected for being so). That we might KNOW a thing or two about being a warmonger in single-player games doesn't mean we're either cocky enough or stupid enough to try to play that way in multiplayer
As for the level of threat that any team possesses, I'm honestly not paying ANY attention to stuff teams say on the public boards. Some teams are obviously (and in many cases, clumsily...) attempting to intentionally mislead the rest of us with their public statements. Gathering Storm's whole "public debate" over their civ choice is an illustrative example (they seem to be the team most obsessed with far too obviously attempting to mislead people).
As for us, we see really no need to strategize and mislead people about it before the game even starts... We aren't really going to know what the situation will really look like until the game starts and we know who we're next to and what our starting positions look like. Obsessing about the various possibilities before that is a largely fruitless affair. I honestly don't understand why so many teams are so obsessed about which other teams are "out to get them". At this point, there's absolutely no way to make such a determination. So, for now, we might as well just role-play and have fun.
Call us "Fairyland" if you want, but from our perspective, you guys are the ones busy wasting your time while we're busy having fun...
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November 22, 2002, 03:20
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#200
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King
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Bringer of Peace, Destroyer of Worlds
Posts: 2,192
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Now just because GenghisFarb throws you a zinger doens't mean you should begin discrediting the Gathering Storm with the accusation that we are misleading people here.
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November 22, 2002, 03:20
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#201
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Emperor
Local Time: 10:06
Local Date: November 1, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
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Quote:
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Originally posted by Arnelos
Gathering Storm's whole "public debate" over their civ choice is an illustrative example (they seem to be the team most obsessed with far too obviously attempting to mislead people).
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Do you really think we're so stupid that we think you believe any of that?
Give us a break, man...
We're only having a bit of fun. If our joking bothers you don't visit our threads.
Besides, you already know what our Civ is. Randolph posted it in that thread, it's no secret.
__________________
If I'm posting here then Counterglow must be down.
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November 22, 2002, 03:36
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#202
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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Quote:
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Originally posted by FrustratedPoet
Do you really think we're so stupid that we think you believe any of that?
Give us a break, man...
We're only having a bit of fun. If our joking bothers you don't visit our threads.
Besides, you already know what our Civ is. Randolph posted it in that thread, it's no secret.
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Oh, aside from the fact that you guys were trying to joke around with people on that one - Meshelic's response to my post is what I'd expect
C'mon, ALL of the teams are trying to joke around with each other. That's precisely my point in saying that I'm not taking ANYTHING written on the boards in terms of potential threat levels, strategies, or anything else like that remotely seriously.
Personally, I like GS's style. That said, your team has been the most paranoid about keeping everything you can secret That could mean you're wiser, more paranoid, or potentially both Only time will tell.
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November 22, 2002, 03:48
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#203
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King
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Bringer of Peace, Destroyer of Worlds
Posts: 2,192
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Quote:
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Originally posted by Arnelos
Oh, aside from the fact that you guys were trying to joke around with people on that one - Meshelic's response to my post is what I'd expect
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YOu don't know me! You can't pigeon-hole me!
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November 22, 2002, 04:02
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#204
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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(sigh)
Meshelic, I meant it as a matter of respect that your response was more unapologetic
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November 22, 2002, 04:27
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#205
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King
Local Time: 02:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Bringer of Peace, Destroyer of Worlds
Posts: 2,192
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Ah Arnelos. We have much to learn from each other, yes?
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November 22, 2002, 04:28
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#206
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Emperor
Local Time: 06:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Space
Posts: 5,117
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Quote:
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Originally posted by Arnelos
C'mon, ALL of the teams are trying to joke around with each other.
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On behalf of Legoland, I'd just like to say that we've never made a joke. Ever.
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November 22, 2002, 06:11
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#207
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Emperor
Local Time: 21:06
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Melbourne, Australia
Posts: 4,103
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Hi All ...
Finally got PTW installed yesterday.
Would love to join this team for the Demo Game
Regs
__________________
"No Comment"
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November 22, 2002, 12:32
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#208
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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Quote:
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Originally posted by ZargonX
On behalf of Legoland, I'd just like to say that we've never made a joke. Ever.
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you made the biggest joke when you started your team my friend.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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November 22, 2002, 22:52
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#209
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King
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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i was just offering my personal opinion, I totally respect your choice of civ.
wat is legoland's civ? is the orgnaization on that team still internally disrupted or is it some kinda hoax to pull wool over eyes to make us think they are?
__________________
:-p
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November 23, 2002, 01:09
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#210
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Emperor
Local Time: 05:06
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
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Legoland I believe will now be playing Carthage. They wanted Carthage and we (the Role-play Team) ended up letting them have it because many on our team didn't want them (we actually tied on whether to take Carthage or Spain and Togas, our leader, broke the tie and took Spain).
Although Legoland was considering Egypt and Persia as alternatives, I think they ended up with Carthage as their final choice (largely because we gave it up - letting them take it because we didn't want it).
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