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Old October 31, 2002, 13:56   #1
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Roleplay Team
I have an idea, and if anyone is interested in joining a team like this, please post in the thread. I'll do what I can to help get the team organized but I'm not sure that I can actively participate in PTW until late November.

Team Concepts:
1) Use one of the new Civs.
2) Roleplay government form, technological advances, etc, as much as possible.

We begin as a tribe who choses a supreme leader. We will have no Constitution, no elections, no laws other than mob rule and the ability to back one person from the tribe (or overthrow that person) to be our Despot. The Despot makes all the rules, picks his advisors, etc. If we change to Monarchy, the Despot becomes King and the participants become Nobles. If we change to Republic, we all become Senators and actively change our government and procedures accordingly. Etc.

We would not make maps until mapmaking is learned. We would not send other nations messages until writing is developed. We would model our religion around our current religious tech. Etc.

If anyone is intersted in this idea, please post here. I know it's not as democractic as others, but it might be a heck of a lot of fun.

--Togas

ADDED:

People who are a part of this team:
Togas
Godking
jdjdjd
adaMada
F-Pro
Nuclear Winter
Ninot
ruby_maser
Arnelos
mrmitchell
Davout
GeneralTacticus
Palisol
oliverfa
Crousto
astrologix
History Guy
Thud

People who might later join this team:
Mr.WhereItsAt
realpolitic
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Old October 31, 2002, 15:44   #2
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I like this. At first glance, it might look kinda like it's impossible for any civ like this to be succesful and for the game to be fun. However, if you think about it, for the time we're in Despotism, we really don't need committees and ministers and so forth. All of it can be done with the despotic system. Monarchy could be constitutional in order to introduce the whole democracy aspect a lot more quickly.

I would join this team if it takes off.
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Old October 31, 2002, 15:50   #3
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Boy, this team better pick a religious civ, I would hate to see long stretches of anarchy...

Interesting idea, I will have to think on it.
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Old October 31, 2002, 16:03   #4
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I like it.
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Old October 31, 2002, 16:33   #5
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Togas, what do you think about how your Foriegn Ministry skills will be lessened by your team playing other human civs?

You won't be able to get great trade deals all the time anymore.
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Old October 31, 2002, 16:42   #6
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Foreign Affairs will be even more involved vs humans. I'm looking forward to THAT aspect of the game more than any other. Vs the CPU, you just have to know the formula and haggle around with the #s until it gives you the best possible deal. Vs a human, you have to convince him that this is the best possible deal, or truely negotiate deals. Plus, we can have more flexible deals, more complex alliances, and more fair tech sales and lux sales (The CPU doesn't always value these things "properly").

Hell, I could spend all week actually negotiating deals with human civs instead of the 2-3 minutes I spend finding the optimum value with an AI opponent. PTW is where you need a true diplomat as FAM, not just an number cruncher and bureaucrat.

On a related topic...

This thing will be TURNLESS, giving us almost no time to discuss what to do while the game is being played and probably making turnchats virtually impossible. Our gameplayer will have to do everything realtime other than the changes we can make the queues and workforce, etc, during the downtime that we have the save. Deals can be negotiated during the downtime, but they'll have to be put into play while the game is in progress. Our success will depend a lot on who we choose to actually play the game.

--Togas
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Old October 31, 2002, 17:46   #7
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I would join this team, of course, I may not have a great deal of time, but certainly would help out as much as possible.
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Old October 31, 2002, 18:39   #8
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I would nominate you togas to be our first dictator.

I think the first game will probably be PbEM, so we would, depending on the number of teams, have a day to work out all our build queues and such. I do not know how this works for trades and such. Perhaps it only means that if, for example there are 7 teams, each team gets it for a day at the most (say 24 hours after the email is sent) then only a single turn is played durring a week.

Togas, as you are our unifficial leader, what would you use as our team name? The Roleplay Team? Are we even a team yet?
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Old October 31, 2002, 18:58   #9
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I don't know about being our benevolent dictator yet. I don't have the game and won't have it until late November and if it's turnless multiplayer, then I'd MUCH prefer someone else control the game who has some experience and practice in multiplayer. That, and military tactics, are not my strong suits.

But I'll take over the leadership of getting the team together, etc.

Let's tentatively call this the "roleplay team" but once we have enough people together we should pick a new Civ and take on their name as our team name.

If this thing is to work, we need to put a lot of trust in our "Tribal Leader" -- he will need to also choose wise members of the tribe to do different tasks (Generals, messangers, governors, administrators, etc). He should step down every now and then due to retirement, death, whatever, and give control to a new dictator chosen by the tribe (or confirmed by the tribe if we all agree that "his successor" is worthy of the job).

Heck, and if we disagree during a major political change we can always have an unplanned period of anarchy where we just pass our turn and hand over the save to the next civ while we work out our new government or leader. ... but maybe that's a bit too much roleplay, you think?

As for New Civs, I haven't played any of them, but here's a rundown of the new civs:

Spanish Conquistador (3/2/2) Religious & Commercial
Mongols Keshik (4/2/2) Militaristic & Expansionist
Vikings Berserk (6/2/1) Militaristic & Expansionist
Celts Gallic Swordsman (3/2/2) Religious & Militaristic
Carthaginians Numidian Mercenary (2/3/1) Commercial & Industrious
Ottomans Sipahi (8/3/3) Industrious & Scientific
Arabs Ansar Warrior (4/2/3) Expansionist & Religious
Koreans Hwacha (12/1/1) Commercial & Scientific

My favorites from this list: Spanish, Vikings, Celts, Carthange, and Ottoman.

Thoughts?

--Togas
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Old October 31, 2002, 19:03   #10
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Only thing is that expansionistic is IMO good for pangia type worlds, where you can grab goodie huts fast (love those free techs). Other than that, any one sounds good. Quick glance the Ottomans sound good, any idea what the sipahi replaces.

Oops, 6 pm here. Time to go home and hand out those candy treats.
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Old October 31, 2002, 19:13   #11
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Quote:
Originally posted by GodKing
Quick glance the Ottomans sound good, any idea what the sipahi replaces.
Sipani replaces Cavalry, I believe.

--Togas
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Old October 31, 2002, 20:07   #12
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It sounds interesting but I'm really hoping I can find some people interested in doing a $Mini-game version where the players own the tiles and elect the ministers based on who they think will benefit their holdings.

I think that would be an interesting twist.
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Old October 31, 2002, 20:46   #13
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What does the Arabs Ansar Warrior replace? Horsemen? Swordmen? Knight? Long Bowmen?
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Old October 31, 2002, 21:10   #14
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Ottomans would be interesting....thinking in advance, that may a good time for a GA. But I'm flexible, I'll change my persona and whether I play as a warmonger or peacenik, depending on our civ traits.

I won't have PTW for a month or so...GK, can you be our initial despot...you, as always, have my full support.
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Old October 31, 2002, 21:36   #15
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Quote:
Originally posted by donegeal
What does the Arabs Ansar Warrior replace? Horsemen? Swordmen? Knight? Long Bowmen?
It replaces the Knight.

--Togas
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Old October 31, 2002, 22:53   #16
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Togas,

I am VERY INTERESTED in joining this particular team... but I haven't yet decided which of the current teams (or potentially a new team) I like best.
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Old October 31, 2002, 23:11   #17
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Arnelos... the Righteous team needs you

lol.

good luck to the Roleplaying team. it sounds like a great idea, and i hope you can stick to the principles.
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Old November 1, 2002, 00:26   #18
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I might be very interested in playing if there is no player cap. Actually, I take that back -- I'd be quite interested in playing, barring some other (more interesting) team coming up -- if there is no player cap. I probably won't have PTW, and while I think I could serve some purpose even without the game, I don't want to be a burdon to a ten person team.

If Togas is our first benevolent dictator, I wanna be FAM for the first term while we still don't know anyone so it doesn't matter if I have the game or not .

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Old November 1, 2002, 03:05   #19
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No ten person cap imposed, but I would like to get at least that many to give the game enough participants to keep it active and exciting.

--Togas
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Old November 1, 2002, 09:41   #20
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The more the better IMO.

I could do it, provided I can get a copy soon. I was planning on picking one up this weekend, but the store I usually go to just notified me that they will not have any copies until Dec. 19th.... Time to do some shopping.
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Old November 1, 2002, 11:21   #21
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Yes, the more members the better, that way no one will notice how little I can help out.

Oops, Did I say that or just think it?

D'oh!
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Old November 1, 2002, 12:55   #22
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Could everyone who's joined this team (or decides to join this team in the future) state what Civ(s) he wants to play?

--Togas
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Old November 1, 2002, 15:27   #23
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I mean the Ottoman's....I like anything I can rest my feet on.
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Old November 1, 2002, 20:18   #24
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I suppose if the people got fed up with the leadership, y'all could have a roleplay revolution
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Old November 2, 2002, 00:10   #25
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Well, I'd sure like to get in here, but it seems I won't be getting my PTW for about 2 months or so...so, I'll just watch in the backround.

Personally, I don't quite like the idea of playing as Ottomans (historical reasons, I assure you), but if you guys think it's best, let's go for it. The Carthaginians or Celts might also be a good choice, I must say.
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Old November 2, 2002, 00:16   #26
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Here's what I think--

Vikings would not be a good choice. Certainly, they have the best UU this side of...Sid Meier, but they will not have high cultural benefits, nor will the Mongols. The Spanish have some good benefits, despite what I have heard is a rather pitiful UU, and the same goes for the Arabs. The Koreans might not be a bad choice, apparently players have been pretty satisfied with Wang Kon's bunch, and even the UU. The Ottomans might be an OK choice, though personally, I'd prefer not to choose them.

The Celts would be a good choice. They enjoy religious and militaristic benefits, giving them a good culture, as well as a splendid UU, a fast swordsman. However, I think the best choice would be the Carthaginians, with their industrious and commercial benefits, and their pretty spiffy Ancient UU.
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Old November 2, 2002, 09:51   #27
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I'd like to join this team. The realpolitik-team seemed ok too, but the "extreme"-roleplaying aspect of yours is great.

Since I live in the Netherlands I'd probably get a copy of Play the World at the end of November. But you don't necessarily need to have the game to be able to join the DG, right? (except, of course, when you want to be in an executive position.)
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Old November 2, 2002, 11:33   #28
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Re: Roleplay Team
Quote:
Originally posted by Togas
...
2) Roleplay government form, technological advances, etc, as much as possible.
...
People who might later join this team:
2) sounds fun.

I *might* later join this team but I'm still deciding. I'd rather have PtW before I join a team.

Edit: What Edit? Made mistake clearing out stuff from Togas post quote to get to the point. I dunno.
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Old November 3, 2002, 02:49   #29
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Local Time: 02:09
Local Date: November 1, 2010
Join Date: Jun 2002
Location: California
Posts: 5,245
I wanted to clarify some more ideas about this team and how we ought to handle things. I don't want anyone to have the impression that we're going to have one player be the despot and the rest of us be his lackeys. That probably wouldn't be all that much fun for most of us.

We will chose one of us to be our enlightened leader and the leader (and in some part, the group) will choose who will serve in roles such as generals, governors, explorers, high priest (with the advent of religion), chief builder, messangers to other nations, and so forth. There is no Constitution. There is no code of law (until we discover it and create one). There are no "polls" but we may well all let our voices be heard so that those in charge can be enlightened.

We will all represent great families within our civilization. Members of our families die, but the family lives on. So should a leader be removed from office violently, the player still remains, but just acts as though he is the son or grandson of the fallen despot.

Major changes like coups should happen, especially come time for a government change. Perhaps we should hold "Out of Character" polls from time to time about what should happen in our history, and then enact them accordingly? Or should we be able to manage such things without them?

This could be a whole lot of fun and could get into very enjoyable levels of detail so long as we play responsibly, respect everyone's contributions, and try to keep it open for everyone's participation.

We will probably have to make a few rules before we start about what is and isn't acceptable. Suggestions?

--Togas
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Old November 3, 2002, 17:14   #30
Nuclear Winter
InterSite Democracy Game: Apolyton TeamCivilization III Democracy GamePtWDG RoleplayPtWDG2 SunshineSpanish Civers
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Local Time: 07:09
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 732
Hello people!
It´ll take sometime for PTW to get on my country, but as soon as it is available I´ll buy it, so I´d like to subscribe to the roleplay team...
I can barely wait for this!!!!
Hope ya can accept me...
If we shall all be members of important families, then I shall be Nuclear Winter the first, of the Nuclear family.

**Nuclear Winter
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