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Old October 31, 2002, 19:11   #1
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Does PTW have something that helps you manage your mods?
If one scenario uses modified file like resource.pcx and another modified it differently, is there a way of using both in PTW?
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Old October 31, 2002, 19:14   #2
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Yes. There is a scenario search path in the editor that lets you say what directories to get art, text, animation, etc. from. It's labeled Scenario Search Folders under the Scenario Propetties Tab.
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Old October 31, 2002, 19:22   #3
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I think I have made myself clear.
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Old October 31, 2002, 23:06   #4
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At last, an answer to that one!

Tell me, can you set a starting year and year increment rules for mods?
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Old November 1, 2002, 17:26   #5
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Yes, actually on the same page of the editor as the scenario management stuff.
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Old November 2, 2002, 22:18   #6
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Yeah! But now I have to wait about 3 weeks for it to arrive here (New Zealand). Oh well.
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Old November 2, 2002, 22:42   #7
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Look on the bright side. At least you'll have three weeks less to wait for the patch that will make MP usable.
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Old November 2, 2002, 23:50   #8
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Yes, but I'm not so much interested in MP as the mod editor.
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Old November 7, 2002, 22:50   #9
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Ok, here's another question. Can you create a variable number of eras, that is from as low as 1 to as high as whatever?
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Old November 8, 2002, 04:16   #10
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Yes you can. I must say that I am positively surprised by the great editor. I hope many good Mods and Scenarios will be created with it. The only thing I miss is an event editor like the one in Civ 2, but I guess they will sell another addon in a year or so with such event editor.
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Old November 8, 2002, 04:28   #11
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Thanks. That leads me to my next question. Can we effectively create unique tech trees for different civlizations? In the standard version, you can give civs individual techs at the start of the game which are defined in the "None" era which remain unique to them; they cannot be traded etc. However, you couldn't define a tech which needed a prerequiste from another era. If, however, you can now do so, then voila! Unique tech trees!
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Old November 8, 2002, 04:41   #12
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I was wrong about eras (too early to think clear). You can't create new ones just modify the existing ones.

And no you can't have perequiste for advances in different eras.
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Old November 8, 2002, 04:43   #13
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If all your advances are set in the none era can they be traded if they are not availabble at start? Otherwise you just could set all advances in the none era.
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