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Old November 19, 2002, 09:21   #91
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Quote:
Originally posted by Nicosar
but if you want high quality from civ you have to put in much work yourself... so is the way with civ 2, though, so, nothing new in this regard...
It's comments like this that remind us that you seldom have a clue what you're talking about.

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Old November 19, 2002, 09:25   #92
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Given the ample evidence we have observed I hardly think we needed reminding.
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Old November 19, 2002, 09:30   #93
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Yeah, but this time, he did it in less than 10,000 words so I actually read it all.
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Old November 19, 2002, 11:49   #94
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Given the ample evidence we have observed I hardly think we needed reminding.


Has he beaten anybody in a Civ game yet?
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Old November 19, 2002, 12:50   #95
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Yeah, a guy named AI
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Old November 19, 2002, 13:19   #96
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And they ganged up on him

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Old November 24, 2002, 05:01   #97
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Well, we tried a game or two of ptw, it wasn't that bad, but lots of freeze ups, sometimes units wouldn't move, and you need to get the setting the way you like them. It still doesn't have that exciting feeling at the opening that II has.
More testing will be needed.

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Old November 25, 2002, 00:49   #98
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yes more testing required
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Old November 26, 2002, 10:33   #99
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Let me know when.
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Old November 26, 2002, 12:45   #100
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Did you guys try turn based game yet? I've had the best results playing that kind of game so far...
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Old November 26, 2002, 14:48   #101
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YES, that was the last one we tried, It did play better, but we still have to turn off the turn clock. With all the lag, it went way to quickly. Some turns, I was only able to move one unit before it expired. We'd like to play quickly, but that was a bit much

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Old November 26, 2002, 16:28   #102
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Rah,

You and Ming have been at PTW for over a week at least now. What's the verdict? The best thing since sliced bread (the Civ2MP variety) or christmas turkey?
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Old November 26, 2002, 16:40   #103
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Until my CD player gets fixed, I can't even load it... sigh...
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Old November 26, 2002, 17:09   #104
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Actually I've only had a chance to try a couple of duels with War4. So I don't want to form an opinion on insufficient sampling. It showed some promise, but it still didn't have the same buzz of excitement of II. (Like 3 out of the first 4 huts I opened just gave me the locals map. Oh BOY)
We need to try a few different setting before we really have a decent game.
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Old November 26, 2002, 17:27   #105
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Rah i am ready to play whenever you are... you only need let me know, send me an icq...mine is always on
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Old November 26, 2002, 17:54   #106
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I'll keep an eye open for you. I refuse to leave my icq on all the time since my daughter probably spends more time on-line then I do, so I prefer that she doesn't open any message from my Apolyton brothers. I'm getting a 50 inch widescreen tv delivered this week, so I may need some time to set it up.
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Old November 26, 2002, 19:05   #107
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lol that is understandable..the only question is, are you hooking your computer up to it ....
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Old November 26, 2002, 19:07   #108
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I don't think he plans too... which is silly if you ask me. I can understand not wanting that to be the ONLY monitor, but I would set it up so that I could switch between that and a normal monitor as the situation dictates... why waste such a beautiful new toy
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Old November 26, 2002, 19:08   #109
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Somehow I can't shake the image of a almost life size barbarian beelining for my empire.
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Old November 26, 2002, 23:45   #110
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New patch...

I played with a guy from England, low ping, new patch...

2 AI, 2 humans.

Things went reasonable well, the lag is alot better, and now I am really interested in trying simul movement or even turnless.

Now it is at least playable, although I wouldn't go Playing the World quite yet... My next test will probably be with more than one player...

P.S. Direct IP connect is there, BUT...

You can connect directly thru the Gamespy Arcade room! The irony of it all...
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Old November 27, 2002, 00:46   #111
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so there is a new patch?
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Old November 27, 2002, 23:35   #112
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I'm tempted to buy this now but I have a dial up modem, so the jury is still out.
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Old November 27, 2002, 23:40   #113
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it is supposed to work just fine in the old crank er up connections AH....
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Old November 27, 2002, 23:57   #114
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Oh that's good because now that makeo is gone finbar is the only reliable civ2 player. Deity and Hydey are both hopeless for differing reasons.

I need to find some new online play partners - I'm available more often than those guys. Its probably about time I upgraded my line anyway.
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Old November 28, 2002, 03:22   #115
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I wouldn't bother yet, the lag is still there, and the "connect by IP" is somewhat of a farce, considering you still have to go thru the Gamespy lobby to do it...
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Old November 28, 2002, 04:09   #116
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Quote:
Originally posted by Alexander's Horse
Oh that's good because now that makeo is gone finbar is the only reliable civ2 player. Deity and Hydey are both hopeless for differing reasons.

I need to find some new online play partners - I'm available more often than those guys. Its probably about time I upgraded my line anyway.
Excuse me? I've been showing up Thurs/Fri/Sat consistently...

It's that Hydey ho problemo...
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Old November 28, 2002, 06:22   #117
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Yes - you are usually not available Sunday Monday Tuesday Wednesday. Hydey is usually not available Thursday and Saturday. That leaves 1 night a week.
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Old November 28, 2002, 06:49   #118
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Hey its Thurday and I'm here
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Old November 28, 2002, 11:03   #119
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Quote:
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I wouldn't bother yet, the lag is still there, and the "connect by IP" is somewhat of a farce, considering you still have to go thru the Gamespy lobby to do it...

Doesn't anyone strike this is as rather peculiar? A direct IP network option shouldn't pose too much of a problem. Yet again you have to enter via Gamespy.

Seems to me Firaxis/Infogrames has struck a private deal with Gamespy. Either MP via the Gamespy lobby or no MP at all.
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Old November 28, 2002, 12:35   #120
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This must be fairly easy to hack though.
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