November 27, 2002, 03:23
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#31
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Guest
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Mark, on the 3rd screen shot there seems to be a truck with the front end of a horse sticking out; What's up with that?
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November 27, 2002, 04:38
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#32
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Apolyton CS Co-Founder
Local Time: 12:14
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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it's a supply unit
i'm not usre what wrong with the horse
i might have managed to take the screenshot at the time the unit was upgrading from the ancient version to the more modern one
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November 27, 2002, 14:23
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#33
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Warlord
Local Time: 05:14
Local Date: November 1, 2010
Join Date: Feb 2001
Location: manassas va usa
Posts: 102
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How long are the battles taking. The ones showing on the screen.
Are you able to bring in reinforcements from other cities?
Are you concentrating fire or spreading it out?
Can you give a quick compare to TBS Civ series?
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November 27, 2002, 14:39
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#34
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Apolyton CS Co-Founder
Local Time: 12:14
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Location: Macedonia, Greece
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battles can easily take minutes, especially if you dont accept offers for peace as i do
producing units and bringing them on the front is a big part of the picture(since you're not done in seconds with just your first "wave"), just like civ...
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December 8, 2002, 01:49
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#35
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King
Local Time: 05:14
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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wouldnt all those texts be bothersome during battles? I mean it seems like you'll be getting alot of notifications about your nations while ur fighting..
__________________
:-p
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December 8, 2002, 05:22
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#36
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Apolyton CS Co-Founder
Local Time: 12:14
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Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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you mean help texts on the left? you can tturn them off...
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December 24, 2002, 13:10
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#37
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Emperor
Local Time: 06:14
Local Date: November 1, 2010
Join Date: Apr 2002
Location: In Your Closet
Posts: 3,387
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''How long are the battles taking. The ones showing on the screen.
Are you able to bring in reinforcements from other cities?
Are you concentrating fire or spreading it out?
Can you give a quick compare to TBS Civ series?
''
i would suggest to anyone who hasnt played RTS to get aok or EE or something to get a idea of how RTSs work,as RTS is totaly different from TBS.''battles'' are not any set length of time,and the map is totaly open in real-time...
__________________
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
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December 24, 2002, 18:34
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#38
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King
Local Time: 03:14
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
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tight
whats the "30 food" on the smoke?
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December 27, 2002, 18:15
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#39
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Emperor
Local Time: 05:14
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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Quote:
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Originally posted by HuangShang
tight
whats the "30 food" on the smoke?
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plundering?
explain how this battle came to be markos, you appear to be marching through blue's territory and launching a combined attack.
is that correct?
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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December 27, 2002, 19:21
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#40
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Apolyton CS Co-Founder
Local Time: 12:14
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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Quote:
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explain how this battle came to be markos, you appear to be marching through blue's territory and launching a combined attack.
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it's not exactly a combined attacked, since you cant say to the AI: "hit that town". but yes, i'm amrching through blue's territory, with whome i'm allied
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December 27, 2002, 19:36
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#41
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Emperor
Local Time: 05:14
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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what can you "tell the AI"?
is it basically just "attack them"? theres no way to give general areas to attack, what you need most, etc?
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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January 4, 2003, 10:48
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#42
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Emperor
Local Time: 05:14
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Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
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hey Markos, is the AI annoying when you destroy its town? I mean, does it go and build like one farm in the corner of the map forcing you to waste like 20 minutes to find it?
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January 4, 2003, 15:28
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#43
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Apolyton CS Co-Founder
Local Time: 12:14
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Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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farms or other buildings dont count as something that will keep a civ alive. only town centers...
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January 4, 2003, 15:53
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#44
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King
Local Time: 03:14
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
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but is the AI smart enough to build a town center and hide it just to keep is miserable life?
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January 4, 2003, 16:06
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#45
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Apolyton CS Co-Founder
Local Time: 12:14
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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hide it? he cant hide it, especially in the last stage of the game where you can see all cities on the map....
i had the ai once take lost of his units and move to the other corner of the map but of course it didnt change things(or trouble me much)
you can also play with victory on geting 80% instead of 100% of the territory, so you'll definately avoid these kind of situations
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January 4, 2003, 16:49
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#46
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King
Local Time: 03:14
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
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oh tight
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