quitters should be poked with sharp stick
It figures - everytime i get a good game started (tiny map, turn-based, 1vs1 with 2-3 comp. ai's), we play for twenty minutes then my human opponent drops out (for whatever reason). Is this a bug, or are these weasels just not happy with the way the game is going. I mean, the pace is as fast as PTW is going to get (barring Firaxis actually learning how to code for MPing).
I know that when I play single, I save the game at the opening and restart if i made a boneheaded move or built my starting city in a bad spot, but people - WE CAN'T DO THIS IN MULTIPLAY!!!
To make this work, we have to have some patience.
Thank you for letting me rant.
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