November 3, 2002, 01:50
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#1
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Settler
Local Time: 10:18
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 1
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capturing cities
Hey I just got play the world today. It has been months since I have played. I began to play and as I attacked an opposing civilization I found I couldnt capture their cities. I could only raze them. I have it set on regicide and hurried production. I have looked through the book and I cant find anything about it. if someone could help me out it would be greaty appreciated. Thanks
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November 3, 2002, 02:26
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#2
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Deity
Local Time: 06:18
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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A patch made it so that you could not capture a size 1 town, unless it had a certain amount of culture. It is automatically razed.
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November 3, 2002, 02:54
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#3
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Warlord
Local Time: 20:18
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Sydney, Australia
Posts: 126
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I assume this was to prevent the player bombarding a city to death and then walking in to take it, right?
It will make me change my strat a bit, maybe I'll carry some more settlers. Though generally I go for midgame artillery rushes and bring cities down to pop 1 to prevent culture flips, but if there isn't much culture then it won't really be a problem I guess.
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November 3, 2002, 02:55
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#4
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King
Local Time: 04:18
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Did you have Elimination Enabled? If so, then the cities are destroyed once the first city is captured, this includes by CF.
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November 3, 2002, 04:38
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#5
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Deity
Local Time: 06:18
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Quote:
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Originally posted by Bambul
I assume this was to prevent the player bombarding a city to death and then walking in to take it, right?
It will make me change my strat a bit, maybe I'll carry some more settlers. Though generally I go for midgame artillery rushes and bring cities down to pop 1 to prevent culture flips, but if there isn't much culture then it won't really be a problem I guess.
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I forget now what the buzz was at the time, but not that, since you will be able to capture a city that was bombed down to size1 (it will have the 10 culture).
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November 3, 2002, 06:34
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#6
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Warlord
Local Time: 03:18
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Vancouver, BC
Posts: 139
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Autorazing was introduced to prevent early warmongers from following AI settlers and capturing the newly founded cities without building settlers of their own.
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