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Old November 3, 2002, 01:50   #1
Medge420
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capturing cities
Hey I just got play the world today. It has been months since I have played. I began to play and as I attacked an opposing civilization I found I couldnt capture their cities. I could only raze them. I have it set on regicide and hurried production. I have looked through the book and I cant find anything about it. if someone could help me out it would be greaty appreciated. Thanks
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Old November 3, 2002, 02:26   #2
vmxa1
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A patch made it so that you could not capture a size 1 town, unless it had a certain amount of culture. It is automatically razed.
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Old November 3, 2002, 02:54   #3
Bambul
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I assume this was to prevent the player bombarding a city to death and then walking in to take it, right?

It will make me change my strat a bit, maybe I'll carry some more settlers. Though generally I go for midgame artillery rushes and bring cities down to pop 1 to prevent culture flips, but if there isn't much culture then it won't really be a problem I guess.
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Old November 3, 2002, 02:55   #4
kring
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Did you have Elimination Enabled? If so, then the cities are destroyed once the first city is captured, this includes by CF.
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Old November 3, 2002, 04:38   #5
vmxa1
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Quote:
Originally posted by Bambul
I assume this was to prevent the player bombarding a city to death and then walking in to take it, right?

It will make me change my strat a bit, maybe I'll carry some more settlers. Though generally I go for midgame artillery rushes and bring cities down to pop 1 to prevent culture flips, but if there isn't much culture then it won't really be a problem I guess.
I forget now what the buzz was at the time, but not that, since you will be able to capture a city that was bombed down to size1 (it will have the 10 culture).
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Old November 3, 2002, 06:34   #6
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Autorazing was introduced to prevent early warmongers from following AI settlers and capturing the newly founded cities without building settlers of their own.
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