November 3, 2002, 22:33
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#1
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Chieftain
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Oct 2001
Posts: 45
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Double your Pleasure Mod???
Just discovered the Double your Pleasure mod...sounds pretty incredible...my question though is, is it going to be updated for PTW?
Thanks
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November 4, 2002, 00:53
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#2
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Settler
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 8
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This mod is available with Civ3 PTW.
It is listed as a .bix Scenario that came with the game. It however requires a graphics download from a website listed on the Scenario description. Hope that helps you.
slavepaleface
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November 4, 2002, 19:10
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#3
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Chieftain
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Oct 2001
Posts: 45
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reply
what download exactly do i need to download to make it current???
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November 13, 2002, 02:30
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#4
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Settler
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 8
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DyP 1.01x is the patch your looking for.
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November 13, 2002, 14:08
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#5
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Prince
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Oklahoma, USA
Posts: 557
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http://civ3.bernskov.com/ There ya go. Can download the PtW patch with graphics and update there.
__________________
"Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung
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November 13, 2002, 19:11
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#6
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Chieftain
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Feb 2002
Location: New Jersey
Posts: 75
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Also if you have questions, sugestions, etc for the dyp mod, there is a forum at www.cdgroup.org. Which is also the website for The balancer Mod.
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November 20, 2002, 19:58
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#7
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Warlord
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 173
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Sorry, I guess I should check these forums more often. The cdgroup forums are definitely the best place to chat about the mod.
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December 16, 2002, 12:38
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#8
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Warlord
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 173
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We have since released version 1.02x and the test group has its hands on 1.03x. You can join the test group by signing up at:
http://www.cdgroup.org/forums/tbs/civ3/groupcp.php
Last edited by Kal-el; December 16, 2002 at 14:32.
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December 16, 2002, 13:23
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#9
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Chieftain
Local Time: 04:21
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 32
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Tried to get to the link about joining the test group...I'm interested if there is still space/time/patience remaining
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December 16, 2002, 14:34
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#10
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Warlord
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 173
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ok, try that link. If you aren't registered at the forums you will have to do that first, but once registered you can join the DyP testers group and have access to the latest and greatest in DyP development.
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December 17, 2002, 10:56
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#11
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Prince
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Washington, DC
Posts: 682
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Great mod. I've been playing it exclusively for the last few weeks.
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December 17, 2002, 12:00
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#12
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Emperor
Local Time: 07:21
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
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Same with me. Not exclusively, but a lot. Great work, Kal-El!
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December 17, 2002, 16:44
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#13
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Chieftain
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Oct 2002
Location: In a bottle of BEER!
Posts: 51
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Aye, I agree, DyP is awesome 
YARR!
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Brian
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January 10, 2003, 14:25
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#14
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Warlord
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 173
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Thanks guys. If you haven't already done so, you should download the latest version 1.04x for PtW or 0.91 for vanilla civ3. We will eventually align those version numbers so everybody is playing with 2.0x or 2.0r.
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January 10, 2003, 15:15
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#15
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Chieftain
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Oct 2002
Location: In a bottle of BEER!
Posts: 51
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I agree, the DyP mod is awesome! I love it! Especially all units with range attacks having (small) bombard values... makes for a whole different playstyle. I go back to regular rules on occasion, and I miss my archers an rifleman and such being able to attempt to wear down other units, and pillage from a distance.
Only thing is... can you make the excel rules file into a .pdf with the distribution? I don't have excel at home and have to read the rules at work (and hope I don't get caught :P).
__________________
Brian
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January 11, 2003, 15:49
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#16
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Settler
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Tampa, FL
Posts: 11
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YAFB (Yet Another Firakis Blunder)
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January 11, 2003, 17:26
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#17
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King
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Re: YAFB (Yet Another Firakis Blunder)
Quote:
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Originally posted by salkin
Is it just me or is anybody else bothered by the fact that PTW did not include the DyP graphics?
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It wasn't a 'blunder'. Up until the last minute it did have them. Some of the graphics may have been copyrighted images and Infogrames wasn't willing to take the lawsuit risk of including them. Just before the disks were mastered, they (Infogrames) yanked them out.
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January 12, 2003, 18:41
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#18
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Prince
Local Time: 04:21
Local Date: November 1, 2010
Join Date: Apr 1999
Location: IL
Posts: 576
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Re: YAFB (Yet Another Firakis Blunder)
Just try it, Salkin. I only have dial-up and it took me only an hour and a half to download. Surely you can spare two hours..."
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January 13, 2003, 04:27
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#19
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Settler
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Tampa, FL
Posts: 11
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Re: Re: YAFB (Yet Another Firakis Blunder)
Quote:
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Originally posted by HolyWarrior
Just try it, Salkin. I only have dial-up and it took me only an hour and a half to download. Surely you can spare two hours..."
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I can spare the time. The question is, can my ISP refrain from disconnecting me for that long.
( I tried one of those file restarting programs and it blew up my browser! ) I guess I'll have to find someone with broadband and have them burn a copy for me.
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January 13, 2003, 07:35
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#20
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Prince
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Invisible, Silent, Deadly.
Posts: 310
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buy broadband. It really is worth it.
__________________
Do not be too proud of this technological terror you've constructed...
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January 13, 2003, 16:36
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#21
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Chieftain
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Oct 2002
Location: In a bottle of BEER!
Posts: 51
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Or failing broadband, at least get you a download manager (lightning download has no spyware afaik) so if you DO lose conn, you can resume. I used to be in your shoes...
__________________
Brian
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January 13, 2003, 21:29
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#22
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Warlord
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Home of the Canucks
Posts: 210
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Im not totally up to speed on the DyP mod, and I read that some of the graphics got pulled just before they released the CD for legal issues.
Last night I tried this mod for the first time, played for about 45 mins before I got to yet another tech in which I had to read exactly what it did. It showed a list of units now available aswell, so I clicked on the first one which was 'bombard' unit? (i thought that was an action, not a unit) As soon as I clicked on it, it said something like 'cannot find ****.bix blah blah, program will close' shutting down civ3 resulting in me losing my game (glad it was only 45). So I started a new game and turned auto-save on. Then later I d/led the patch for it and installed it. Havent tried it yet but I hope it fixes all the graphic and civolpedia b/c this looks like a sweet mod, very interesting new abilties for units and such... :thumbsup:
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January 17, 2003, 00:41
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#23
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Prince
Local Time: 04:21
Local Date: November 1, 2010
Join Date: Apr 1999
Location: IL
Posts: 576
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Quote:
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Originally posted by TacticalGrace
buy broadband. It really is worth it.
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If you don't live in a major metropolitan area, that's still hard to do yet.
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January 17, 2003, 04:43
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#24
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Prince
Local Time: 11:21
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 768
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Looks interesting... I'm kind of working on my own, simple mod, but it's more like increasing movement of planes/boats, lessing corruption and increasing bombard strength of planes. As I prefer maps 200x200 and above, especially the movement of boats needs a big adjustment.
But anyhow, I must try this once.
Quote:
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Originally posted by piratebrun
Only thing is... can you make the excel rules file into a .pdf with the distribution? I don't have excel at home and have to read the rules at work (and hope I don't get caught :P).
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Try openoffice if no pdf or other "common" format will be available.
Quote:
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Originally posted by salkin
I can spare the time. The question is, can my ISP refrain from disconnecting me for that long.
(I tried one of those file restarting programs and it blew up my browser! ) I guess I'll have to find someone with broadband and have them burn a copy for me.
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What kind of browser are you using? Try Opera. It has a built-in download manager and if it crashes you can still continue when you restart it. Take some minutes to get used to it if you're using IE, but it's great!
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January 18, 2003, 01:55
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#25
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Prince
Local Time: 04:21
Local Date: November 1, 2010
Join Date: Apr 1999
Location: IL
Posts: 576
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I'm trying out PTW now, as England, on huge with 15 civs (one for each possible attribute pairing.). I'm playing England on regent.
As of 1500AD, I am still in the Ancient Era (trying to get vassalage), 2 civs have already been KOed. England started on an absolutely crappy island, southern part jungle, northern part desert, with a narrow band of good land in the center. There is only ONE horse, ONE elephant, NO iron, NO luxury resources, etc. I have finally contacted about 8 civs sharing a large continent, several techs ahead of me, except for the Zulus. I did luck out and got Golden Age w/the Great Lighthouse earlier.
Some glitches I have found:
I can build temples even though I have no incense.
I can build slave markets even though there are no "natives". Since the resource link is broken, can I conclude that natives did not make it to the game?
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January 18, 2003, 22:21
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#26
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Warlord
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Jan 2002
Posts: 173
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hi guys,
I visit these boards maybe once a week, if that, so for quicker response to any questions I suggest asking them at the DyP forums.
Holy Warrior,
Natives didn't make it into the final cut, and there are still "some" (read quite a few) civilopedia errors.
We are always looking for someone to help out with the civilopedia.
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February 16, 2003, 16:36
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#27
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Settler
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 11
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Slave markets?? Huh?
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February 17, 2003, 20:40
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#28
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Settler
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Kentucky
Posts: 7
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Double Your Pleasure mod has Slave Markets, they increase your production but cause unhappiness. The unhappiness is counteracted later in the mod by building Emancipation.
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February 19, 2003, 10:07
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#29
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Settler
Local Time: 10:21
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 11
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Quote:
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Double Your Pleasure mod has Slave Markets, they increase your production but cause unhappiness. The unhappiness is counteracted later in the mod by building Emancipation.
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Ah gotya! many thanks
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February 19, 2003, 19:26
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#30
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Warlord
Local Time: 04:21
Local Date: November 1, 2010
Join Date: Oct 2001
Location: Austin, Texas
Posts: 193
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the mod really makes civ look like a whole new game.. i gotta give it a try when next i crank up another game of civ..
__________________
I spend most my money on Wine, Women and Song.. the rest i just waste.
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