Thread Tools
Old November 3, 2002, 22:39   #1
ArmaGeddin
Chieftain
 
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 70
I love it when someone else does my fighting for me. :)
Im playing this Monarch game. Standard map, everything turned on...

I clean up the civ next to me with an Archer rush, get to the GL first, go to Monrachy, and duke it with the Zulu for a bit gathering in 3 cities before I call it quits for a couple of techs and another city. I go to Republic about that time and settle in for the long haul. I figure on waiting for Knights and then finishing off the Zulu to my south. I have a thin strip of land to my east leading to Babalon who is about the same tech level and size as I am. I have a ROP with them and they like me.

So anyway... About the time I get Knights, I notice the Zulu running what looks to be their entire force of Swordsmen past me along the land bridge to Babalon. I think at first they are getting ready to back stab me but then I notice that they have a city down along the coast of Babalon. They must have run a ship over there and dropped a settler. So I figure they are just getting a force over there for defense, but i'm wrong. After the train of men gets to like 20 long heading along the bridge, the Zulu declares war on Babalon.

Now this is not a smart move. Both Babalon and I have Knights, and the Zulu only has Swordsmen and Longbows. So I sit back and watch the show. Since I have cities all along the land bridge, I'm in view of the whole battle as it happens. The Zulu make a rush at the first Babalon city, but never make it. Babalon comes out with what must be about 12 Kinghts and an assorted group of Longbowmen and Swordsmen, and just lays waist to the attacking Zulu force.

About this time I notice the Zulu train of men is getting kind of sparse. So I figure, what the hell, and I move two attack groups of Knights and Immortals over to attack range of two Zulu cities and declare war. As the attacking Babalon force is cleaning up all the Zulu forces in the clear, I take 4 cities in quick succession. Hehe... It was glorious! By the time the Babalon force arrived at down town Zululand I had all the large cities and was in the process of taking the capital. The Babalon force ended up getting only two of the existing 8 cities after loosing about half his forces.

About this time I figure out that I have about double the force Babalon has, and as he is moving his forces back toward his main group of cities, I upgrade my Knights to Calvalry, declare war on him, and attack. I take the two cities he just took from the Zulu, clean up his battle torn, strung out troops, and move on up to his border. I take two of his border cities before going to peace and getting two techs in the process.


I love this game!
ArmaGeddin is offline  
Old November 4, 2002, 01:43   #2
Minmaster
Warlord
 
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: California
Posts: 151
yup, i always try to get the AI to help me out in any way. that is why whenever i go to war, i usually make sure that there is a nother civ that is also fighting the common enemy. sometimes, i'll even follow the AI forces that are going towards an enemy city, make them do some damage to the garrison and hope they dont take the city. then i just take few units (already in place close to the city) and finish off the city myself and take credit for someone else's work. this works well because the AI doesnt bumrush cities as often as humans do. they wont wait for all their units to get into the big stack before they attack, so they usually dont overtake cities in one turn of attacks. of course the civ that im attacking is someone that i was planning to attack anyways, and having a friendly civ attacking them first makes my decision to go to war much easier.

Last edited by Minmaster; November 4, 2002 at 02:25.
Minmaster is offline  
Old November 4, 2002, 02:43   #3
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
Sounds like fun to me, is the using PTW or std?
vmxa1 is offline  
Old November 5, 2002, 19:43   #4
ArmaGeddin
Chieftain
 
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 70
I have not picked up PTW yet, im waiting for the bugs to get worked out first. This was with the standard game.

BTW: I finished the game last night. I stopped attacking after banging on Babalon for a while, and just went into a tech battle for the win. I stopped producing units, and concentrated on science buildings, and great wonders. I ended up winning a peacefull victory with the space launch just ahead of the English.
ArmaGeddin is offline  
Old November 5, 2002, 20:43   #5
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
Did you pick your name for the spell in Homm or Might and Magic?
vmxa1 is offline  
Old November 5, 2002, 23:51   #6
ArmaGeddin
Chieftain
 
Local Time: 02:21
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 70
Actually I made this name about 10 years ago in IOK (Island of Kesmai). It was one of the first MMOGs. The game was based on the CompuServ network before the Internet existed. $4.00 an hour. sigh... I also use the handle Vagabond, but more and more I find that handle used when I enter games. So lately I have been sticking to the ArmaGeddin handle.
ArmaGeddin is offline  
Old November 6, 2002, 04:44   #7
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
I remember those day and the old Prodigy.
vmxa1 is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:21.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team