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Old January 2, 2003, 09:41   #121
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Updated for the last time here's the final results
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Old January 2, 2003, 11:38   #122
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Quote:
Originally posted by ADG
Updated for the last time here's the final results
Thanks ADG, I am really surprised by the fifth place of Civ3 with 120 points only, I thought it would end first far away from the others.
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Old January 3, 2003, 23:21   #123
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What's even funnier is that CTP2 did better than civ3.

Who'd thunk that!!!
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Old January 4, 2003, 05:41   #124
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Quote:
Originally posted by hexagonian
What's even funnier is that CTP2 did better than civ3.

Who'd thunk that!!!
Not me!



It would be interesting to detail the votes, it seems that many gamers playing Civ2 have not necessarily upgraded to Civ3 or have not found the game suited to their taste as the gameplay is very different. As far as I can remember many Civ3 players have not ranked Civ3 as their favorite game where the CtP2 and SMAC players have almost always ranked these games first, was it enough to make the difference or has the Civ3 community ignored this vote?

Whatsoever CtP2 is second and so is the CtP serie in the other voting thread...
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Old January 4, 2003, 07:36   #125
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Quote:
Originally posted by hexagonian
What's even funnier is that CTP2 did better than civ3.
That's not funny, that's a disaster

ctp1/2 are both filled with more bugs than Civ3 (Well, some people call them features )...

I didn't vote Civ3 as being the best game, since there's better games around, but Civ3 is still better than any previously Civ/ctp game...
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Old January 4, 2003, 08:07   #126
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Quote:
Originally posted by ADG
I didn't vote Civ3 as being the best game, since there's better games around, but Civ3 is still better than any previously Civ/ctp game...
It's a matter of opinion and taste, it can't be a statement...
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Old January 4, 2003, 10:17   #127
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Quote:
Originally posted by ADG
ctp1/2 are both filled with more bugs than Civ3 (Well, some people call them features )...
Yeah I know there are some people who consider it as a feature to move 200 units each turn just to improve the terrain of their empire.

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Old January 4, 2003, 10:40   #128
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Well... that's better than to click 200+ times, to figure out that you can't build what you want to build, when you want to build...

And it's more realistic to have workers, instead of spending 300000000+ pw in one turn (and thereby change a country from a very far behind in everything, to the most advanced country in the world (advanced in: using every square of land, not advanced in: having all advances), in one turn

Hmmm... wait, this thread shouldn't be turned into "a fight about that Civ3 beats the hell out of ctp2 any time" thread...
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Old January 4, 2003, 10:54   #129
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Quote:
Originally posted by Tamerlin

It would be interesting to detail the votes...
Well, I had provided ADG with a spreadsheet with each player's votes in a separate column...
It all depends whether he wants and can upload the whole width in his page

ADG, the list would need sorting, see Planescape.
Ask me for hints in Excel usage, in case you'd not be comfortable with it. Also the position is obtained with a formula, so you should simply copy it for the new lines, and not insert the position manually....
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Old January 4, 2003, 16:53   #130
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Quote:
Originally posted by ADG
Well... that's better than to click 200+ times, to figure out that you can't build what you want to build, when you want to build...
I have no idea what you are talking about. Really!!!
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Old January 4, 2003, 17:02   #131
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Quote:
Originally posted by Pedrunn
I have no idea what you are talking about. Really!!!
Ok, it didn't come out right. But what makes more sense is, that I hate that system because I keep forgetting about it (and always wonder were the workers are), and when I finally wants to use it, I don't have enough PeeWee to buy what I want to buy, or I have so much money that I can upgrade the whole country... And another reason is, I simply just don't think that "feature" fits into a Civ type game. The idea just doesn't make any sense at all in such type of game...

And yeah, I prefer to have lots of units to walk around with
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Old January 4, 2003, 17:06   #132
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Quote:
Originally posted by ADG
And yeah, I prefer to have lots of units to walk around with
Just a matter of taste...
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Old January 4, 2003, 17:19   #133
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Quote:
Originally posted by MariOne
Well, I had provided ADG with a spreadsheet with each player's votes in a separate column...
It all depends whether he wants and can upload the whole width in his page

ADG, the list would need sorting, see Planescape.
Ask me for hints in Excel usage, in case you'd not be comfortable with it. Also the position is obtained with a formula, so you should simply copy it for the new lines, and not insert the position manually....
I did what you say. Well... I didn't copy the lines, I just drag'ed the needed lines down, but sometimes it seems to forget something. Like in Planescape, the position was calculated from the line below Planescape, thereby leaving Planescape to have the same position as the one below... But I think I have fixed all of those now... (Don't know if I can upload it tonight though... my upload speed is on avg 1 kb/s, and has caused timeouts when uploading I wonder if I even can post this msg... this is second try... there's no problem with downloading)

I sorted the list from:
Position
Avg
Game-name

Is there other things there should be on the list?


I'm trying to upload the list for the last time today, if it doesn't work, you'll have to wait until tomorow...
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Old January 4, 2003, 18:10   #134
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Quote:
Originally posted by ADG
And yeah, I prefer to have lots of units to walk around with
Yeah a matter of taste. My taste is it not to waste a lot of time to run around with 200 settlers/engineers just to improve my terrain. In Civ2 I needed for this task one hour per turn in the worst case, I think this also included the trade tasks, but not the wait until I was able to move my units again.

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Old January 4, 2003, 18:24   #135
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Quote:
Originally posted by ADG


Ok, it didn't come out right. But what makes more sense is, that I hate that system because I keep forgetting about it (and always wonder were the workers are), and when I finally wants to use it, I don't have enough PeeWee to buy what I want to buy, or I have so much money that I can upgrade the whole country


If that is any consolation for you i done like the concept either although it is a big improvement over the settler system. Still when everytime i play the game i keep saying to me: "Why dont they just used gold to buy TI other than create a totally new concept?"

Matter of taste End of Discussion (I hope!)
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Old August 31, 2003, 17:23   #136
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Old August 31, 2003, 19:09   #137
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Old August 31, 2003, 19:57   #138
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Voting 8 months after the fact.
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Old August 31, 2003, 21:46   #139
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Old September 1, 2003, 03:25   #140
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Who bumped this, and started the voting months after the results were in?

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Old September 1, 2003, 05:10   #141
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Old September 1, 2003, 06:17   #142
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Nice

Though I doubt I still have the results file, which means I probably wont be able to update it...
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Old September 2, 2003, 23:55   #143
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Old September 4, 2003, 22:19   #144
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Old September 5, 2003, 06:17   #145
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Old September 5, 2003, 08:01   #146
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Old September 5, 2003, 09:32   #147
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Old September 5, 2003, 11:04   #148
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Old September 5, 2003, 14:29   #149
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Old September 7, 2003, 00:57   #150
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