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Old November 25, 2002, 13:49   #31
Nuclear Winter
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Please DONīT FORGET PANZER LEHR!!
and Mr Rommel, of course!
BTW, are you going to improve paratroopers?
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Old November 25, 2002, 15:37   #32
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All units values will be redone from scratch.
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Old November 26, 2002, 11:52   #33
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ooh!!!!!! can't wait

too bad your starting in 1941, now the Dutch won't be able to stop the german aggresion (they actually had planes to give the luftwaffe a fight, but they had grass airfields, and in the Netherlands it always rains..)
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Old November 26, 2002, 21:41   #34
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Quite large then?
I had a vision of the Civ2 WW2 'European' scenario. I loved that. The AI was laughable though!
I played as the Axis and invaded Russia (conquering them) without Allies managing to get a foothold on the continent! Too busy creating farmland and ships I suppose!

How about the Bismarck and Tirpitz as special Axis battleships, having a greater attack value than normal, but you cannot rebuild them once they are lost? Same goes with HMS Hood?
The Japanese had the largest, most powerful Battleship didn't they? That could have the best A/D values? It put the British, German and American efforts to shame at the start of the war..
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Old November 28, 2002, 06:08   #35
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WW2 battleships were mighty colosses, and they ruled the waves. A wulfpack of submarines could destroy them, though...
Erm, actually battleships were mainly used for shore bombardments. There were a few surface engagements involving BBs, such as Surigao Strait and some of the battles around Guadalcanal, as well as a couple clashes in the North Atlantic, but mainly they ended up getting sunk with air power.

Quote:
Carriers had not much defense at the time.
(no missiles, no big-guns.)
Except for planes, of course, and escorts

Quote:
And WW2 cruisers even happened to get SUNK by coastal batteries.
Only one I'm aware of was the Blucher, sunk by a Norwegian fortress at (IIRC) Bergen.
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Old November 28, 2002, 13:49   #36
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Well the German battlecruiser Blücher was exactly the one I thought about too. It was sunk outside Oslo, the false capital of Norway.

Not outside the magnificent town of Bergen.
(where I happen to sit right now)


The batteries at Kvarven, Bergen did not open fire at a similar ship that came by, Königsberg.
It was due to a threat of city-razing by the nazis.
Today the town remains unrazed and glorious,
because we did not take out these badguys.

We could have taken them out, though.
At least, thats what my grandfather told me.
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Old November 28, 2002, 14:29   #37
Nuclear Winter
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No need to worry plague rat. I guess the allies did the work for you norwegians latter on .
But letīs be fair: even though the nazys were evil bastards ( they executed one or two of my heroes, plus all those poor innocent people...) their panzers were stillous...
But, anyway, the brazilian could have wipped them out .
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Old November 28, 2002, 14:48   #38
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Trip, Iīm working on some air units, nothing big, just changing the simbol of the bomber, from a little star to the target of the allies and that german cross wich I just canīt remember the name.
Are you interested?
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Old November 28, 2002, 15:38   #39
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Erm, actually battleships were mainly used for shore bombardments. There were a few surface engagements involving BBs, such as Surigao Strait and some of the battles around Guadalcanal, as well as a couple clashes in the North Atlantic, but mainly they ended up getting sunk with air power.
It'll still give a sense of theme to the scenario..Theres nothing quite like the 1 v 1 type situation with the Bismarck and the Hood!
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Old November 28, 2002, 17:32   #40
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Oh yes, airpower sinking capabilities should be turned on!
Even for a large amount of smaller planes... remember kamikaze.

There are four main air-categories:
Hvy.bombers
Tac.Bombers
Fighters
[Rockets]

Tac. bombers were used mainly against naval and land units.
Rockets optional? (under research)
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Old December 10, 2002, 05:26   #41
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Any idea how long this scenario will take you Trip? If its the whole world map, will it take some time? If you need a beta tester, i've got some spare time on my hands!

I was thinking about embarking upon a European scenario with a part of north america included, like the Civ2 ww2 scenario. Airports won't have the airlift function(or have limited range) since it can easily be exploited by lifting US armies over the Atlantic, completely bypassing the threat of the U-boats. Rebasing aircraft would have to changed from its unlimited range too.
I'll go for a more realistic sized version of Europe too, to reflect the difficulties for the Axis, to conquer the Soviet Union. I will have North America in there, though for game-play reasons, maybe about 4 very advanced cities but with a minimal number of units.
The size of the Atlantic will obviously be alot smaller, but large enough to represent a MAJOR threat to Allied armies attempting to cross. Later in the scenario the Allies could be able build a smaller wonder(with the discovery of sonar) that increases Allied ship defence by 50% against submarine attack, about 80% of the time.

Anyone know of a more realistic european map to use? I suppose, i'm in the planning phase since i'm still waiting for PTW to come through the post!
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Old December 10, 2002, 17:01   #42
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Damn those distributors!
PTW never makes it to the stores before christmas.
Anyway...
When I get hold of it, I can surely beta-test this scenario!
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Old December 11, 2002, 00:36   #43
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Trip: In mine and pi8ch ww2 mod we were going to make the 4 eras into 4 different trees that you could choose to research as you liked.

Ground Combat
Naval Combat
Air Combat
Civilian Techs (or something, can't remember the name we choose)
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Old December 12, 2002, 13:56   #44
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BEta tester presenting!
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Old December 12, 2002, 14:35   #45
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Any help, as always, is appreciated.

Hopefully I can get some more work done on this.
It's taking a rather long while to do stuff, and I haven't really had much time to work on things lately do to finals. I ought to be able to get it finished over my 1 month winter break though.
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Old December 12, 2002, 16:20   #46
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I would also like to beta test the scenario for you trip. I too will have a month and half off after the end of next week from school, so i will have more free time.
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Old December 12, 2002, 20:46   #47
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this sounds like a sweet mod
THis sounds like a pretty cool mod. I'll have to download it when I'm done.
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Old December 12, 2002, 21:33   #48
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Quote:
Originally posted by Trip
I ought to be able to get it finished over my 1 month winter break though.
Oh, 1 month holiday. Same as with me!
Univesities are such nice improvements.

Ok, then I got time for some testing too...
- If only those bastards could get their asses going and
supply our stores with PTW copies.
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Old January 5, 2003, 14:34   #49
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Any news on your progress Trip?

lol i ordered PTW about a month ago with it arriving on friday.. but had they sent me the original Civ3!
I'm going to send it back again, so my progress has ground to a halt..last time I buy off Play.com..

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