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View Poll Results: What difficulty level should the game be played at? (7 days)
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Deity
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7 |
16.67% |
Emperor
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11 |
26.19% |
Monarch
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18 |
42.86% |
Regent
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6 |
14.29% |
Warlord
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0 |
0% |
Chieftan
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0 |
0% |
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November 5, 2002, 16:06
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#1
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Firaxis Games Programmer/Designer
Local Time: 06:26
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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Official Poll: Difficulty
The difficulty will affect a variety of things in the game, but mostly the AI. So the question is what difficulty level should we play at?
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November 5, 2002, 16:09
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#2
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Firaxis Games Programmer/Designer
Local Time: 06:26
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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I say Emperor, because that gives the AI enough bite, but not allow it to be the focus of the game.
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November 5, 2002, 16:52
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#3
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Deity
Local Time: 12:26
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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is this normal level, or AI (editor) level???
As a person who mods quite often, you will probably understand what i'm taking about here.
Sometimes it does get confusing, doesn't it. Even the simplest things as a game level
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 5, 2002, 17:08
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#4
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Firaxis Games Programmer/Designer
Local Time: 06:26
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Maryland
Posts: 9,567
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AI difficulty level.
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November 5, 2002, 17:21
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#5
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Deity
Local Time: 12:26
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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deity: makes it's more aggresive (it will need more lux to keeps it peeps happy)
chieftain: it will take on a more builder strat.
What will suit the game more?
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 5, 2002, 17:30
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#6
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Emperor
Local Time: 06:26
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Detroit
Posts: 4,551
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deity
__________________
Try peace first. If that does not work, then killing them is often a good solution. :evil:
As long as I could figure a way to hump myself, I would be OK with that
--Con
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November 5, 2002, 18:23
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#7
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Emperor
Local Time: 10:26
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Apolyton's Resident Law Enforcement Officer.
Posts: 4,811
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Monarch. We struggled mightily against the AI on Emperor and if we play at that level again, the AI will continue to plague us for a long time. We (ok, I) want this game to be human v human more than human, human v AI. The lower the AI the quicker we get to the entire reason we all got PTW to begin with.
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November 5, 2002, 18:33
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#8
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Deity
Local Time: 12:26
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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true, but some will gain more then others, due to starting positions
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 5, 2002, 23:46
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#9
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King
Local Time: 06:26
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Waterloo, ON, Canada
Posts: 1,500
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Deity. Only the best survive. No one's guaranteed to be top civ, and the AI will be a challenge.
__________________
"I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
-me, discussing my banking history.
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November 6, 2002, 06:26
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#10
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Emperor
Local Time: 10:26
Local Date: November 1, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
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Deity. i never play at this level in SP, but with several combined brains thinking throuhg the strategy we should cope fine. Plus, this will place a high value on Luxuries, which is always a good reason to go to war and/or conduct diplomacy with other human Civs.
__________________
If I'm posting here then Counterglow must be down.
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November 6, 2002, 06:41
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#11
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Deity
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Am I deceived? 4 people 'say' deity, but only 2 votes for it?
The propaganda has begun...
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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November 6, 2002, 06:58
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#12
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Emperor
Local Time: 10:26
Local Date: November 1, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
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I'm one of the people who voted.
__________________
If I'm posting here then Counterglow must be down.
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November 6, 2002, 10:49
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#13
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Local Time: 12:26
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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Monarch.
We made it in the C3DG because there were plenty of excellent brains for each issue, but with the limited team size, we're likely to have only one (or two at most) brain per team which specializes on a given issue.
If we play on emperor, we're likely to side among humans against the AI at the beginning.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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November 6, 2002, 15:08
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#14
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Prince
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 660
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Regent and Monarch aren't that different, but Regent provides a little challenge, while producing a minimal ammount of AI cheeting.
__________________
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
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November 6, 2002, 15:20
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#15
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Deity
Local Time: 12:26
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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there is bount to be at least one deity player in each team, add that to the combined minds....
one thing though, if there is an deity ai, he will lead in tech at first, wich well just doesn't seem fair (having to go back to sp strategies  )
maybe agreeing not trade any techs to and from the AI might solve this
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 6, 2002, 16:30
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#16
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Prince
Local Time: 05:26
Local Date: November 1, 2010
Join Date: May 2001
Location: Stratford, NJ
Posts: 374
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Quote:
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Originally posted by donegeal
We want this game to be human v human more than human, human v AI. The lower the AI the quicker we get to the entire reason we all got PTW to begin with.
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I heartily agree with this logic. And for this reason I am voting Regent.
__________________
Eine Spritze gegen Schmerzen, bitte.
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November 6, 2002, 16:41
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#17
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Prince
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 660
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Falconius and I agree, and so should everyone else! The AI in a MP game should just be a nuisance, not a major hurtle to overcome.
__________________
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
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November 6, 2002, 18:11
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#18
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Emperor
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Maryland Heights, MO
Posts: 6,188
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Given the skill levels of players here.
Deity would actually be a battle with the AI.
In Emperor, the AIs will be merely a nusiance.
In Monarch, the AIs will be virtually vasel states of the players.
In lower levels, the AI will simply be overrun.
__________________
1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:
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November 6, 2002, 20:21
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#19
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Civ4: Colonization Content Editor
Local Time: 11:26
Local Date: November 1, 2010
Join Date: Dec 2001
Posts: 11,117
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I'd say Emperor. Good balance between challenge and fun, and humans don't need to ally up against the evil AIs to actually have a chance before the industrial age.
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November 7, 2002, 09:40
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#20
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Prince
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 660
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I don't know about everyone else....
Spending the ancient era saving my ass fromt the righteous fire of the AI in Emperor mode (even in the Ancient era) is not my idea of fun.
Maybe in SP, but in MP, that's not what I would be there for.
__________________
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
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November 7, 2002, 14:36
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#21
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Emperor
Local Time: 10:26
Local Date: November 1, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
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Monarch is still winning, though. As a compromise I think that would please most people.
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If I'm posting here then Counterglow must be down.
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November 7, 2002, 14:56
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#22
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Prince
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 660
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Okay, I can deal with Monarch. It might prove to be interesting...it's only a little tougher than my preferred Regent level...but note, that in Monarch is where the AI really begins to cheat.
__________________
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
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November 7, 2002, 15:18
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#23
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Deity
Local Time: 12:26
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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maybe, we could use the ai as one big barb tribe, and set them on chieftain
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 10, 2002, 12:36
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#24
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Prince
Local Time: 05:26
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 660
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Something else of note:
The AI is more easily manipulated into fighting your enemies than another human player. So, if you don't like Joe, jusy sick the AI on him!
__________________
"If you're not having fun, then you're losing the game."-Copyright Warrior Poet 11/18/2002 "No plan survives first contact with the enemy."-Tsun Tzu -Don't know when B.C.
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November 10, 2002, 13:11
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#25
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Deity
Local Time: 04:26
Local Date: November 1, 2010
Join Date: May 2002
Posts: 11,289
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Diety. In most demo games the AI civs outnumber you 11 or 15 to 1. In this one they are ONLY half of the civs with at least 3 civs at the same disadvantage of you.
It makes the AI much easier to kill and we have the option of ganging up on them.
If we play at any level below Diety we need to add more AI civs.
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November 10, 2002, 13:27
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#26
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King
Local Time: 04:26
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 2,394
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I know we could just gang up on the AI, but this game isn't to gang up on the AI, it's to gang up on each other and see how a MP DG really works.
__________________
meet the new boss, same as the old boss
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November 10, 2002, 16:21
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#27
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King
Local Time: 02:26
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Bringer of Peace, Destroyer of Worlds
Posts: 2,192
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I am pretty dern interested to see what shall happen. What if every human team ended up with an AI ally? Or if all humans went up against all AI? Or etc etc. I'm not suggesting these things HAPPEN, I'm just saying they could. Having not played PTW I'm getting more and more anxious, and my ideas are just bouncing off the walls.
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November 10, 2002, 17:16
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#28
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King
Local Time: 11:26
Local Date: November 1, 2010
Join Date: Jun 2002
Location: AUERSTADT
Posts: 1,757
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We have not decided either how the victory is obtained : if the AI destroy all humans, is the last civ living the winner ?
__________________
Statistical anomaly.
The only thing necessary for the triumph of evil is for good men to do nothing.
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November 10, 2002, 17:44
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#29
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Local Time: 12:26
Local Date: November 1, 2010
Join Date: Nov 2001
Location: jihadding against Danish Feta
Posts: 6,182
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I doubt the problem will arise, but should it, I think you're right.
__________________
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
"I never had the need to have a boner." -- Dissident
"I have never cut off my penis when I was upset over a girl." -- Dis
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November 10, 2002, 19:05
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#30
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Deity
Local Time: 12:26
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Quote:
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We have not decided either how the victory is obtained : if the AI destroy all humans, is the last civ living the winner ?
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If this is to happen, me think we should quitely leave and never mention this to anyone  .
And certainly not look for an inter-site game
BTW: IF.....=Soren wins
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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