November 5, 2002, 18:33
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#1
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Emperor
Local Time: 06:27
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Quebec City
Posts: 3,629
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Positive Thread....
Hi!
First: i'm french... so be patient if you dont understand something.
I try to create some new change for Civilization PTW, the scenario editor is pretty good, with a good help file, i recommend anyone to try the editor.
So, i'm about to create some new things for Civ3, and i want sugestions.¸
I already create a Fasism mod, based on Italian Fascism,
here what say encyclopedia about fascism, nazism in Germany was not the same than Fascism in spain and ital, but was close.
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Fascism , totalitarian philosophy of government that glorifies the state and nation and assigns to the state control over every aspect of national life. The name was first used by the party started by Benito Mussolini, who ruled Italy from 1922 until the Italian defeat in World War II. However, it has also been applied to similar ideologies in other countries, e.g., to National Socialism in Germany and to the regime of Francisco Franco in Spain. The term is derived from the Latin fasces.
==
So with this and other ready from other books see mod is:
Fascism:
Rate Science Cap:10 + Worker Rate:2 + Assimilation Chance:6% + Draft Limit:2 + Military Police: 4
Hurrying Production: Forced Labor
War Weariness: None
Corruption: Rampant
--------Why? Assimilation so high, fascism is like a fantastic machine. In italy at the age of 4 years you are a member of the Youth Fascism Organnization until 18. After that, for student, fascism association, for worker: fascist syndicate. Propaghanda is really high. Fascism is highly nationalism, our state have to be the mpost powerfull one, we had to be strong, cause life is struggle between Weak And Strong( fascism are based on social darwinism).
Corruption: Is just perfect with Rampant: Less than Despotism cause population are Morally good with is state. But the lack of freedom, just make the corruption high. Lesser than Despotism, higher than Monarchy.
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Unit Support Costs:
Cost/Unit :1
Free Units per : Town: 2 City: 4 Metropolis :8
Same of Communism and Monarchy... Fascism it's a war machine.
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The big advantage of Fascism is Propaghanda resistance and Spy, spy and diplomat are Veteran. When we see that democratic society welcome Hitler, when we see how Hitler made and broke Alliance with USSR. Fascism are diplomatic calculator.
And he have advantage on propaghanda with Democratif and Republican society:Look:
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Propaghanda Modifier vs:
Anarchy: 25
Despotism: 5
Monarchy: 5
Communism: 10
Republic: 15
Democracy: 20
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I will explain why this: Fascism have been inthe past, really good to take a democratic society and infiltrate this society, even, take the lead of the governement of this country. In despotism, monarchy and communism, the dictator/monarch/party have control on the tought of this people, he can kill if someone doesn't think like him,so a spy/diplomat who want to initiate Propaghanda gonna get kill if he made public speech againt the leader.But in republic and democratic, free speach made Fascism propaghanda easier. Do not forge, Fascism it's a modern form of governement, in reaction of Communism and Capitalism, Fascism was adopted by Poor-Worker Class afraid of Capitalism, the Middle-Class was afraid of Communism and the Capitalism, and the upper-class was afraid of Communism....so that's why Hitler/Mussolini was bring to power, and the the fascism ideal grow over Europe.
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Fascism is a governement discovered when Nationalism,Communism and Corporatism are found.
It can be good for a modern Warfare, with good propaghanda vs modern type of governement...
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Now my other idea:
A new type of governement, after Democracy, in the future,something new, totally different of what we have now....i've thinking about a peaceful governement, but with Diplomatic/Spy property really high.(cause of psychic developement).... Give me some idea people...
So, have a nice day everyone!
CRONOS_QC
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November 5, 2002, 18:39
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#2
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Chieftain
Local Time: 10:27
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 41
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Interesting, but that last "other idea" you tossed in the bottom, doesnt sound so super, psychic powers? Uhh. Good stuff though.
Hehe, I think its funny that you started out by apologizing for being French.
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November 5, 2002, 18:55
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#3
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Deity
Local Time: 03:27
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
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Cronos, how about creating a government called Technocracy as a form of government after Democracy?
Yes, it's from CTP, but it does fit in what you are trying to do...
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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November 5, 2002, 19:27
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#4
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Emperor
Local Time: 06:27
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Quebec City
Posts: 3,629
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Fxroman
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i know psychic power doesn,t sound good...but what i wanted to say. This governement are obtained when all the members of the society work together, in synarchy, for peace, equality of class and spiritual evolution...
maybe it can be a condition to victory....Utupia... when you discover and realise thegovernement named: Utopia
Wittlich
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Technocracy...sounds cool, never play CTP at all.
But I will check in the net for that!
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The game must take more time...like it can be cool, if you're able to go to 3000AD... :-) With new technology, new governement, if someone have the time to do this, with large maps, this can be fun? No?
And Civilization must be a more bit complex:
In democratic and republic you can go fight around,no problem. In real life...you got to have a vote, referendum, senate. Like in Civ2...but in a better way, even be able to pay the senate to vote for your war....
Maybe some natural cataclysm....
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So Let's have a nice day!
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November 5, 2002, 20:57
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#5
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Deity
Local Time: 06:27
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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The senate always drove me crazy and I do not miss it.
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November 6, 2002, 17:02
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#6
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Prince
Local Time: 11:27
Local Date: November 1, 2010
Join Date: Aug 1999
Location: Brussels, Belgium
Posts: 318
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Personnaly I'd have set assimilation to very low for fascism. It's often associated with nationalism, so members of other nations conquered by a fascist country should feel very angry by the racist attitude of the conquerors. Unless they are slaughtered of course (ie the 'raze city' option which sounds like a genocide : no resistance, but lowers your reputation and you have to rebuild the city from scratch). To counter-balance this, I'd have set military police even higher (5?). Your point about the likes of the Hitler Youths is right, but it only works for 'new born' citizen who always belong to the city's nation anyway.
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November 6, 2002, 17:06
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#7
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Emperor
Local Time: 06:27
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Quebec City
Posts: 3,629
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crousto:
--------
Your righ, I will see what i can change!
Tanx
__________________
"The modern world is full of the old Christian virtues gone mad." G.K. Chesterton
"Not by force of arms are civilizations held together, but by subtle threads of moral and intellectual principle." - Russell Kirk
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November 6, 2002, 17:09
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#8
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Emperor
Local Time: 06:27
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Quebec City
Posts: 3,629
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crousto:
Maybe...
Good Assimilation.(Foreign people become yours) but when people are resister this is hard to transform him to pecefull.
__________________
"The modern world is full of the old Christian virtues gone mad." G.K. Chesterton
"Not by force of arms are civilizations held together, but by subtle threads of moral and intellectual principle." - Russell Kirk
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November 7, 2002, 00:39
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#9
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King
Local Time: 10:27
Local Date: November 1, 2010
Join Date: May 2001
Location: Adelaide, South Australia, Australia
Posts: 1,451
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Hi Guys,
Sort of going along with the idea of this thread. My computer is currently out of
action, plus Australia won't be recieving PtW for a while either.
First up, some extra Governments to consider:
-Tribal-available with warrior code
-Hagiocracy (rule by priests!)-available with Mysticism
-Ancient Kingdom (think Babylon, Persia etc)-available with Code of Laws? Otherwise with Ceremonial Burial.
-Empire (like aforementioned Imperialism), available with Imperialism (new tech)
-Classical Democracy (Available with Classical Democracy) and Classical Republic
(Available with Republic) (not quite as effective as their modern counterparts)
-Aristocracy (Available with Aristocracy) The "government" which preceded Athenian Democracy
-Tyranny?? I think this was another governmental experiment by Ancient Athens
-Theocracy (Rule by priests, but monothestic, not polytheistic like Hagiocracy)
-Feudal Monarchy (better worker rate to simulate serfdom, but increased unhappiness and corruption)-Feudalism, obviously .
-Constitutional Monarchy-available with Education.
-Modern Democracy (Democracy), Modern Republic (Printing Press)
-Plutocracy (Government by the Rich-Think Corprorate Republic or the good ol' US of A)
-Technocracy (Government by the scientific Elite)-Scientific Method
-Democratic Socialism.
-Eco-Republic??-Ecology.
Anyway, that certainly fills out the ages a bit better than the standard game. Anyone game to give try and create governments based on these models, which are different enough to make them worthwhile? If not, I'll certainly give it a shot when my computer is fixed.
Whilst on the subject of governments, I've thought of a way to make your capital truly important!! (Given that there is no CW)
Basically, unless the new editor (from PtW) allows you to have buildings which increase optimal city size, this is what you do:
Create a number of new improvements-Ampitheater (1 happ, -corruption, -WW); Garrison (-culture, -corruption, -WW); Curfew (-culture, -corruption); Member of Parliament (1 happ, +1 production, -corruption, -WW); Senator (1 happ, +1 production, -corruption) etc.
Once you've done that, you then create a series of Small wonders that require the Palace and a minimum city size-these small wonders count as an automatic "improvement X" in every city. So parliament, for instance, would have minimum city size of 12 (std Map) and require the Palace, and would count as a Member of Parliament in every city (with all the benefits it conveys), Parliament would also produce continental Happiness effects and culture. If you have enough of these Small Wonders, you reduce corruption Civ wide, increase happiness Civ wide but, if you lose your capital, you'll find yourself in a VERY BAD state!!! Of course, all of these Capital Buildings should also convey a defensive bonus, to reflect how tenaciously the people will fight to protect their capital.
So what do you guys think, is it doable? Look forward to your feedback
Yours,
The_Aussie_Lurker.
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November 7, 2002, 17:58
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#10
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King
Local Time: 10:27
Local Date: November 1, 2010
Join Date: May 2001
Location: Adelaide, South Australia, Australia
Posts: 1,451
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BUMP!!
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