Thread Tools
Old November 6, 2002, 22:30   #1
Patroklos
Emperor
 
Patroklos's Avatar
 
Local Time: 10:34
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Back to sea, a lot less drinking :(
Posts: 6,418
Allied, whether you like it or not.
Hey all,

I have for a long time been trying to mae a WWII and Civil War map to "relive" these moments in history through the CIV engine. Only problem is that the allies keep declare war on each other in WWII and there are similar problems with a CW map.

I am curious, is there a way to lock teams like in a sort of AoE fashion. Just make two civs in a perpetual military alliance? The English and Germans shouldn't make up and crush the Americans in this type of senario .
Patroklos is offline  
Old November 7, 2002, 03:08   #2
jkelly
Chieftain
 
jkelly's Avatar
 
Local Time: 05:34
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Cambridge, MA
Posts: 61
Scenario alliances
This might belong in the Creation forum.

Have you tried giving the Germans a bunch of English slaves? That may interfere with how friendly the English can get.
__________________
"It might be a good idea." -- Mahatma Gandhi, when asked what he thought of Western Civilization.
jkelly is offline  
Old November 7, 2002, 04:45   #3
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 04:34
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
Actually, it might do quite well here.

Ohhh Jeff...
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old November 7, 2002, 06:50   #4
Wise Ass
Call to Power II Democracy GameCall to Power II MultiplayerCivilization III MultiplayerCall to Power Democracy GameCivilization IV CreatorsC4DG Team BananaC4BtSDG Team Banana
Prince
 
Local Time: 05:34
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Your Mom's House... Why?
Posts: 481
...? Feel free to finnish that statement


Another thing to try is putting some german units in England and a U boat near an Ameriacan ship. Also try putting a strong Jappanese near Hawii.

What jkelly suggested is an interesting concept too. BTW how many civs are in your WWII sceanario?
__________________
GC Magazine|Gamecatcher
Wise Ass is offline  
Old November 7, 2002, 08:44   #5
TheStinger
Civilization III Democracy Game
King
 
TheStinger's Avatar
 
Local Time: 11:34
Local Date: November 1, 2010
Join Date: Apr 2002
Location: International crime fighting playboy
Posts: 1,063
Quote:
Originally posted by Wise Ass
...? Feel free to finnish that statement


Another thing to try is putting some german units in England and a U boat near an Ameriacan ship. Also try putting a strong Jappanese near Hawii.

What jkelly suggested is an interesting concept too. BTW how many civs are in your WWII sceanario?
edit a non moving indestructible unit and place it in enemy territory.
__________________
Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.
Douglas Adams (Influential author)
TheStinger is offline  
Old November 7, 2002, 09:31   #6
Martinus
Prince
 
Martinus's Avatar
 
Local Time: 11:34
Local Date: November 1, 2010
Join Date: Jun 2001
Location: Warsaw, European Union
Posts: 938
It would get removed by an auto-withdrawal, I guess.
__________________
The problem with leadership is inevitably: Who will play God?
- Frank Herbert
Martinus is offline  
Old November 7, 2002, 10:13   #7
Patroklos
Emperor
 
Patroklos's Avatar
 
Local Time: 10:34
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Back to sea, a lot less drinking :(
Posts: 6,418
I am trying to include the English, Germans, Americans, French and Russians. (It is post Italian switch so Italy has been occupied by the Germans already). Just doing the European threatre or now. Got the idea from the senario that came with CivII.
Patroklos is offline  
Old November 7, 2002, 15:04   #8
Boris Godunov
Civilization II MultiplayerApolytoners Hall of FameCivilization IV: Multiplayer
Emperor
 
Boris Godunov's Avatar
 
Local Time: 03:34
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Portland, OR
Posts: 4,412
You can't do anything about this as of yet. There is no way of editing the diplomatic relationships of civs yet. This of course means that historical scenarios are not possible just yet. I hope hope hope Firaxis takes my continual yapping about this seriously and includes it in an upcoming patch. Otherwise, no real scenarios.
__________________
Tutto nel mondo č burla
Boris Godunov is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:34.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright Š The Apolyton Team