November 7, 2002, 05:14
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#1
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Warlord
Local Time: 10:35
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 274
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Is there a way to mod during a running game?
I noticed that the editor mods works only restarting ex novo a new game.
I miss a mod and now my bomber are not lethal,but I'm on industrial age.
Of course I can't modify this because the game is already started and I noticed editor mods work only for new game.
Do you perhaps know a way to use the editor succesfully even if the game is already started???????
Thanks a lot mates
Boomer
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November 7, 2002, 12:16
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#2
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Warlord
Local Time: 10:35
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 274
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Do you perhaps have any info???
Thanks
Boomer
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November 7, 2002, 12:20
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#3
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Emperor
Local Time: 11:35
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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I am not a modder myself, but I have read many times that once you start the game, you have to stick to the rules. Ingame modding impossible, they say.
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November 7, 2002, 12:27
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#4
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Warlord
Local Time: 10:35
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 274
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I'm talking about modifications done by the original editor of CIV not external mods.
I have already added several units,terrain types etc...not what I need is only enable lethal bombing of bombers that I miss to flag.
Do you think there is a way to use the official editor during a running game?
Thanks
Boomer
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November 7, 2002, 12:31
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#5
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Deity
Local Time: 12:35
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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nope, note since 1.29
the bic file get's incorporated into the save game (or something like that )
Maybe Grampho's tool can help you out
got to the files files' section for more info
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 7, 2002, 18:59
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#6
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Firaxis Games
Local Time: 05:35
Local Date: November 1, 2010
Join Date: Mar 2000
Location: The Metropolis known as Hunt Valley
Posts: 612
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This is one of the reasons the debug mode was added to the editor -- you can test out your mods before you engage in an actual game that could last a long time.
Dan
__________________
Dan Magaha
Firaxis Games, Inc.
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November 7, 2002, 19:26
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#7
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Emperor
Local Time: 06:35
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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The sombrero returns!!
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The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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November 7, 2002, 20:05
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#8
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Firaxis Games
Local Time: 05:35
Local Date: November 1, 2010
Join Date: Mar 2000
Location: The Metropolis known as Hunt Valley
Posts: 612
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I never left! I'm just working on other stuff so I'm not as up-to-speed on Civ as I used to be.
Dan
__________________
Dan Magaha
Firaxis Games, Inc.
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November 7, 2002, 20:08
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#9
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Deity
Local Time: 04:35
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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other stuff?
Care to give Poly an exclusive on breaking some news?
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(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
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November 7, 2002, 20:52
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#10
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Firaxis Games
Local Time: 05:35
Local Date: November 1, 2010
Join Date: Mar 2000
Location: The Metropolis known as Hunt Valley
Posts: 612
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when the time is right, perhaps. Right now I think I like being gainfully employed.
Dan
__________________
Dan Magaha
Firaxis Games, Inc.
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November 8, 2002, 06:04
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#11
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Warlord
Local Time: 11:35
Local Date: November 1, 2010
Join Date: May 2002
Posts: 158
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I really look forward to the debug-mode. Today when I f.ex. tweak a unit, I make it available from the start of the game, test it till it works like intended and then place the availability where it should be. A debug-mode is very welcome.
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November 8, 2002, 11:40
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#12
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Prince
Local Time: 11:35
Local Date: November 1, 2010
Join Date: Nov 2001
Location: In front of my computer.
Posts: 512
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Quote:
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This is one of the reasons the debug mode was added to the editor -- you can test out your mods before you engage in an actual game that could last a long time.
Dan
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I hated this new feature - the fact that rules are saved in a savegame, I mean, not the debug mode .
Usually, you see the errors in balance, or the little mistakes, when you're already deep into the game. So either it's a restart from scratch, either it's playing with the bugs (which is extremely annoying).
I would love to have this as an option (choose to save rules into savegame or not).
__________________
Science without conscience is the doom of the soul.
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November 8, 2002, 11:50
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#13
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Warlord
Local Time: 10:35
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 274
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Meee tooo,if it was possible of course...
Is this perhaps a barrier to prevent cheating in MP?
Is there a readme in order to use properly the debugger?Maybe I miss it...
thanks
Boomer
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November 8, 2002, 13:55
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#14
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Firaxis Games
Local Time: 05:35
Local Date: November 1, 2010
Join Date: Mar 2000
Location: The Metropolis known as Hunt Valley
Posts: 612
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IIRC, the debug mode can't be enabled in MP games, it's just for testing scenarios in SP. I think there is a list of debug mode commands in the editor help file.
AFAIK the reason the change was made to include the rules in savegames was that we were finding a lot of the support requests and reported bugs were directly connected to people who were messing with the rules files of games currently in progress. It can have really strange effects, so it was a general issue of improving stability to include the game rules with savegames.
Dan
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Dan Magaha
Firaxis Games, Inc.
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November 8, 2002, 18:17
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#15
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Prince
Local Time: 11:35
Local Date: November 1, 2010
Join Date: Nov 2001
Location: In front of my computer.
Posts: 512
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(so just an option that is "on" by default)
(or even a command line to pass to dissociate the savegame from the rules)
(pleaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaase !)
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Science without conscience is the doom of the soul.
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