March 4, 2000, 16:45
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#1
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Settler
Local Time: 01:39
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 13
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Little help with my custom faction please?
I'm making a faction and I'm not sure how to give it some of the abilities I want. I want it to have 100% mind worm capture all the time and I want it to only be able to choose either vendetta or Blood Truce after it has met with a faction. Can I do these things in the Alpha text or it's faction text after I make it with the editor?
Any help is appreciated and I hope to have a new faction for you players out there soon.
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March 4, 2000, 18:49
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#2
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King
Local Time: 20:39
Local Date: October 30, 2010
Join Date: Sep 1999
Location: Ruins of Jasonia Palace
Posts: 1,731
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You can't capture EVERY mind worm... the closest thing too it would be +3 PLANET and free Empath Song on every unit. That will give you the most.
There also isn't a way to automate that status thing. Just don't talk to them or answer their calls, and you'll never sign a treaty.
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March 6, 2000, 09:52
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#3
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Settler
Local Time: 01:39
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 13
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I remember a guy posted a challenge game here where all factions automatically (and always) vendetta with the player and treatys with each other. If I make a scenerio game could I make my new faction be either vendetta or blood truce then?
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March 7, 2000, 15:36
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#4
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King
Local Time: 01:39
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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Yes, I was going to do that with Vel's Splinter factions, but never got round to it. Can't for the life of me remember how, though...
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March 7, 2000, 15:43
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#5
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King
Local Time: 20:39
Local Date: October 30, 2010
Join Date: Mar 1999
Location: Nashville, TN
Posts: 1,087
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Yes in a scenario, you can set the diplomatic status. This cannot be an inherent feature of the faction though.
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