November 12, 2002, 11:52
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#1
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Warlord
Local Time: 02:54
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 120
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Can the AI Play the New Modes Decently?
Hey Gang,
Since I'm really only looking at this expansion from the SP side of things, especially for these new play modes, can the AI actually play a good game?
I've heard, for example, the AI has ONE tactic in Regicide which is to leave his king in the capital city and defend it all to heck. Not a bad tactic in itself but painful if it NEVER varies from this. Does the AI ever move its King to clever hiding places?
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November 13, 2002, 16:53
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#2
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Warlord
Local Time: 02:54
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 120
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Anybody out there?
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November 13, 2002, 16:58
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#3
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Warlord
Local Time: 05:54
Local Date: November 1, 2010
Join Date: Nov 2001
Location: NJ, USA
Posts: 141
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To be honest, most of the new modes were designed for multi-player to enable quicker games than the traditional long single-player type game.
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November 13, 2002, 18:10
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#4
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King
Local Time: 05:54
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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I think that the AI plays them very predictably and conservatively. As such, I think that they are easier than the traditional game.
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November 13, 2002, 18:32
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#5
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Prince
Local Time: 05:54
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 733
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Take Elimination. Multiple times I've seen the AI plop down a city guarded by one spear when I have 4 WC's, swords, whatever ancient attack unit you can think of.
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November 13, 2002, 19:10
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#6
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Deity
Local Time: 04:54
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Agreed, the new modes are for human competition.
I don't think the AI was adjusted much (if at all) to cope with them.
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November 13, 2002, 19:29
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#7
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Deity
Local Time: 12:54
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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IIRC it was mentioned on one of the chats, that these were not really ment for SP.
( or in a combination with human versus human,...)
__________________
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November 14, 2002, 03:37
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#8
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Prince
Local Time: 06:54
Local Date: November 1, 2010
Join Date: Aug 2001
Posts: 335
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Quote:
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Originally posted by notyoueither
Agreed, the new modes are for human competition.
I don't think the AI was adjusted much (if at all) to cope with them.
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Does this include Victory Locations???
Thanks,
Oz
__________________
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November 14, 2002, 08:58
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#9
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King
Local Time: 06:54
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Philly
Posts: 2,961
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Soren definitely mentioned at some point that the modes would be available for SP, but that the AI would NOT be modified in any way to deal with the different victory conditions. So the leader-bunker-mentality is probably going to be the norm for the AI in Regicide games.
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November 14, 2002, 11:15
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#10
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Chieftain
Local Time: 10:54
Local Date: November 1, 2010
Join Date: Oct 2001
Posts: 74
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That's a pity but you can choose regicide/Mass. In this case the ai is able to let one in the capital, the rest is bunkered in other cities. Much better.
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