November 12, 2002, 18:34
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#1
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Chieftain
Local Time: 10:55
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 54
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Problems installing mods - can someone help me?
Hello! I've recently decided to start playing CTP2 again and try out some mods. I have no problem installing the patch or modswapper, but everytime I try to install the Craddle mod, disaster strikes. All the files get extracted to the ctp2_data\default file and when I try to play the mod, I get endless slc errors. An example chosen at random is ctp2_data\default\gamedata\CAI_ComImpSForAIsslc.24 0: No function named TileHasImprovement
That's an example, the errors apply to most everything in the mod.
These errors also prevent me from playing the default game, so I have to delete the entire program and reinstall to do even that.
Anyone know what is going on?
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November 12, 2002, 18:38
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#2
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Prince
Local Time: 11:55
Local Date: November 1, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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A classic case of Patch-Didn't-Install-Properly.  I'm not sure why though.
What OS are you using, and what language version of the game?
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Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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November 12, 2002, 18:54
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#3
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Chieftain
Local Time: 10:55
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 54
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I'm using WindowsME and the English version.
I've made several attempts at this, and got the same result. Would it be easier to just re-download the patch?
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November 12, 2002, 19:01
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#4
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Prince
Local Time: 11:55
Local Date: November 1, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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Probably. It might be a screwed up installer on WinME.
Do you have the game in default directories?
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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November 12, 2002, 19:04
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#5
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Chieftain
Local Time: 10:55
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 54
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Yes, I left everything in the default directories when I installed the game.
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November 12, 2002, 20:23
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#6
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Chieftain
Local Time: 10:55
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 54
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I re-installed the patch, and this time it worked. Thanks for your help!
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November 13, 2002, 05:21
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#7
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Prince
Local Time: 11:55
Local Date: November 1, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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hmmm,weird. no problem, anyway, glad to help.
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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November 13, 2002, 09:55
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#8
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Emperor
Local Time: 05:55
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Smemperor
Posts: 3,405
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I'm assuming you did this too...
You need to make the following change in the userprofile.txt file located in the following directory Activision\Call To Power 2\ctp2_program\ctp
Look for the line
DebugSlic=Yes
and change it to
DebugSlic=No
__________________
Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
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November 13, 2002, 17:58
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#9
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Chieftain
Local Time: 10:55
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 54
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Oddly enough when I checked the userprofile, it was already switched to no.
I have no idea what I was originally doing wrong, but since things worked out I guess I'll never know!
btw hexagonian, great mod!
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