March 14, 2000, 18:41
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#1
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Warlord
Local Time: 02:39
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Scotland
Posts: 138
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Interludes
Does anyone know what files should be edited so that you can create your own interludes and have them appear at the correct time?
And was I the only one to be disappointed that the faction editor doesn't have a graphic editor.
[This message has been edited by Mikel (edited March 14, 2000).]
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March 15, 2000, 11:45
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#2
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Prince
Local Time: 02:39
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Vienna, Austria
Posts: 616
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You can find the inturludes in the interlude.txt file. However, as for correct timing, I'm afraid I must discourage you - this option is probably programmed into the SMAC code - the only way to modify it is to hack the file.
LoD
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March 16, 2000, 20:11
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#3
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Warlord
Local Time: 02:39
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Scotland
Posts: 138
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Thats a shame. It is very similar to the events in Civ 2 that could be edited to create scenarios. They should include an editor in an upcoming patch or expansion I think.
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March 23, 2000, 05:41
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#4
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Prince
Local Time: 09:39
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Singapore
Posts: 654
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Is it possible to transfer some of the interludes from SMAC 4 to SMACX by copy and paste?
For example, the original manifold nexus, borehole cluster interludes.
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March 24, 2000, 17:04
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#5
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Prince
Local Time: 02:39
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Vienna, Austria
Posts: 616
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Fistleaf: If they have their corresponging tags in the interludesx.txt, then yes.
LoD
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