November 13, 2002, 17:33
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#1
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Settler
Local Time: 10:59
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Ann Arbor, MI
Posts: 15
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Scientific?
Hey all,
I've been having some trouble with the Scientific trait lately. It is supposed to give an extra tech at the start of each new era, and it always has in the past, but now I'm only getting the tech that puts me into the new age. For example, in my currect game as Persia, I research metallurgy to go up to the next era, and then I select the next tech I want...but it seems that it has automatically picked Nationalism for me as my free tech. In the past, I picked the tech I wanted as the free tech. Was this changed in a patch or am I just missing something?
Thanks.
__________________
Kyle Goodridge
University of Michigan, Ann Arbor
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November 13, 2002, 18:26
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#2
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Prince
Local Time: 02:59
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Seattle
Posts: 555
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I don't think we have ever been able to pick our free tech with scientific civs.
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November 13, 2002, 19:07
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#3
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Prince
Local Time: 20:59
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Newcastle, Australia
Posts: 834
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If you select the tech that you normally get free at the start of each era, the game will automatically select something else.
For example, as I enter the Industrial era, I select Nationalism for research. I then get Medicine for free instead of Nationalism. Or as I enter the modern era, I select Rocketry for research. I then get Fission for free instead of Rocketry.
Of course, you can't control which specific tech you receive, however, you can tell the game not to give you the tech that you'd normally get free. The choice it makes for you then is random (in my experience anyway).
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November 13, 2002, 19:20
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#4
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King
Local Time: 03:59
Local Date: November 1, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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I started a thread about this a few eeks back. It seems I get Montheism / Nationalism / Rocketry about 95% of the time. Occasionally, I have received Ecology instead of Rocketry and Medicine instead of Nationalism. But, in a game in which I received Ecology (and which triggered my thread), I reloaded 4 times, each time selecting a different research path, and each time I reeived Ecology -- i.e., my tech choice had absolutely no impact on which free tech I got (when I choose Ecology, it would very quickly thereafter say "We have mastered the secrets of Ecology. What shall we research next?")
I have never seen an ability to choose which free tech you get in any of my games - and I don't know how the choice is made for you (i.e., what variables involved).
Catt
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November 13, 2002, 20:00
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#5
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Deity
Local Time: 06:59
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Yes I agree, I have never been able to select. ToE lets you pick one and you get the currently researched one.
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November 14, 2002, 07:03
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#6
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King
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Tornio, Suomi Perkele!
Posts: 2,653
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Why does my science dude (who looks like Sid Meyer) say that we have learned the tech from one off my enemies?
__________________
I've allways wanted to play "Russ Meyer's Civilization"
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November 14, 2002, 14:46
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#7
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Deity
Local Time: 06:59
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Great Lib, do you have it and has Education been researched?
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November 14, 2002, 16:04
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#8
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Settler
Local Time: 10:59
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Fort William, Highlands of Scotland
Posts: 16
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I wish you could select the specific tech.
__________________
James Dean Shepherd
Jesus lives! :)
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November 14, 2002, 16:15
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#9
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Prince
Local Time: 05:59
Local Date: November 1, 2010
Join Date: May 2001
Location: Stratford, NJ
Posts: 374
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Quote:
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Originally posted by vmxa1
ToE lets you pick one and you get the currently researched one.
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ToE? Translation? I even checked the "Abbreviations" thread on this. Maybe you should post it there.
The old editor?
The other end?
The obscure enemy?
Test of excess?
What?!
__________________
Eine Spritze gegen Schmerzen, bitte.
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November 14, 2002, 16:40
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#10
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Emperor
Local Time: 11:59
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Praha, Czech Republic
Posts: 5,581
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Theory of Evolution
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November 14, 2002, 16:41
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#11
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Warlord
Local Time: 06:59
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Canada
Posts: 204
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ToE = Theory of Evolution (the Great Wonder)
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November 14, 2002, 17:21
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#12
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Deity
Local Time: 06:59
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Sorry, too much time on the board.
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November 15, 2002, 16:30
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#13
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Emperor
Local Time: 05:59
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Back in BAMA full time.
Posts: 4,502
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Quote:
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Originally posted by Catt
I started a thread about this a few eeks back. It seems I get Montheism / Nationalism / Rocketry about 95% of the time. Occasionally, I have received Ecology instead of Rocketry and Medicine instead of Nationalism. But, in a game in which I received Ecology (and which triggered my thread), I reloaded 4 times, each time selecting a different research path, and each time I reeived Ecology -- i.e., my tech choice had absolutely no impact on which free tech I got (when I choose Ecology, it would very quickly thereafter say "We have mastered the secrets of Ecology. What shall we research next?")
I have never seen an ability to choose which free tech you get in any of my games - and I don't know how the choice is made for you (i.e., what variables involved).
Catt
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I hadnt noticed that trend since I dont play scientific too often (I choose random civs) but I got those exact advances with the Ottomans in my current game.
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