July 23, 2004, 04:31
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#31
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King
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Tyskland
Posts: 1,952
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The Links dont work anymore
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Stopped waiting for Duke Nukem
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July 23, 2004, 13:39
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#32
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Super Moderator
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Main_Brain my first question would have been if I did not figure it out on my own which links do not work. Well it looks like all the links that links to particular posts of Apolyton are broken. The links to sites outside of Apolyton seems to be ok. Well Markos should know what happend.
-Martin
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Civ2 military advisor: "No complaints, Sir!"
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August 13, 2004, 13:43
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#33
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Prince
Local Time: 04:59
Local Date: November 1, 2010
Join Date: Apr 1999
Location: Texas
Posts: 770
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How would Markos be "officially" notified of the broken links to Apolyton threads? I've just recently dusted off my CTP2 CD and could use a refresher course.
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Any flames in this message are solely in the mind of the reader.
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August 14, 2004, 18:56
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#34
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Super Moderator
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Quote:
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Originally posted by Big Dave
How would Markos be "officially" notified of the broken links to Apolyton threads? I've just recently dusted off my CTP2 CD and could use a refresher course.
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You could PM MarkG or PM Locutus the author of the post in which you find the broken links. The problem is that these threads are moved to the archieve, actual I don't know whether these threads really belong into the archieve.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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August 24, 2004, 17:52
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#35
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Deity
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Markos is aware of this bug and fixing it is on his to-do list (but it may be a while).
Sorry, old threads get moved to the archives, not much can be done about that (except continuing to post in them )
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August 27, 2004, 04:08
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#36
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Deity
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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That didn't take quite as long as I had feared The links should work again.
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September 11, 2004, 17:24
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#37
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Prince
Local Time: 02:59
Local Date: November 1, 2010
Join Date: Mar 2002
Posts: 875
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I found Vels strategy thread useful; however here are so things I've discovered: mostly from a decade of playing other civ games. As I'm new to CTP2 there might be some errors:
Wonder City - after I've built 2 or 3 settlers,
Build:
granary
I set PW to 100% until I have farms in all of my plains/farmland in the inner 8 tiles in whatever becomes my wonder city then build:
City Walls
Chichen Itza
By then I may need aqueduct
and then my pw goes to 100% to build mines in hills and mountains in the inner tiles;
Build lyseium
Bailista Towers
Food Silo
Mill
Court House
Then at about size 12: I build Advanced farms on the outside
and when I Can Advanced Mines
Happiness improvements (since there is going to be pollution here)
Build city impovements especially:
Ballista Towers
Court House
If any time is left Science improvements, then
Drug Store (if needed)
Penacylin
2nd Wonder City: after 1st has its advanced farms place advanced farms and later advanced mines in inner then outer tiles.
Build Wallls and ballista towers
Build population improvements(granaries aqueducts food silos)
Build production improvents(this city's first wonder is Zero Crime Bill, so you'll have the time for factories and refineries)
Happiness improvements as it will soon be more polluted than city #1
Science improvements
Retreating:
Armies of 6 samarai & 5 mounted warriors & 1 slaver)are cheap as I approach fascism, but don't last too long, but if I have 20 cities, it's likely I have a few samari about ready to catch up. Retreat so I'll have 6 & 5 & 1 next turn against a weaker city. Eventually I'll build the Knights or Cavalry(if I have the tech) to catch up and replace lost samari.
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July 4, 2005, 11:55
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#38
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Emperor
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
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I don't know if this is the appropriate place, but...
Well, I have a Wacom tablet. It works fine with CivII and III, Age of Empires, etc.
But I just can't find out how to make it working with CTPII or even AoM. There's some "ini" file to modify, or drive to download, anything?
Any hints?
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