November 16, 2002, 16:49
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#1
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Prince
Local Time: 11:08
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 308
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AI and Multi Regencide
Does the AI ever move its regents in multi-regicide? Or does it keep them all in its first city?
If it does move them what strategy does it follow?
I'm trying to herd a civ into a little corner where I plan on cultivating them as a pet and need to know if there is someway to encourage its regent units to go into the corner.
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November 16, 2002, 19:53
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#2
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Prince
Local Time: 05:08
Local Date: November 1, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
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Thrumble, don't know.
However, I will take this opportunity to say how funny it is that on single regicide the AI always keeps the monarch in the capitol. I've nuked several capitols and wiped out the whole civ.  I think A., the monarch should survive a nuke blast down in his bunker, or B., the AI should know to move the monarch around - hide him in the mountains like I do with mine.
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November 16, 2002, 19:58
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#3
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Prince
Local Time: 11:08
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 308
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Exactly, but I haven't seen the AI move any of them around, it would be a cool option if you had to hunt them all down, but as it is you just attack their first city and its over.
It's not like its hard to figure out what their first city was.
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November 17, 2002, 07:47
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#4
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Settler
Local Time: 11:08
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 5
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Ive seen Hannibal moving three of himself with a strong guard of three mercenaries.
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November 18, 2002, 04:40
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#5
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Chieftain
Local Time: 03:08
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 34
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Never seen them move at all. They always just have
them in the Capital city, and then guard it like its area 51.
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November 18, 2002, 05:01
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#6
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Deity
Local Time: 13:08
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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AI was not made to handle these victory conditions AFAIK
These should only be played against humans
__________________
#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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November 18, 2002, 12:48
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#7
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Settler
Local Time: 11:08
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 4
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I have seen the AI move it's King units in Mass Regicide twice in the same game.
Once was when I was exploring France's southern coast and say the AI send a King and a Spearman out of the capital and towards an area that was full of barbarians.
The second time came later when the AI sent a Spearman and a King into my territory trying to get to the a city on the other side.
Now I've only seen it happen in this one game, but I'm pretty sure the AI does move the extra King units.
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November 18, 2002, 12:56
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#8
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Warlord
Local Time: 05:08
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Houston, Texas
Posts: 269
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I'll have to check to verify, but I think I've seen a few instances where (after establishing an embassy and getting a view of a civ's capitol) I saw only one King unit in that city in a mass-regicide game.
__________________
|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |
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November 18, 2002, 15:53
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#9
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Chieftain
Local Time: 11:08
Local Date: November 1, 2010
Join Date: Oct 2001
Posts: 74
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AS I said in another thread, play the Mass Regicide. Then the AI has one king in his capital, the rest moves in other cities. I ever saw them in their very home territory, so I think he moves them into the first build cities and let them there until they rott. ;-)
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