November 20, 2002, 18:55
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#1
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Local Time: 07:20
Local Date: November 1, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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SLM November Issue
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November 20, 2002, 19:28
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#2
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King
Local Time: 07:20
Local Date: November 1, 2010
Join Date: Jan 2000
Location: Massachusetts, USA
Posts: 2,048
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Interesting article on cheating.... reading the others now.
-FMK.
__________________
It's a wonder that you still know how to breathe.
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November 20, 2002, 21:56
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#3
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Local Time: 07:20
Local Date: November 1, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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Gothmog, I am pretty sure that Tanelorn got his image from Warlords III.
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November 20, 2002, 23:02
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#4
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King
Local Time: 06:20
Local Date: November 1, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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Yes the cheating article has a bit of irony in it.  As always, a good read
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November 21, 2002, 08:37
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#5
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Prince
Local Time: 07:20
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Minas Morgul
Posts: 421
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Quote:
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Originally posted by St Leo
Gothmog, I am pretty sure that Tanelorn got his image from Warlords III.
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I figured it was probably a conversion. I just wanted to illustrate the concept without totally relying on 1 creator. I thought I had seen some others in the graphics thread, but I could not relocate them and that thread is simply too big to go through it 1 page at a time.
__________________
"Cease fire! Please! Cease fire. What a dreadful waste of ammunition!" -- General Horatio Herbert Kitchener
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November 21, 2002, 08:40
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#6
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Prince
Local Time: 07:20
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Minas Morgul
Posts: 421
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Quote:
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Originally posted by The ANZAC
Yes the cheating article has a bit of irony in it. As always, a good read
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Cheating, wasn't that last issue?
__________________
"Cease fire! Please! Cease fire. What a dreadful waste of ammunition!" -- General Horatio Herbert Kitchener
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November 21, 2002, 10:59
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#7
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Prince
Local Time: 12:20
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Mm, sure could go for a hot dog right now
Posts: 562
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Haha, you added my article?  Oh dear me, I thought it was on a one way trip to dustbin land. (And the irony is not lost on me)
The other articles are good though.
__________________
Yeah, Moe, that team sure did suck last night. They just plain sucked! I've seen teams suck before, but they were the suckiest bunch of sucks that ever sucked.
-Homer Simpson
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November 21, 2002, 18:07
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#8
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King
Local Time: 06:20
Local Date: November 1, 2010
Join Date: Jan 2000
Location: The Rodina!
Posts: 2,334
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I never said yours was bad Pavlov, just ironic
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November 21, 2002, 20:11
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#9
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Emperor
Local Time: 13:20
Local Date: November 1, 2010
Join Date: Dec 1969
Posts: 3,079
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I won, I won!
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November 22, 2002, 02:46
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#10
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Apolyton CS Co-Founder
Local Time: 13:20
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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what did you win?
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November 22, 2002, 09:17
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#11
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Emperor
Local Time: 13:20
Local Date: November 1, 2010
Join Date: Dec 1969
Posts: 3,079
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The honour to be mentioned in an issue of SLM after finding the riddle last time.
 Maybe I can come up with something for next issue.
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November 22, 2002, 14:54
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#12
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Settler
Local Time: 11:20
Local Date: November 1, 2010
Join Date: May 2002
Posts: 25
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 I was in the mag!! YEAH!
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November 22, 2002, 18:55
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#13
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Emperor
Local Time: 21:20
Local Date: November 1, 2010
Join Date: Feb 2000
Posts: 3,057
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Quote:
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Originally posted by Mercator
Maybe I can come up with something for next issue.
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How about offering a free 12 month supscription?
BTW, if anyone's wondering why I didn't have an article in this issue, it's because I hugely underestimated the amount of time I'd have to spend studying for my end of semester exams
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'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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November 23, 2002, 13:10
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#14
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Emperor
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Join Date: Mar 2002
Location: Smith, Wesson, and Me
Posts: 8,028
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Quote:
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I never said yours was bad Pavlov, just ironic
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 I just read it now, let's break out the porcupines!
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November 23, 2002, 14:09
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#15
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King
Local Time: 12:20
Local Date: November 1, 2010
Join Date: Jun 2000
Location: of Old Europe - "In America we don't trust"
Posts: 2,470
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November 23, 2002, 20:57
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#16
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King
Local Time: 04:20
Local Date: November 1, 2010
Join Date: Mar 1999
Location: El Paso, TX USA
Posts: 1,751
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Another fine issue!
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November 26, 2002, 13:14
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#17
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Settler
Local Time: 05:20
Local Date: November 1, 2010
Join Date: Sep 2002
Location: kansas city, mo
Posts: 18
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Gotta say...another fine SLM issue.
RE: Unit trends - My take on the 'multiple-figure' unit icons is this; I like them. The only thing that bothers me about them is when the 'single-figure' icon is normal sized. In many cases the perspective is all off. One huge dragoon attacking a squad of tiny musketeers just doesn't "look" right. I guess I'm just anal about those things.
On the other hand, by using this perspective, one could create units of various sizes, thus giving the whole thing a more realistic look. For example, tanks and airplanes are much larger than soldiers. Goblins are ankle biters compared to men, etc. Could make for some interesting stuff.
Great work.
__________________
"you better shape up, tiger, or some hotshot jap pilot is gonna flame your ass!"
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November 27, 2002, 23:32
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#18
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Prince
Local Time: 11:20
Local Date: November 1, 2010
Join Date: Jan 2002
Location: I'm sailing this thing to Mexico
Posts: 486
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Wheeee-lah! I just noticed that I got a big mention in the SLM!! Thankyou thankyou Gothmog for my 15 minutes of fame
Promotion time: the scenario you playtested is still unreleased, due pretty much to the obscene amount of time I had to spend studying for exams this month. But if my loyal fans are lucky (I know I have some somewhere) it may appear as an early Christmas present sometime next month.
As for the units: thanks for the compliments  Now I shall forever be remembered as the designer who came up with the multiple unit graphics (even though I originally got the idea from Vegard [author of the fine Casus Belli scenarios] and his work for John Ellis' Bonaparte update [which I helped playtest])
My only innovation was figuring out how to easily manufacture these units from a single base graphic, rather than laboriously drawing them from scratch. Its not actually nearly as hard as it looks... perhaps I may take up your challenge and one day write an expose for a future issue of the SLM.
Last edited by winterfritz; November 27, 2002 at 23:55.
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November 28, 2002, 15:16
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#19
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King
Local Time: 12:20
Local Date: November 1, 2010
Join Date: Jul 1999
Location: Some cold place
Posts: 2,336
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Had I known earlier I'd have submitted some sort of preview of my new scenario to the SM.
When's the next one gonna be out (or what's planned?)
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Follow the masses!
30,000 lemmings can't be wrong!
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November 28, 2002, 16:18
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#20
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Local Time: 07:20
Local Date: November 1, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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January-ish? We won't mind publishing a full-page ad of your scenario if that's too late for a preview.
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