November 21, 2002, 02:23
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#1
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Settler
Local Time: 11:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Providence
Posts: 24
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carthage, the new france
its a bird,
its a plane,
no,
its captain obvious.
I have really enjoyed the sp PTW.
First game is a regent one with carthage.
Logic says if you liked france you will love carthage!
The better UU is a major advantage. Not only does it help with the early conquest, the golden age comes right when you need to drop settlers all over the place.
I currently have around 600 points in 200 CE. Yeah for Carthage.
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November 21, 2002, 02:36
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#2
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Prince
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Oklahoma, USA
Posts: 557
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Hated France, loving Carthage. Could just never quite bring myself to play the French. Maybe it was the pink color, or Joan of Arc, or just them being French... No offense to any who might be French of course.
__________________
"Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung
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November 21, 2002, 03:14
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#3
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Emperor
Local Time: 07:21
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Space
Posts: 5,117
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I think the Numidian Merc is the real key to making Carthage so much more useful than France. I mean, the Musketeer was pretty, uh, useless is the best word I can think of.
In the games I've played, I can say that the Num. Merc really helped my empire to expand. I cannot ever recall an instance playing as France where I could say the same about the Musketeer.
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November 21, 2002, 03:23
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#4
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Deity
Local Time: 04:21
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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I struggled with carthage. Although I did not go to early war. Their unit seemed to cost a lot to build. And I could not build spearmen instead.
I like the ottomans though.
__________________
Focus, discipline
Barack Obama- the antichrist
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November 21, 2002, 03:51
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#5
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Deity
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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The key is in the traits, grass hoppers...
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November 21, 2002, 04:19
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#6
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Deity
Local Time: 04:21
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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bah! those traits suck
As I've show in my other thread. I seem to do well with religious, and military. Even if I don't go to war much I like mililtary. I just seem to do better with these civs. Sure starting position is a factor, but I truelly believe that military/religious is best for my playing style.
also to note in my first ever IP internet game with a human player. I played Japan and completely thrashed the human who played Carthage.
__________________
Focus, discipline
Barack Obama- the antichrist
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November 21, 2002, 04:26
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#7
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Deity
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
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Many things can happen in a duel.
What helps a civ get up and running?
What helps a civ take a tech lead?
What helps a civ in the long run?
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November 21, 2002, 14:43
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#8
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Deity
Local Time: 07:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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Any traits can be used to beat the AI, so that one uses AB or BC is not meaningful. Neither is one player using any civ beating another. This is due to start positions and player skills not being equal. This is why anecdotal evidence is not valuable. Just because so and so did or saw such and such does not make it universal.
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November 21, 2002, 15:54
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#9
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Prince
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Washington, DC, US
Posts: 548
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Quote:
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Originally posted by Dissident
bah! those traits suck
As I've show in my other thread. I seem to do well with religious, and military. Even if I don't go to war much I like mililtary. I just seem to do better with these civs. Sure starting position is a factor, but I truelly believe that military/religious is best for my playing style.
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Me too, I absolutely agree. I MAY be able to swing between religious/scientific, but I can't do without Militaristic. It simply rocks for my playstyle.
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November 21, 2002, 16:02
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#10
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King
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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Quote:
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Originally posted by Dissident
I struggled with carthage. Although I did not go to early war. Their unit seemed to cost a lot to build. And I could not build spearmen instead.
I like the ottomans though.
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Sure, it costs a lot, but it lasts twice as long as a spearman. At 2/3/1, you can keep it as long as you normally would a Pikeman, which is to say at _least_ until Muskets.
In my most recent game, I'm at Infantry and still have a buttload of these guys laying around, because I just don't need to upgrade them yet.
Also, at 2 attack, they are as good as Archers to attack, though not quite as good as Horsemen, due to Retreat.
All that said, I don't use them for triggering a GA. I hate Despotic GAs and try to hold off until I switch to either Monarchy or Republic, at which point, a Wonder combination has probably set one off anyway.
I really like Industrious/Commercial. Extra money and Extra production. Sure, I miss Religious, but I think the double-speed workers make up for that, along with decreased corruption.
The big bonus that Carthage has over France is, they don't start next to Germany. I hate Bismarck.
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November 21, 2002, 16:03
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#11
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King
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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Besides, with the Med.Inf/Guerilla upgrade path for Warriors, just use those for defense until you can get Mercs built.
__________________
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November 21, 2002, 17:58
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#12
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Prince
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Apr 2002
Location: Oklahoma, USA
Posts: 557
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I avoided the early GA with Carthage in my latest game, and that was with 8 other civs on my cont. Of course that was probably because I mass produced them to have a strong military. That coupled with being on a huge map probably made the AI lest inclined to attack. Got my GA later after a much behind Rome declared war on me. Dropped them off on his island and won a few battles easy to get a late mideval GA. I wasn't sure about Commercial at first, but it seems to work pretty well with how I play.
__________________
"Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung
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November 22, 2002, 00:06
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#13
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Chieftain
Local Time: 11:21
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 34
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HAIL CAESAR! The Romans are the best balanced.....!!
Didn't they sack Carthage or assimilate into their empire? Sorry but my history fails me....
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November 22, 2002, 01:27
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#14
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King
Local Time: 03:21
Local Date: November 1, 2010
Join Date: Dec 1969
Location: of WOOT I'm a King now!
Posts: 1,022
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The last two games I have played I have been right next to Carthage. They are really pissing me off, even though I end up anahilating them.
They get a 3 defense unit right off the bat. How is that fair? Very expensive to take them out early. And the fact that the AI cheats makes Carthage even worse. I have repeatedly watched a settler and a merc walk across the map, plunk down a city, an right as soon as the city is built a second merc appears in it the very same turn. How the hell to take out 2 3-defense units before iron is found? Piss me off.
This of course means I will have to play them next time  .
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November 22, 2002, 02:31
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#15
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Prince
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Jan 2002
Location: reprocessing plutonium, Yongbyon, NK
Posts: 560
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Yay, Numidian Mercenary. The defense of a Hoplite with 2 attack.  Only problem is the golden age CAN come to early. OTOH, the Mercenary allows you to feel very secure while expanding.
I suggest expanding with the Mercenary, but no going to war (if possible) until into the Middle Ages. And if you get attacked earlier, at least you can defend yourself.
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November 22, 2002, 02:33
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#16
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Emperor
Local Time: 04:21
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
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Regent, large world, medium continents, random everything else. I become Greece and I'm stuck on a continent with Carthage, no one else.
I was intimidated, didn't do an anything rush. Didn't get Great Library, behind in everything ....
I have a bad feeling about this game, and I don't like Carthage at ALL right now.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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November 22, 2002, 03:22
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#17
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King
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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Quote:
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Originally posted by vmxa1
Any traits can be used to beat the AI, so that one uses AB or BC is not meaningful. Neither is one player using any civ beating another. This is due to start positions and player skills not being equal. This is why anecdotal evidence is not valuable. Just because so and so did or saw such and such does not make it universal.
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finally, someone who makes sense, I was hitting my head on a brick on another forum. Its refreshing to hear this, even tho its not from the same thread.
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I think the Numidian Merc is the real key to making Carthage so much more useful than France. I mean, the Musketeer was pretty, uh, useless is the best word I can think of.
In the games I've played, I can say that the Num. Merc really helped my empire to expand. I cannot ever recall an instance playing as France where I could say the same about the Musketeer.
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Difference factor IS the musketeer VS numidian. Musketeer is a UU of a Musketmen, already a useless unit since it is twice as costly as it predecessor, the pikemen. and the only advantage is +1/+1... Why would you shell out twice the cost for +1 defense if you can have 2 slightly lesser unit? And to have a UU as that unit on top of that is not helping. Finally adding an attack! a useless trait when most unit defense is creeping toward at least 3 or more really doesnt help.
While I would prefer to have cheaper Hoplites, If you think of Numidians as a Pikemen UU with +1 attack with same cost its not that bad. And to top of that, you get them MUCH more earlier. We are talking a whole era ahead. Nice.
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HAIL CAESAR! The Romans are the best balanced.....!!
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I'd kinda agree, The best UU IMO is legion and Samurai. they are well balanced and you get most performance for your money...
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November 22, 2002, 12:09
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#18
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Settler
Local Time: 11:21
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Providence
Posts: 24
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I am also quite fond of persia's immortal 4/2/1 swordsman.
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November 22, 2002, 13:29
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#19
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King
Local Time: 05:21
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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Quote:
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Originally posted by Chuckles
The last two games I have played I have been right next to Carthage. They are really pissing me off, even though I end up anahilating them.
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I just drew Egypt on a Random start.
Guess who the only two neighbors are that I can get to...
Yep, Greece and Carthage.
/shudder
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November 22, 2002, 13:45
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#20
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Prince
Local Time: 13:21
Local Date: November 1, 2010
Join Date: Jul 2002
Location: somewhere deep in the forgotten woods of germany
Posts: 312
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The best UU? German Panzers!
The third movement point is just... great, given their ability to "blitz"...
Well, okay, they come a little late in the game, but who cares?
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November 22, 2002, 16:05
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#21
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King
Local Time: 06:21
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
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Quote:
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Originally posted by ducki
I just drew Egypt on a Random start.
Guess who the only two neighbors are that I can get to...
Yep, Greece and Carthage.
/shudder
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excellent.. once I beat the greeks without hardly lifting a finger on one of my games. If you take them out extremly extremly early and bottle them up by occupying their squares, they're pretty much weak and you can move in to finish em whenever you want
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