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Old November 30, 2002, 09:11   #31
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DBTS: Are you playing today? 'Cause DE starts his term tomorrow, so if we want any more turns before next month it's got to be today.
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Old November 30, 2002, 13:30   #32
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i cant am i going away in like 20 minutes
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Old November 30, 2002, 16:48   #33
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I've detected a few problems with Drogue's crawler proposal while considering the Jedinica region orders.

Quote:
(8,92) (NA) rehome to Concordia, crawl min (12,74) 7 min mine - change worker (12, 74) to (9,73).
I'd like another worker change. The current problem with Concordia is namely that it has experienced a tremendous pop boom while not being able to deal with the consequences of it due to lack of drone structures. This means we have to prevent New Apolyton from growing until we have those drone structures in place, and "+1" should be the maximum allowed food surplus for a while.

Quote:
(12,84) (Con) crawl min (12,78).
I'd like to switch the (10,72) worker to (12,78) as soon as possible, so that spot is no longer available I'm afraid.
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Old November 30, 2002, 17:10   #34
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I just received authorization from Big Chief TKG to give orders for the Jedinica region.

Governor orders for Jedinica region

Formers present in Jedinica: please refer to the last DTC orders.

Crawlers
Pandemonium crawler on the NA base square: let it crawl minerals on tile (15,91) for now.
Concordia crawler on tile (12,84) crawls minerals on tile(13,89). (This changes Drogue's orders)
Others stay put.
New crawler built in Sheathed Sword should be put on tiles (13,63)mins and (13,61)nuts.

Unit upgrades
Pleas design a non-lethal 1-1-1 police unit in the Unit Workshop and upgrade the garrisons of Concordia and Pandemonium to that unit type.

Worker locations

Please change Concordian worker (10,72) to (12,78).
Later, when a drone structure is finished, put worker(s) back to the field, but make sure there is always one more talent than drone.

Change the Sheathed Sword workers to the rocky minerals and farmed flat&rainy tile.

Build queues

Concordia: Recreation Commons - Network Node
Pandemonium: Children's Creche - Supply Crawler
Terminal Dogma: Recycling Tanks - Formers - Supply Crawler
Sheathed Sword: Formers - Supply Crawler - Supply Crawler
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Old November 30, 2002, 21:14   #35
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Quote:
Originally posted by Maniac
Big Chief TKG
i like it
/me sees a pay raise in maniac's future
Quote:
Unit upgrades
Pleas design a non-lethal 1-1-1 police unit in the Unit Workshop and upgrade the garrisons of Concordia and Pandemonium to that unit type.
are you allowed to give those orders?
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Old December 1, 2002, 08:04   #36
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Quote:
are you allowed to give those orders?
No.
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Old December 1, 2002, 09:36   #37
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So I feared. I'll post a request to DBTS in the Command Nexus thread.
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Old December 1, 2002, 11:59   #38
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GOVERNER:

building orders ( i put some military units in but i dont no if i am allowed to i think i have to as DPO ask TK)

UNPD:
finish crawler
Colony Pod
scout patrol
sea formers
crawler
crawler

ZG:
finish crawler
gatling foil (proto)
colony pod
scout
crawler
network node

Deus Ex Machina:
Rec tanks
crawler
creche
network node
crawler
crawler

NT:
leave it as it is.

Crawlers:
I have 4 crawlers that are directly in my region with the permission of the DIA i would like to rehome 3 of those.....they are all currently homed in NA but i want to rehome the in:
one in NT
one in UNPD
one in DEM

the fourth one is allready in use by ZG

all the crawlers i recieve in my region by building them in my own bases i would like to, again with the permission of the DIA use for the bases where they are build in. all crawlers has to crawl preferbly forests and mines, if not that crawl for nutrients

Formers:

W of DEM:
finish clearing
build road/solar/farm W of DEM
Build N of DEM road/forest
clear NW,NW of DEM
build road/solar/farm NW,NW of DEM


2 S,SE of DEM:
build road to (5,113)
build Sensor array on (5,113)
clear E of (5,113)
build road/farm/solar E of (5,113)

2 S of NT:
clear and build road/farm/solar S,SW of NT
build farm/condesor NW of NT
build road to highway (5,113)

3 east of NT:
(if under my control)
2 move to Mysidia and give over control to governer there
1 build road to where ever new base is being build in the neighbourhood

Rushing:
unkown because of lack of funding




DPO:
unit designs:
(1-1-1 + non-lethel)
(1-1-1 + trance) (could be used for new bases where a lot of wild fungus is)

buildrequests:
1 gatling foil (proto) for freshwater Sea
***(currently in queue ZG)
1 probe foil & 1 gatling foil on the west ocean
***(both for DEI)
1 probe foil & 1 gatling foil on the east ocean
***(probe for DEI gatling for hunting IOD and hive transports)
extra garrison in terminal Dogma preferbly a (*-2-* +high morale) (all unitdesign on this are aproved by me)


Advice:

governers:
I would suggest that other governers follow Maniac idea and use police scout if drone riots insue.
every 'risk' base could use an extra garrison
Concordia could risk a mindworm landing East of it by means of a IOD. governer has authorization to take secure UNP assets

director of science:
i would like to ask that our scienctist will start soon on better weapons and better armor

governer of SW region DBTS
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Last edited by DeathByTheSword; December 1, 2002 at 13:04.
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Old December 1, 2002, 15:09   #39
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note: anything i don't talk about, i approve....

Quote:
Originally posted by DeathByTheSword
GOVERNER:

building orders ( i put some military units in but i dont no if i am allowed to i think i have to as DPO ask TK)
go ahead for now, until we get some things figured out


Quote:
Crawlers:
I have 4 crawlers that are directly in my region with the permission of the DIA i would like to rehome 3 of those.....they are all currently homed in NA but i want to rehome the in:
one in NT
one in UNPD
one in DEM

the fourth one is allready in use by ZG
i'll get back to you. let me check first. i might allow that, provided they're all crawling forest

Quote:
all the crawlers i recieve in my region by building them in my own bases i would like to, again with the permission of the DIA use for the bases where they are build in. all crawlers has to crawl preferbly forests and mines, if not that crawl for nutrients
for now, sure.

Quote:
Rushing:
unkown because of lack of funding
poll being organised at this moment....

Quote:
unit designs:
(1-1-1 + non-lethel)
(1-1-1 + trance) (could be used for new bases where a lot of wild fungus is)
not my job, but don't we already have 1-2-1 prototyped?

Quote:
director of science:
i would like to ask that our scienctist will start soon on better weapons and better armor
we're doing HEC now, and i already did a poll about switching to fossil fuels as our next research goal. it showed a clear favour for sticking to enviro econ.

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