November 26, 2002, 00:48
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#1
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King
Local Time: 03:36
Local Date: November 1, 2010
Join Date: Dec 1969
Location: of WOOT I'm a King now!
Posts: 1,022
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Where is the PTW equivalent of civ3mod.bic?
In the Civ3 directory is a civ3mod.bic. When double clicked the editor comes up and I can edit all the base rules of the game with no map or anything. Then every game I start after that uses those rules. (Not consistantly of course but it worked with some careful quit-starting and mutteres incantations.)
I want to do the same thing for PTW. But there is no equivalent file for PTW. Anything I can do? How else can I make corruption tolerable on large maps?
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November 26, 2002, 08:50
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#2
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King
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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It's called civ3x.bix. DO NOT CHANGE THIS! Seriously. Make a scenario and play it instead. No muttering or incantations needed.
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November 26, 2002, 08:53
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#3
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King
Local Time: 07:36
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Philly
Posts: 2,961
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Listen to Warpstorm.
Also, if you do go into the editor, just because the map editor displays doesn't mean you have to have a map. I always go into the editor, then just open your mod and use the "Rules" drop down menu to edit just the rules.
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November 27, 2002, 00:34
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#4
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King
Local Time: 03:36
Local Date: November 1, 2010
Join Date: Dec 1969
Location: of WOOT I'm a King now!
Posts: 1,022
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Okay thanks. I should of seen the .bix when looking for .bic, oops.
So what's the problems with editing civ3x.bix? The thing I liked about editing the civ3mod.bic was that I didn't have to keep making scenarios, it affected all (well you know, not all...) new games I played.
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November 27, 2002, 01:48
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#5
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King
Local Time: 05:36
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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Keep a clean copy of the original, just in case.
Unless you like to reinstall the whole game, since modifying the original can cause problems if something gets messed up.
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November 27, 2002, 08:08
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#6
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King
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Plus every time Firaxis releases a patch they will overwrite it.
I just play a scenario for nearly every game to get the changes I want. It's just as easy, more flexible, and I don't have to worry about clobbering important files.
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November 27, 2002, 18:47
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#7
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King
Local Time: 05:36
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
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The disadvantage to always playing scenarios is no HoF scores, which don't bother me personally. I typically only play terrain only mods myself, until I find the one I am looking for to change to permanently.
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November 27, 2002, 19:02
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#8
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King
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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The rumor is mucking with the rules for the main game keeps it from being added to the HOF also.
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November 28, 2002, 00:44
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#9
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King
Local Time: 03:36
Local Date: November 1, 2010
Join Date: Dec 1969
Location: of WOOT I'm a King now!
Posts: 1,022
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Hmm.. Points taken. Thanks guys.
Modifying the rules in classic Civ3 didn't prevent me from being added to the HoF. It will be a real quick test to see if this is the same or not for PTW.
The only point of playing is the HoF!! I still don't know what the highest rating is, only the second highest.
All I normally change is just increase the number of cities on each map size because of the horrible corruption.
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November 28, 2002, 01:33
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#10
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King
Local Time: 03:36
Local Date: November 1, 2010
Join Date: Dec 1969
Location: of WOOT I'm a King now!
Posts: 1,022
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Ack! The rumour is true! Any games played with a modified civ3mod.bix will not be recorded int he HoF. That sucks.
I restored the original civ3mod.bix and new games showed up in the HoF just like normal. Loaded games started with a modified civ3mod.bix will not show in the HoF even after restoring the original.
Bummer.
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November 30, 2002, 15:00
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#11
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Warlord
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Newton,Ma.U.S.A.
Posts: 205
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scenarios
couple of questions:
If you build you5 own scenario what map do you use?
If you change someone elses scenario will that cause the same type of problems that changing the original PTW .bix file?
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November 30, 2002, 16:04
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#12
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King
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
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Well, you can load in someone else's map (using import)or set it to build a random one. The only problems I had were when I imported a map into a scenario that doesn't support the features of the map (say there are additional resources on the map).
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November 30, 2002, 16:28
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#13
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Warlord
Local Time: 06:36
Local Date: November 1, 2010
Join Date: Nov 2000
Location: Newton,Ma.U.S.A.
Posts: 205
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changing other scenarios
What about changing others scenarios will there be problems like when you try tochange the original PTW .bix file?
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